Add Docker/systemd deployment, documentation, extauth logout URL wiring
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# Architecture
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VibeSonic is a single Go binary. There are no separate network services:
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the web UI, (in later phases) the Subsonic API, the scanner, and
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streaming all run in one process against one SQLite database.
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```
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Browser -----------+
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Subsonic clients ---+--> VibeSonic (single process)
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(Phase 2+) | |
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| +-- HTTP/Web (internal/web)
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| +-- Authentication (internal/auth)
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| +-- Library (internal/library)
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| +-- Scanner (internal/scanner)
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| +-- Streaming (internal/streaming)
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| +-- Metadata (internal/metadata)
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| +-- Cover art (internal/coverart)
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| +-- SQLite (internal/database)
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+--> Local music folders
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ffmpeg/ffprobe (external processes, invoked with
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explicit argument lists — never a shell)
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```
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## Package layout
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```
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cmd/vibesonic/ entry point: loads config, opens the app, runs it
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internal/
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app/ wires every subsystem together; owns the HTTP
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server lifecycle and background loops
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auth/ password hashing, session cookies, CSRF,
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external (trusted-proxy) authentication
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config/ VIBESONIC_* environment variable loading
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coverart/ cover art discovery + resized-image disk cache
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database/ SQLite connection, migrations, and one query
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file per area of the schema (users, sessions,
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library, activity, ...)
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idgen/ stable opaque ID generation
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library/ turns parsed tags into the artist/album/song
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relational model; filesystem-style directory
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listing
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metadata/ ffprobe-based tag/technical-property extraction
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scanner/ walks music folders, detects new/changed/
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deleted/renamed files, indexes them
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streaming/ range-request-aware file serving, path safety
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web/ server-rendered Bootstrap 5 UI (handlers,
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templates via the top-level web/ package)
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migrations/ embedded SQL schema migrations
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web/ embedded templates + static assets (Bootstrap,
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icons, player JS/CSS)
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```
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`internal/database` is the only package that talks to SQLite directly.
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Every other package calls into it rather than holding its own
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`*sql.DB` query logic, so the schema and its access patterns stay in one
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place.
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## Data flow: scanning
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1. `internal/scanner` walks each enabled music folder's filesystem tree
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with a bounded worker pool (4 concurrent files).
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2. For each recognized audio file, it compares size+mtime against the
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`media_files` row for that (folder, relative path) natural key:
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- Unchanged → just marked seen (`last_scanned_at` touched), no reprobe.
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- Missing by path but a `media_files` row with the same content
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fingerprint exists elsewhere in the folder → treated as a
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rename/move; the existing row's path is updated in place.
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- New or changed → probed via `internal/metadata` (ffprobe), then
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`internal/library.IndexFile` creates/updates the artist, album,
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song, genre, and credit rows, reusing existing rows by natural key
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(name, title+artist, etc.) so IDs stay stable.
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3. After the walk, any file not touched during this scan pass is marked
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`missing` (not deleted) — playlists, favorites, and play history
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referencing it survive if the file reappears later.
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## Data flow: streaming
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1. The web handler resolves a song ID to its `media_files` row and owning
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`music_folders` row.
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2. `internal/streaming.ResolvePath` re-joins the folder root with the
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stored relative path and verifies (after resolving symlinks) that the
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result is still inside the folder root, rejecting any traversal.
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3. `internal/streaming.ServeFile` opens the file and hands it to
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`http.ServeContent`, which streams directly from disk (no full-file
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buffering) and handles HTTP range requests and conditional GETs.
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Authorization (is this caller allowed to stream anything at all) happens
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in the router, before any of the above runs: the route is wrapped in
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`auth.Middleware.RequireUser`.
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## Stable IDs
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See [`internal/idgen`](../internal/idgen/idgen.go). IDs are random,
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prefixed by type (`sg_` songs, `al_` albums, `ar_` artists, ...), and
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assigned exactly once per row. Rescans never regenerate them: the
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scanner and library indexer always look up existing rows by natural key
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first (file path within a folder; artist name + MusicBrainz ID; album
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title + primary artist; ...) and only call `idgen.New` for rows that have
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never been seen before.
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## Why no ORM / interfaces-for-purity
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`database/sql` with explicit SQL and hand-scanned structs, one query file
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per schema area. No interfaces are introduced purely for testability or
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abstraction — tests use a real temporary SQLite database (see
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`internal/database/database_test.go` and friends), because SQLite is
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fast enough that this adds no meaningful cost and keeps the tests honest
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about actual query behavior (foreign keys, constraints, collation).
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# Configuration
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VibeSonic is configured entirely through environment variables. There is
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no separate config file — everything needed to run the server is
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available via `VIBESONIC_*` variables, with sane defaults for everything
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except the session secret.
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| Variable | Default | Description |
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| `VIBESONIC_LISTEN_ADDR` | `:8080` | HTTP listen address |
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| `VIBESONIC_DATA_DIR` | `/var/lib/vibesonic` | Directory for the database, resized cover-art cache, etc. |
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| `VIBESONIC_DB` | `<DATA_DIR>/vibesonic.db` | Path to the SQLite database file |
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| `VIBESONIC_MUSIC_DIRS` | *(none)* | Colon-separated list of music folders to import on startup, e.g. `/music:/music-lossless:/audiobooks`. Additional folders can also be added later from the admin UI. |
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| `VIBESONIC_FFMPEG_PATH` | `ffmpeg` (from `PATH`) | Path to the `ffmpeg` binary |
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| `VIBESONIC_FFPROBE_PATH` | `ffprobe` (from `PATH`) | Path to the `ffprobe` binary |
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| `VIBESONIC_SCAN_INTERVAL` | `1h` | How often to rescan enabled music folders, as a Go duration (`30m`, `6h`, ...). A startup scan always runs regardless of this value. |
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| `VIBESONIC_SESSION_SECRET` | *(none)* | Reserved for future use hardening session cookies beyond their database-backed random IDs. Not required to run, but recommended to set (e.g. `openssl rand -hex 32`) — VibeSonic logs a warning at startup if it's empty. |
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| `VIBESONIC_COOKIE_SECURE` | `true` | Whether session/CSRF cookies get the `Secure` attribute. Set to `false` only for local development over plain HTTP. |
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## External authentication
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See [`docs/external-auth.md`](external-auth.md) for the full
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`VIBESONIC_EXTAUTH_*` reference.
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## First run
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On a database with no users yet, every request redirects to `/setup`,
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which walks you through creating the administrator account and your
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first music folder, detects `ffmpeg`/`ffprobe`, and kicks off the first
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scan. VibeSonic never ships default credentials — the administrator
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account only exists once you create it through this wizard.
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## Migrations
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Schema migrations are embedded in the binary (`migrations/*.sql`) and
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applied automatically on startup, tracked in a `schema_migrations` table.
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There is nothing to run manually.
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# External authentication
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VibeSonic supports optional Navidrome-style externalized authentication:
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a trusted reverse proxy authenticates the browser user (via whatever
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mechanism it likes — OIDC, SAML, HTTP Basic Auth, a VPN identity, ...)
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and asserts that identity to VibeSonic via an HTTP header. **VibeSonic
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never implements OIDC or talks to an identity provider itself** — the
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proxy handles authentication, VibeSonic handles users and authorization.
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## Configuration
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| Variable | Default | Description |
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| `VIBESONIC_EXTAUTH_ENABLED` | `false` | Enable external authentication |
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| `VIBESONIC_EXTAUTH_TRUSTED_SOURCES` | *(none)* | Comma-separated list of IPv4/IPv6 CIDRs (or bare IPs) that are trusted to assert identity, e.g. `127.0.0.1/32,10.0.0.5/32` |
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| `VIBESONIC_EXTAUTH_USER_HEADER` | `Remote-User` | Header name carrying the authenticated username |
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| `VIBESONIC_EXTAUTH_LOGOUT_URL` | *(none)* | Optional URL to send users to on logout (e.g. the proxy's own logout endpoint), instead of VibeSonic's local `/login` |
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| `VIBESONIC_EXTAUTH_AUTO_CREATE_USERS` | `true` | Automatically create a VibeSonic user the first time a trusted identity is seen |
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## The critical security property
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**The identity header is only trusted when the actual TCP connection
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peer address matches a configured trusted CIDR.** This check
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(`internal/auth/extauth.go`) reads `http.Request.RemoteAddr` — the real
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socket peer — never a header.
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Headers like `X-Forwarded-For`, `X-Real-IP`, or `Forwarded` are
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**never** consulted to decide whether the peer is trusted. Those headers
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are attacker-controlled: any client can set them to anything. If
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VibeSonic trusted them, an arbitrary internet client could add
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`X-Forwarded-For: 127.0.0.1` and a `Remote-User: admin` header to its own
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direct request and be treated as an authenticated administrator.
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This is why `VIBESONIC_EXTAUTH_TRUSTED_SOURCES` has **no default** — not
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`0.0.0.0/0`, not `::/0`, not RFC1918 ranges. External auth trusts nothing
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until you explicitly name a network (typically `127.0.0.1/32` for a
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proxy on the same host, or the proxy's specific address on a Docker
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bridge network).
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See `internal/auth/extauth_test.go` for the regression tests covering
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this, including a test that a spoofed `X-Forwarded-For`/`X-Real-IP`/
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`Forwarded` header from an untrusted peer is ignored entirely.
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## How it resolves to a user
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A trusted identity resolves to an ordinary VibeSonic user (with
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`external_auth = 1`), never a separate "external user" type. If
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`VIBESONIC_EXTAUTH_AUTO_CREATE_USERS=true` and no user with that username
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exists yet, one is created with no local password. If a user with that
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username already exists (created locally or by a previous external
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login), it's reused.
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## Interaction with native auth
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External auth and native session/password login coexist: the
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`Authenticate` middleware tries the session cookie first, then falls back
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to the trusted-proxy header. A user can still log in with a local
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password on VibeSonic's own `/login` page even when external auth is
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enabled, unless their account has no password hash set (auto-created
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external users start this way).
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In later phases, `/rest/*` (the native Subsonic API) will authenticate
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exclusively via Subsonic's own token/API-key scheme and must never be
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affected by external auth's browser-cookie flow.
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# Subsonic / OpenSubsonic compatibility
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VibeSonic aims to eventually implement the Subsonic API (`/rest/*`) and
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OpenSubsonic extensions. **Phase 1 implements none of this** — it only
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builds the foundation (database schema, stable IDs, library indexing,
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streaming, cover art) that the protocol layer will sit on top of in a
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later phase.
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This matrix will be filled in as `internal/subsonic` and
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`internal/opensubsonic` are implemented. For now, every endpoint is
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"Not yet implemented."
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## System
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| Endpoint | Status |
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| `ping` | Not yet implemented |
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| `getLicense` | Not yet implemented |
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## Browsing (filesystem-style)
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| Endpoint | Status | Notes |
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|---|---|---|
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| `getMusicFolders` | Not yet implemented | `music_folders` table and `internal/database` queries exist |
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| `getIndexes` | Not yet implemented | `internal/library.ListDirectory` provides the foundation |
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| `getMusicDirectory` | Not yet implemented | same |
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## Browsing (ID3/tag-style)
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| Endpoint | Status | Notes |
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|---|---|---|
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| `getArtists` | Not yet implemented | `database.ListArtists` exists |
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| `getArtist` | Not yet implemented | `database.ListAlbumsByArtist` exists |
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| `getAlbum` | Not yet implemented | `database.ListSongsByAlbum` exists |
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| `getSong` | Not yet implemented | `database.GetSong` exists |
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| `getGenres` | Not yet implemented | `database.ListGenres` exists |
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| `getAlbumList` / `getAlbumList2` | Not yet implemented | |
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| `getRandomSongs` | Not yet implemented | |
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| `getSongsByGenre` | Not yet implemented | |
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## Search
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| Endpoint | Status |
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|---|---|
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| `search3` | Not yet implemented |
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## Streaming / media retrieval
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| Endpoint | Status | Notes |
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| `stream` | Not yet implemented | `internal/streaming` provides range-request-aware serving; the web UI's `/stream/{id}` route is the non-Subsonic equivalent used today |
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| `download` | Not yet implemented | |
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| `getCoverArt` | Not yet implemented | `internal/coverart` provides discovery + resize cache; the web UI's `/cover-art/{id}` route is the non-Subsonic equivalent used today |
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| `getLyrics` / `getLyricsBySongId` | Not yet implemented | `lyrics`/`lyrics_lines`/`lyrics_cues` tables exist |
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| `getAvatar` | Not yet implemented | |
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## Playlists
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| Endpoint | Status | Notes |
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| `getPlaylists` | Not yet implemented | `database.ListPlaylistsVisibleToUser` exists; web UI has a playlists page |
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| `getPlaylist` | Not yet implemented | |
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| `createPlaylist` | Not yet implemented | |
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| `updatePlaylist` | Not yet implemented | |
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| `deletePlaylist` | Not yet implemented | |
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## Favorites / ratings / activity
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| Endpoint | Status | Notes |
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|---|---|---|
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| `star` / `unstar` | Not yet implemented | `database.Star`/`Unstar` exist; web UI has favorite buttons |
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| `setRating` | Not yet implemented | `database.SetRating` exists |
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| `scrobble` | Not yet implemented | `scrobbles` table exists |
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| `getStarred` / `getStarred2` | Not yet implemented | |
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| `getNowPlaying` | Not yet implemented | `now_playing` table + `database.ListNowPlaying` exist |
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## Bookmarks / play queue
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| Endpoint | Status | Notes |
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| `getBookmarks` / `createBookmark` / `deleteBookmark` | Not yet implemented | `database` functions exist |
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| `getPlayQueue` / `savePlayQueue` | Not yet implemented | `database` functions exist |
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## Sharing
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| Endpoint | Status | Notes |
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|---|---|---|
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| `getShares` / `createShare` / `updateShare` / `deleteShare` | Not yet implemented | `shares`/`share_items` tables exist |
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## Podcasts
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| Endpoint | Status | Notes |
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| `getPodcasts` | Not yet implemented | `podcast_channels`/`podcast_episodes` tables exist |
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| `createPodcastChannel` / `deletePodcastChannel` | Not yet implemented | |
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| `downloadPodcastEpisode` / `deletePodcastEpisode` | Not yet implemented | |
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## Internet radio
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| Endpoint | Status | Notes |
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| `getInternetRadioStations` | Not yet implemented | `internet_radio_stations` table exists |
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| `createInternetRadioStation` / `updateInternetRadioStation` / `deleteInternetRadioStation` | Not yet implemented | |
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## Users / chat
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| Endpoint | Status | Notes |
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|---|---|---|
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| `getUser` / `getUsers` | Not yet implemented | native web admin has a users page |
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| `createUser` / `updateUser` / `deleteUser` | Not yet implemented | |
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| `addChatMessage` / `getChatMessages` | Not yet implemented | `chat_messages` table exists |
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## Transcoding
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| Endpoint | Status | Notes |
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|---|---|---|
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| Transcoding profiles (`internal/transcoding`) | Not yet implemented | `transcode_profiles` table exists; Phase 1 only supports direct (non-transcoded) streaming |
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## Authentication
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Phase 1's `/rest/*` authentication (token-based `u`/`t`/`s` or API key)
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is not yet implemented. When it is, it will authenticate independently
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of the browser session/CSRF/external-auth flow used by the web UI, per
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the project's design constraint that external auth must never interfere
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with native Subsonic client authentication.
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Reference in New Issue
Block a user