Checkout:
- assets.AssignUser + POST /app/assets/{id}/checkout assign/unassign an
asset's user independent of the full edit form. New shared
#checkoutModal, wired from a "Check Out..." context-menu action, backed
by GET /app/assets/{id} and GET /app/users/options JSON endpoints.
Quantity / uniqueness:
- Item types gain an IsUnique flag (checked by default, matching prior
behavior). Assets gain a Quantity column, fixed at 1 for unique types
and adjustable via +/- steppers (POST /app/assets/{id}/quantity) for
non-unique ones. Flipping a type back to unique clamps existing assets'
quantity back to 1. CSV import/export gained a Quantity column.
Migration 0003_quantity.sql.
Contacts:
- New models.RoleContact: an assignable person who cannot sign in
(User.CanLogin). Migration 0004_contacts.sql rebuilds the users table
(SQLite can't alter a CHECK constraint in place) to allow the role.
Users form/list updated; contact creation auto-generates an unusable
password since the login path is blocked by role regardless.
QR asset tags and printable labels:
- Each asset's QR code (via github.com/skip2/go-qrcode, pure Go) encodes
an absolute /scan/<tag> URL; GET /scan/{tag} resolves it and redirects
into /inventory?asset=<id>, which app.js picks up on load to
auto-select that asset - works from a phone camera or a USB
scanner-as-keyboard-wedge pointed at the address bar.
- GET /labels renders a print-ready sheet (right-click an asset for one
label, a folder for every asset in it) with a template switcher between
Avery 5160 (verified dimensions) and 61526 asset tag labels (best-effort
layout, flagged as such on the page).
Also refreshed README to reflect the right-click-first tree UX and all of
the above.
32 lines
843 B
Go
32 lines
843 B
Go
package web
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import (
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"encoding/base64"
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"net/http"
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qrcode "github.com/skip2/go-qrcode"
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)
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// qrDataURI renders content as a QR code PNG and returns it as a data: URI
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// suitable for an <img src>, so labels need no separate image requests.
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func qrDataURI(content string, size int) (string, error) {
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png, err := qrcode.Encode(content, qrcode.Medium, size)
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if err != nil {
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return "", err
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}
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return "data:image/png;base64," + base64.StdEncoding.EncodeToString(png), nil
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}
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// requestOrigin reconstructs the scheme+host the request arrived on, for
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// building absolute URLs (e.g. QR codes need a full URL, not a path).
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func requestOrigin(r *http.Request) string {
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scheme := "http"
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if r.TLS != nil {
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scheme = "https"
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}
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if proto := r.Header.Get("X-Forwarded-Proto"); proto != "" {
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scheme = proto
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}
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return scheme + "://" + r.Host
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}
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