actually fix the scroll limit correctly to match the real amount of scrolling needed
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+1
-1
@@ -321,7 +321,7 @@ void guidePage() {
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key = 0;
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key = 0;
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selected = 0;
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selected = 0;
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okCancel = true;
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okCancel = true;
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scrolllimit = 470;
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scrolllimit = 453;
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while (!go) {
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while (!go) {
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if (update) {
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if (update) {
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textLine( 0, "Getting Started with Wii Linux", 0, 0, 17, 31, color_black, color_white);
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textLine( 0, "Getting Started with Wii Linux", 0, 0, 17, 31, color_black, color_white);
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