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Added a basic reward model and repetitive unlocks to calculate time till next unlock on repeating rewards
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// GASM.java (General Activation Sequence Manager)
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// - In charge of making sure things do their thing when they are supposed to
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//
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// (c) Owen Rummage 2020
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package dev.astridlabs.playtimerewardsplus.Controllers;
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public class GASM {
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}
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