[UI] User can now force the audio encoding to be used
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@@ -26,7 +26,6 @@
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#include <Wt/WPushButton>
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#include <Wt/WContainerWidget>
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#include <Wt/WMediaPlayer>
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#include <Wt/WLink>
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#include <Wt/WText>
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#include "transcode/Parameters.hpp"
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@@ -38,14 +37,15 @@ namespace Desktop {
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class AudioMediaPlayer : public Wt::WContainerWidget
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{
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public:
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static Wt::WMediaPlayer::Encoding getBestEncoding();
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// Encoding is set based on environment
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static Wt::WMediaPlayer::Encoding getEncoding();
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AudioMediaPlayer( Wt::WContainerWidget *parent = 0);
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AudioMediaPlayer( Wt::WMediaPlayer::Encoding encoding, Wt::WContainerWidget *parent = 0);
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void load(const Transcode::Parameters& parameters);
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// Accessors
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Wt::WMediaPlayer::Encoding getEncoding() const { return _encoding; }
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// Signal slots
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Wt::Signal<void>& playbackEnded() {return _playbackEnded;}
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Wt::Signal<void>& playNext() {return _playNext;}
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@@ -53,6 +53,7 @@ class AudioMediaPlayer : public Wt::WContainerWidget
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Wt::Signal<bool>& shuffle() {return _shuffle;}
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Wt::Signal<bool>& loop() {return _loop;}
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private:
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void handlePlayOffset(int offsetSecs);
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@@ -76,7 +77,7 @@ class AudioMediaPlayer : public Wt::WContainerWidget
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// Core
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Wt::WMediaPlayer* _mediaPlayer;
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AvConvTranscodeStreamResource* _mediaResource;
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Wt::WLink _mediaInternalLink;
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Wt::WMediaPlayer::Encoding _encoding;
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// Controls
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std::shared_ptr<Transcode::Parameters> _currentParameters;
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