Databsae service refactoring. Warning, loses stars and listens stats

This commit is contained in:
emeric
2021-12-04 15:25:09 +01:00
parent 97aba4ae82
commit 0cf6b2159e
160 changed files with 6047 additions and 3477 deletions
-19
View File
@@ -1,19 +0,0 @@
add_library(lmsfeedback SHARED
impl/FeedbackService.cpp
)
target_include_directories(lmsfeedback INTERFACE
include
)
target_include_directories(lmsfeedback PRIVATE
include
)
target_link_libraries(lmsfeedback PRIVATE
lmsdatabase
)
install(TARGETS lmsfeedback DESTINATION lib)
@@ -1,183 +0,0 @@
/*
* Copyright (C) 2021 Emeric Poupon
*
* This file is part of LMS.
*
* LMS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* LMS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LMS. If not, see <http://www.gnu.org/licenses/>.
*/
#include "FeedbackService.hpp"
#include "services/database/Db.hpp"
#include "services/database/Artist.hpp"
#include "services/database/Release.hpp"
#include "services/database/Session.hpp"
#include "services/database/Track.hpp"
#include "services/database/User.hpp"
namespace
{
using namespace Database;
void
exec(Db& db, UserId userId, ArtistId artistId, std::function<void(User::pointer, Artist::pointer)> func)
{
Session& dbSession {db.getTLSSession()};
auto transaction {dbSession.createSharedTransaction()};
Database::User::pointer user {Database::User::getById(dbSession, userId)};
if (!user)
return;
Database::Artist::pointer artist {Database::Artist::getById(dbSession, artistId)};
if (!artist)
return;
func(user, artist);
}
void
exec(Db& db, UserId userId, ReleaseId releaseId, std::function<void(User::pointer, Release::pointer)> func)
{
Session& dbSession {db.getTLSSession()};
auto transaction {dbSession.createSharedTransaction()};
Database::User::pointer user {Database::User::getById(dbSession, userId)};
if (!user)
return;
Database::Release::pointer release {Database::Release::getById(dbSession, releaseId)};
if (!release)
return;
func(user, release);
}
void
exec(Db& db, UserId userId, TrackId trackId, std::function<void(User::pointer, Track::pointer)> func)
{
Session& dbSession {db.getTLSSession()};
auto transaction {dbSession.createSharedTransaction()};
Database::User::pointer user {Database::User::getById(dbSession, userId)};
if (!user)
return;
Database::Track::pointer track {Database::Track::getById(dbSession, trackId)};
if (!track)
return;
func(user, track);
}
}
namespace Feedback
{
std::unique_ptr<IFeedbackService>
createFeedbackService(Database::Db& db)
{
return std::make_unique<FeedbackService>(db);
}
FeedbackService::FeedbackService(Database::Db& db)
: _db {db}
{
}
void
FeedbackService::star(Database::UserId userId, Database::ArtistId artistId)
{
starObject(userId, artistId);
}
void
FeedbackService::unstar(Database::UserId userId, Database::ArtistId artistId)
{
unstarObject(userId, artistId);
}
bool
FeedbackService::isStarred(Database::UserId userId, Database::ArtistId artistId)
{
return isObjectStarred(userId, artistId);
}
void
FeedbackService::star(Database::UserId userId, Database::ReleaseId releaseId)
{
starObject(userId, releaseId);
}
void
FeedbackService::unstar(Database::UserId userId, Database::ReleaseId releaseId)
{
unstarObject(userId, releaseId);
}
bool
FeedbackService::isStarred(Database::UserId userId, Database::ReleaseId releaseId)
{
return isObjectStarred(userId, releaseId);
}
void
FeedbackService::star(Database::UserId userId, Database::TrackId trackId)
{
starObject(userId, trackId);
}
void
FeedbackService::unstar(Database::UserId userId, Database::TrackId trackId)
{
unstarObject(userId, trackId);
}
bool
FeedbackService::isStarred(Database::UserId userId, Database::TrackId trackId)
{
return isObjectStarred(userId, trackId);
}
template <typename DatabaseId>
void
FeedbackService::starObject(Database::UserId userId, DatabaseId objectId)
{
exec(_db, userId, objectId, [](Database::User::pointer user, auto object)
{
user.modify()->star(object);
});
}
template <typename DatabaseId>
void
FeedbackService::unstarObject(Database::UserId userId, DatabaseId objectId)
{
exec(_db, userId, objectId, [](Database::User::pointer user, auto object)
{
user.modify()->unstar(object);
});
}
template <typename DatabaseId>
bool
FeedbackService::isObjectStarred(Database::UserId userId, DatabaseId objectId)
{
bool res {};
exec(_db, userId, objectId, [&res](Database::User::pointer user, auto object)
{
res = user->isStarred(object);
});
return res;
}
} // ns Feedback
@@ -1,59 +0,0 @@
/*
* Copyright (C) 2021 Emeric Poupon
*
* This file is part of LMS.
*
* LMS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* LMS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LMS. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "services/feedback/IFeedbackService.hpp"
namespace Database
{
class Db;
}
namespace Feedback
{
class FeedbackService : public IFeedbackService
{
public:
FeedbackService(Database::Db& db);
private:
void star(Database::UserId userId, Database::ArtistId artistId) override;
void unstar(Database::UserId userId, Database::ArtistId artistId) override;
bool isStarred(Database::UserId userId, Database::ArtistId artistId) override;
void star(Database::UserId userId, Database::ReleaseId releaseId) override;
void unstar(Database::UserId userId, Database::ReleaseId releaseId) override;
bool isStarred(Database::UserId userId, Database::ReleaseId artistId) override;
void star(Database::UserId userId, Database::TrackId trackId) override;
void unstar(Database::UserId userId, Database::TrackId trackId) override;
bool isStarred(Database::UserId userId, Database::TrackId trackId) override;
template <typename DatabaseId>
void starObject(Database::UserId userId, DatabaseId objectId);
template <typename DatabaseId>
void unstarObject(Database::UserId userId, DatabaseId objectId);
template <typename DatabaseId>
bool isObjectStarred(Database::UserId userId, DatabaseId objectId);
Database::Db& _db;
};
} // ns Feedback
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2021 Emeric Poupon
*
* This file is part of LMS.
*
* LMS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* LMS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LMS. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "services/database/Types.hpp"
namespace Database
{
class Db;
}
namespace Feedback
{
class IFeedbackService
{
public:
virtual ~IFeedbackService() = default;
virtual void star(Database::UserId userId, Database::ArtistId artistId) = 0;
virtual void unstar(Database::UserId userId, Database::ArtistId artistId) = 0;
virtual bool isStarred(Database::UserId userId, Database::ArtistId artistId) = 0;
virtual void star(Database::UserId userId, Database::ReleaseId releaseId) = 0;
virtual void unstar(Database::UserId userId, Database::ReleaseId releaseId) = 0;
virtual bool isStarred(Database::UserId userId, Database::ReleaseId artistId) = 0;
virtual void star(Database::UserId userId, Database::TrackId trackId) = 0;
virtual void unstar(Database::UserId userId, Database::TrackId trackId) = 0;
virtual bool isStarred(Database::UserId userId, Database::TrackId artistId) = 0;
};
std::unique_ptr<IFeedbackService> createFeedbackService(Database::Db& db);
} // ns Feedback