Migrated recommendation stuff
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/*
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* Copyright (C) 2019 Emeric Poupon
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*
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* This file is part of LMS.
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*
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* LMS is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* LMS is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with LMS. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <condition_variable>
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#include <mutex>
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#include <shared_mutex>
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#include <unordered_map>
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#include <vector>
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#include "services/recommendation/IRecommendationService.hpp"
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#include "IEngine.hpp"
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namespace Database
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{
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class Db;
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}
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namespace Recommendation
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{
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enum class EngineType
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{
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Clusters,
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Features,
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};
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class RecommendationService : public IRecommendationService
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{
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public:
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RecommendationService(Database::Db& db);
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~RecommendationService() = default;
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RecommendationService(const RecommendationService&) = delete;
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RecommendationService(RecommendationService&&) = delete;
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RecommendationService& operator=(const RecommendationService&) = delete;
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RecommendationService& operator=(RecommendationService&&) = delete;
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private:
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void load(bool forceReload, const ProgressCallback& progressCallback) override;
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void cancelLoad() override;
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TrackContainer getSimilarTracksFromTrackList(Database::TrackListId tracklistId, std::size_t maxCount) const override;
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TrackContainer getSimilarTracks(const std::vector<Database::TrackId>& tracksId, std::size_t maxCount) const override;
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ReleaseContainer getSimilarReleases(Database::ReleaseId releaseId, std::size_t maxCount) const override;
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ArtistContainer getSimilarArtists(Database::ArtistId artistId, EnumSet<Database::TrackArtistLinkType> linkTypes, std::size_t maxCount) const override;
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void setEnginePriorities(const std::vector<EngineType>& engineTypes);
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void clearEngines();
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void loadPendingEngine(EngineType engineType, std::unique_ptr<IEngine> engine, bool forceReload, const ProgressCallback& progressCallback);
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Database::Db& _db;
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std::mutex _controlMutex;
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bool _loadCancelled {};
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using EngineContainer = std::unordered_map<EngineType, std::unique_ptr<IEngine>>;
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EngineContainer _engines;
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mutable std::shared_mutex _enginesMutex;
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std::vector<IEngine*> _pendingEngines;
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std::shared_mutex _pendingEnginesMutex;
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std::condition_variable _pendingEnginesCondvar;
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std::vector<EngineType> _enginePriorities; // ordered by priority
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};
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} // ns Recommendation
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