WIP. Scale cover art option. Seems to work
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#include <boost/gil/image.hpp>
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#include <boost/gil/typedefs.hpp>
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#include <boost/gil/extension/io/jpeg_io.hpp>
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#include <boost/gil/extension/numeric/sampler.hpp>
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#include <boost/gil/extension/numeric/resample.hpp>
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#include <boost/gil/extension/io_new/jpeg_all.hpp>
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#include "CoverArt.hpp"
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namespace CoverArt {
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bool
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CoverArt::scale(std::size_t size)
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{
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bool res = false;
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try {
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boost::gil::rgb8_image_t source;
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boost::gil::rgb8_image_t dest(size, size);
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// Read source
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{
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std::istringstream iss( std::string(_data.begin(), _data.end()));
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boost::gil::read_image(iss, source, boost::gil::jpeg_tag());
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}
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// Resize
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boost::gil::resize_view(boost::gil::const_view(source),
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boost::gil::view(dest),
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boost::gil::bilinear_sampler());
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// Output to dest
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{
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std::ostringstream oss;
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boost::gil::write_view(oss, boost::gil::const_view(dest), boost::gil::jpeg_tag());
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std::string output = oss.str();
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_data.assign(output.begin(), output.end());
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}
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res = true;
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}
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catch(std::exception& e)
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{
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std::cerr << "Caught exception: " << e.what() << std::endl;
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}
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return res;
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}
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} // namespace CoverArt
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