Mage GM work again
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@@ -19,11 +19,11 @@
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#include "JPEGImage.hpp"
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#include "Exception.hpp"
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#include "RawImage.hpp"
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#include "image/Exception.hpp"
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#include "utils/Logger.hpp"
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namespace CoverArt::GraphicsMagick
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namespace Image::GraphicsMagick
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{
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JPEGImage::JPEGImage(const RawImage& rawImage, unsigned quality)
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{
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@@ -25,9 +25,9 @@
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#include <Magick++.h>
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#include "cover/IEncodedImage.hpp"
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#include "image/IEncodedImage.hpp"
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namespace CoverArt::GraphicsMagick
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namespace Image::GraphicsMagick
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{
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class RawImage;
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class JPEGImage : public IEncodedImage
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@@ -21,41 +21,43 @@
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#include <magick/resource.h>
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#include "utils/Logger.hpp"
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#include "JPEGImage.hpp"
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#include "Exception.hpp"
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#include "image/Exception.hpp"
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#include "utils/Logger.hpp"
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namespace Image::GraphicsMagick
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namespace Image
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{
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std::unique_ptr<IRawImage> decodeImage(const std::byte* encodedData, std::size_t encodedDataSize)
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{
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return std::make_unique<RawImage>(encodedData, encodedDataSize);
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return std::make_unique<GraphicsMagick::RawImage>(encodedData, encodedDataSize);
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}
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std::unique_ptr<IRawImage> decodeImage(const std::filesystem::path& path)
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{
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return std::make_unique<RawImage>(path)
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return std::make_unique<GraphicsMagick::RawImage>(path);
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}
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void
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init(const std::filesystem::path& path)
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{
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Magick::InitializeMagick(path.string().c_str());
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if (auto nbThreads {MagickLib::GetMagickResourceLimit(MagickLib::ThreadsResource)}; nbThreads != 1)
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LMS_LOG(COVER, WARNING) << "Consider setting env var OMP_NUM_THREADS=1 to save resources";
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if (!MagickLib::SetMagickResourceLimit(MagickLib::ThreadsResource, 1))
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LMS_LOG(COVER, ERROR) << "Cannot set Magick thread resource limit to 1!";
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if (!MagickLib::SetMagickResourceLimit(MagickLib::DiskResource, 0))
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LMS_LOG(COVER, ERROR) << "Cannot set Magick disk resource limit to 0!";
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LMS_LOG(COVER, INFO) << "Magick threads resource limit = " << GetMagickResourceLimit(MagickLib::ThreadsResource);
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LMS_LOG(COVER, INFO) << "Magick Disk resource limit = " << GetMagickResourceLimit(MagickLib::DiskResource);
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}
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}
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void
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init(const std::filesystem::path& path)
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namespace Image::GraphicsMagick
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{
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Magick::InitializeMagick(path.string().c_str());
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if (auto nbThreads {MagickLib::GetMagickResourceLimit(MagickLib::ThreadsResource)}; nbThreads != 1)
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LMS_LOG(COVER, WARNING) << "Consider setting env var OMP_NUM_THREADS=1 to save resources";
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if (!MagickLib::SetMagickResourceLimit(MagickLib::ThreadsResource, 1))
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LMS_LOG(COVER, ERROR) << "Cannot set Magick thread resource limit to 1!";
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if (!MagickLib::SetMagickResourceLimit(MagickLib::DiskResource, 0))
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LMS_LOG(COVER, ERROR) << "Cannot set Magick disk resource limit to 0!";
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LMS_LOG(COVER, INFO) << "Magick threads resource limit = " << GetMagickResourceLimit(MagickLib::ThreadsResource);
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LMS_LOG(COVER, INFO) << "Magick Disk resource limit = " << GetMagickResourceLimit(MagickLib::DiskResource);
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}
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RawImage::RawImage(const std::byte* encodedData, std::size_t encodedDataSize)
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{
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@@ -28,14 +28,12 @@
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#include <cstddef>
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#include <filesystem>
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#include "cover/IEncodedImage.hpp"
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#include "IRawImage.hpp"
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#include "image/IEncodedImage.hpp"
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#include "image/IRawImage.hpp"
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namespace CoverArt::GraphicsMagick
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namespace Image::GraphicsMagick
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{
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void init(const std::filesystem::path& path);
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class RawImage : IRawImage
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class RawImage : public IRawImage
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{
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public:
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RawImage(const std::byte* encodedData, std::size_t encodedDataSize);
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@@ -43,6 +43,12 @@ namespace Image
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{
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return std::make_unique<STB::RawImage>(path);
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}
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void
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init(const std::filesystem::path& path)
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{
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}
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{
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}
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namespace Image::STB
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@@ -19,6 +19,7 @@
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#pragma once
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#include <filesystem>
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#include <memory>
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#include "image/IEncodedImage.hpp"
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@@ -33,6 +34,7 @@ namespace Image
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virtual std::unique_ptr<IEncodedImage> encodeToJPEG(unsigned quality) const = 0;
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};
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void init(const std::filesystem::path& path);
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std::unique_ptr<IRawImage> decodeImage(const std::byte* encodedData, std::size_t encodedDataSize);
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std::unique_ptr<IRawImage> decodeImage(const std::filesystem::path& path);
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}
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