Initial import from SVN
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#include <boost/foreach.hpp>
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#include <boost/filesystem.hpp>
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#include "database/DatabaseHandler.hpp"
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#include "database/FileTypes.hpp"
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int main(void)
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{
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try {
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boost::filesystem::remove("test2.db");
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// Set up the long living database session
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DatabaseHandler database("test2.db");
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Wt::Dbo::Transaction transaction(database.getSession());
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std::cout << "Creating objects..." << std::endl;
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assert( Path::getRoots(database.getSession()).empty() );
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Path::pointer parentPath = database.getSession().add(new Path("/PARENT") );
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assert( Path::getRoots(database.getSession()).size() == 1);
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for (std::size_t i = 0; i < 5; ++i)
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{
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std::ostringstream oss; oss << "/PARENT/toto" << i << ".mp4";
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Path::pointer childPath = database.getSession().add(new Path( oss.str()) );
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{
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std::ostringstream oss; oss << "/PARENT/toto" << i << "_dir";
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Path::pointer childDirPath = database.getSession().add(new Path( oss.str()) );
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for (std::size_t j = 0; j < 6; ++j) {
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std::ostringstream oss2; oss2 << "/PARENT/toto" << i << "_dir/" << j << ".mp4";
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Path::pointer childPath2 = database.getSession().add(new Path( oss2.str()) );
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childDirPath.modify()->addChild( childPath2 );
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}
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childDirPath.modify()->addChild( childDirPath );
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}
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parentPath.modify()->addChild( childPath );
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assert( childPath->getParent());
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}
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{
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std::vector<Path::pointer> roots = Path::getRoots(database.getSession());
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std::cout << "There are now " << roots.size() << " roots!" << std::endl;
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BOOST_FOREACH(Path::pointer root, roots)
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{
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std::cout << "ROOT Path = " << root->getPath() << std::endl;
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}
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}
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assert( !parentPath->getParent() );
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std::cout << "PRINT objects..." << std::endl;
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std::vector< Path::pointer > pathes = parentPath->getChilds();
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BOOST_FOREACH(Path::pointer path, pathes)
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{
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std::cout << "Found a child: " << path->getPath() << std::endl;
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std::cout << "Parent's = " << path->getParent()->getPath() << std::endl;
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}
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// make some empty root dirs
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transaction.commit();
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}
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catch(std::exception& e)
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{
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std::cerr << "Caught exception " << e.what() << std::endl;
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return EXIT_FAILURE;
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}
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return EXIT_SUCCESS;
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}
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