Made some UI states persistent across sessions, ref #484
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@@ -35,7 +35,7 @@ namespace lms::db
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{
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namespace
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{
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static constexpr Version LMS_DATABASE_VERSION{ 66 };
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static constexpr Version LMS_DATABASE_VERSION{ 67 };
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}
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VersionInfo::VersionInfo()
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@@ -744,6 +744,22 @@ SELECT
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session.getDboSession()->execute("UPDATE scan_settings SET scan_version = scan_version + 1");
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}
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void migrateFromV66(Session& session)
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{
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// New way of handling UI settings
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session.getDboSession()->execute(R"(CREATE TABLE IF NOT EXISTS "ui_state" (
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"id" integer primary key autoincrement,
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"version" integer not null,
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"item" text not null,
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"value" text not null,
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"user_id" bigint,
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constraint "fk_ui_state_user" foreign key ("user_id") references "user" ("id") on delete cascade deferrable initially deferred
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))");
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session.getDboSession()->execute("ALTER TABLE user DROP COLUMN repeat_all");
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session.getDboSession()->execute("ALTER TABLE user DROP COLUMN radio");
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}
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bool doDbMigration(Session& session)
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{
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static const std::string outdatedMsg{ "Outdated database, please rebuild it (delete the .db file and restart)" };
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@@ -786,6 +802,7 @@ SELECT
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{ 63, migrateFromV63 },
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{ 64, migrateFromV64 },
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{ 65, migrateFromV65 },
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{ 66, migrateFromV66 },
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};
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bool migrationPerformed{};
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