[UI] First working mobile version
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/*
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* Copyright (C) 2015 Emeric Poupon
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*
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* This file is part of LMS.
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*
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* LMS is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* LMS is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with LMS. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Wt/WApplication>
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#include <Wt/WEnvironment>
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#include "MobileAudioMediaPlayer.hpp"
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#include "resource/AvConvTranscodeStreamResource.hpp"
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namespace UserInterface {
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namespace Mobile {
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Wt::WMediaPlayer::Encoding
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AudioMediaPlayer::getEncoding()
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{
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const Wt::WEnvironment& env = Wt::WApplication::instance()->environment();
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if (env.agentIsIE())
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return Wt::WMediaPlayer::MP3;
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else
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return Wt::WMediaPlayer::OGA;
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}
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AudioMediaPlayer::AudioMediaPlayer(Wt::WContainerWidget *parent)
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: Wt::WContainerWidget(parent)
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{
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_player = new Wt::WMediaPlayer(Wt::WMediaPlayer::Audio, this);
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_player->addSource( getEncoding(), "" );
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}
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void
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AudioMediaPlayer::play(const Transcode::Parameters& parameters)
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{
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AvConvTranscodeStreamResource *resource = new AvConvTranscodeStreamResource( parameters, this );
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_player->clearSources();
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_player->addSource( getEncoding(), Wt::WLink(resource));
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_player->play();
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}
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} // namespace UserInterface
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} // namespace Mobile
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