#include "AudioTypes.hpp" Genre::Genre() { } Genre::Genre(const std::string& name) : _name( name ) { } Genre::pointer Genre::getByName(Wt::Dbo::Session& session, const std::string& name) { // TODO use like search return session.find().where("name = ?").bind( name ); } Genre::pointer Genre::getNone(Wt::Dbo::Session& session) { pointer res = getByName(session, ""); if (!res) res = create(session, ""); return res; } bool Genre::isNone(void) const { return (_name == ""); } Genre::pointer Genre::create(Wt::Dbo::Session& session, const std::string& name) { return session.add(new Genre(name)); }