#ifndef REMOTE_CONNECTION_MANAGER_HPP #define REMOTE_CONNECTION_MANAGER_HPP #include #include "Connection.hpp" namespace Remote { namespace Server { /// Manages open connections so that they may be cleanly stopped when the server /// needs to shut down. class ConnectionManager { public: ConnectionManager(const ConnectionManager&) = delete; ConnectionManager& operator=(const ConnectionManager&) = delete; ConnectionManager(); /// Add the specified connection to the manager and start it. void start(Connection::pointer c); /// Stop the specified connection. void stop(Connection::pointer c); /// Stop all connections. void stopAll(); private: /// The managed connections. std::set _connections; }; } // namespace Server } // namespace Remote #endif