/* * Copyright (C) 2013 Emeric Poupon * * This file is part of LMS. * * LMS is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * LMS is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with LMS. If not, see . */ #ifndef REMOTE_CONNECTION_HPP #define REMOTE_CONNECTION_HPP #include #include #include #include #include "RequestHandler.hpp" #include "messages/Header.hpp" namespace Remote { namespace Server { class ConnectionManager; /// Represents a single connection from a client. class Connection : public std::enable_shared_from_this { public: typedef boost::asio::ssl::stream ssl_socket; Connection(const Connection&) = delete; Connection& operator=(const Connection&) = delete; typedef std::shared_ptr pointer; /// Construct a connection with the given io_service. explicit Connection(boost::asio::io_service& ioService, boost::asio::ssl::context& context, ConnectionManager& manager, const boost::filesystem::path& dbPath); ssl_socket::lowest_layer_type& getSocket() {return _socket.lowest_layer();} /// Start the first asynchronous operation for the connection. void start(); /// Stop all asynchronous operations associated with the connection. void stop(); private: bool _closing; /// Read a new message on the the connection void readMsg(); /// Handle completion of ssl handshake void handleHandshake(const boost::system::error_code& error); /// Handle completion of a read operation. void handleReadHeader(const boost::system::error_code& e, std::size_t bytes_transferred); void handleReadMsg(const boost::system::error_code& e, std::size_t bytes_transferred); /// Socket for the connection. ssl_socket _socket; /// The manager for this connection. ConnectionManager& _connectionManager; /// The handler used to process the incoming requests. RequestHandler _requestHandler; boost::asio::streambuf _inputStreamBuf; boost::asio::streambuf _outputStreamBuf; }; } // namespace Server } // namespace Remote #endif