// Copyright 2008 Chung-Lin Wen. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /*************************************************************************************************/ #ifndef GIL_LAB_H #define GIL_LAB_H //////////////////////////////////////////////////////////////////////////////////////// /// \file /// \brief Support for CIE Lab color space /// \author Chung-Lin Wen \n //////////////////////////////////////////////////////////////////////////////////////// #include #include namespace boost { namespace gil { /// \addtogroup ColorNameModel /// \{ namespace lab_color_space { /// \brief Luminance struct luminance_t {}; /// \brief a Color Component struct a_color_opponent_t {}; /// \brief b Color Component struct b_color_opponent_t {}; } /// \} /// \ingroup ColorSpaceModel typedef mpl::vector3< lab_color_space::luminance_t , lab_color_space::a_color_opponent_t , lab_color_space::b_color_opponent_t > lab_t; /// \ingroup LayoutModel typedef layout lab_layout_t; GIL_DEFINE_ALL_TYPEDEFS( 32f, lab ); /// \ingroup ColorConvert /// \brief RGB to LAB template <> struct default_color_converter_impl< rgb_t, lab_t > { template void operator()( const P1& src, P2& dst ) const { using namespace lab_color_space; // only bits32f for lab is supported bits32f temp_red = channel_convert( get_color( src, red_t() )); bits32f temp_green = channel_convert( get_color( src, green_t() )); bits32f temp_blue = channel_convert( get_color( src, blue_t() )); // first, transfer to xyz color space bits32f normalized_r = temp_red / 255.f; bits32f normalized_g = temp_green / 255.f; bits32f normalized_b = temp_blue / 255.f; if( normalized_r > 0.04045f ) { normalized_r = pow( (( normalized_r + 0.055f ) / 1.055f ), 2.4f ); } else { normalized_r /= 12.92f; } if( normalized_g > 0.04045f ) { normalized_g = pow((( normalized_g + 0.055f ) / 1.055f ), 2.4f ); } else { normalized_g /= 12.92f; } if( normalized_b > 0.04045f ) { normalized_b = pow( (( normalized_b + 0.055f ) / 1.055f ), 2.4f ); } else { normalized_b /= 12.92f; } normalized_r *= 100.f; normalized_g *= 100.f; normalized_b *= 100.f; bits32f x, y, z; x = normalized_r * 0.4124f + normalized_g * 0.3576f + normalized_b * 0.1805f; y = normalized_r * 0.2126f + normalized_g * 0.7152f + normalized_b * 0.0722f; z = normalized_r * 0.0193f + normalized_g * 0.1192f + normalized_b * 0.9505f; // then, transfer to lab color space bits32f ref_x = 95.047f; bits32f ref_y = 100.000f; bits32f ref_z = 108.883f; bits32f normalized_x = x / ref_x; bits32f normalized_y = y / ref_y; bits32f normalized_z = z / ref_z; if( normalized_x > 0.008856f ) { normalized_x = pow( normalized_x, 0.333f ); } else { normalized_x = (7.787f * normalized_x) + ( 16.f/116.f ); } if( normalized_y > 0.008856f ) { normalized_y = pow( normalized_y, 0.333f ); } else { normalized_y = (7.787f * normalized_y) + ( 16.f/116.f ); } if( normalized_z > 0.008856f ) { normalized_z = pow( normalized_z, 0.333f ); } else { normalized_z = ( 7.787f * normalized_z ) + ( 16.f/116.f ); } bits32f luminance, a_color_opponent, b_color_opponent; luminance = ( 116.f * normalized_y ) - 16.f; a_color_opponent = 500.f * ( normalized_x - normalized_y ); b_color_opponent = 200.f * ( normalized_y - normalized_z ); get_color( dst, luminance_t() ) = luminance; get_color( dst, a_color_opponent_t() ) = a_color_opponent; get_color( dst, b_color_opponent_t() ) = b_color_opponent; } }; /// \ingroup ColorConvert /// \brief LAB to RGB template <> struct default_color_converter_impl { template void operator()( const P1& src, P2& dst) const { using namespace lab_color_space; bits32f luminance = get_color( src, luminance_t() ); bits32f a_color_opponent = get_color( src, a_color_opponent_t() ); bits32f b_color_opponent = get_color( src, b_color_opponent_t() ); // first, transfer to xyz color space bits32f normalized_y = ( luminance + 16.f ) / 116.f; bits32f normalized_x = ( a_color_opponent / 500.f ) + normalized_y; bits32f normalized_z = normalized_y - ( b_color_opponent / 200.f ); if( pow( normalized_y, 3.f ) > 0.008856f ) { normalized_y = pow( normalized_y, 3.f ); } else { normalized_y = ( normalized_y - 16.f / 116.f ) / 7.787f; } if( pow( normalized_x, 3.f ) > 0.008856f ) { normalized_x = pow( normalized_x, 3.f ); } else { normalized_x = ( normalized_x - 16.f / 116.f ) / 7.787f; } if( pow( normalized_z, 3.f ) > 0.008856f ) { normalized_z = pow( normalized_z, 3.f ); } else { normalized_z = ( normalized_z - 16.f / 116.f ) / 7.787f; } bits32f reference_x = 95.047f; bits32f reference_y = 100.000f; bits32f reference_z = 108.883f; bits32f x, y, z; x = reference_x * normalized_x; y = reference_y * normalized_y; z = reference_z * normalized_z; // then, transfer to rgb color space normalized_x = x / 100.f; normalized_y = y / 100.f; normalized_z = z / 100.f; bits32f result_r = normalized_x * 3.2406f + normalized_y * -1.5372f + normalized_z * -0.4986f; bits32f result_g = normalized_x * -0.9689f + normalized_y * 1.8758f + normalized_z * 0.0415f; bits32f result_b = normalized_x * 0.0557f + normalized_y * -0.2040f + normalized_z * 1.0570f; if( result_r > 0.0031308f ) { result_r = 1.055f * pow( result_r, 1.f/2.4f ) - 0.055f; } else { result_r = 12.92f * result_r; } if( result_g > 0.0031308f ) { result_g = 1.055f * pow( result_g, 1.f/2.4f ) - 0.055f; } else { result_g = 12.92f * result_g; } if( result_b > 0.0031308f ) { result_b = 1.055f * pow( result_b, 1.f/2.4f ) - 0.055f; } else { result_b = 12.92f * result_b; } bits32f red, green, blue; red = result_r * 255.f; green = result_g * 255.f; blue = result_b * 255.f; get_color(dst,red_t()) = channel_convert::type>( red ); get_color(dst,green_t())= channel_convert::type>( green ); get_color(dst,blue_t()) = channel_convert::type>( blue ); } }; } } // namespace boost::gil #endif // GIL_LAB_H