/*
* Copyright (C) 2024 Emeric Poupon
*
* This file is part of LMS.
*
* LMS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* LMS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LMS. If not, see .
*/
#include "ScanStepAssociateArtistImages.hpp"
#include
#include
#include
#include
#include
#include "core/IConfig.hpp"
#include "core/IJob.hpp"
#include "core/ILogger.hpp"
#include "core/Path.hpp"
#include "core/String.hpp"
#include "database/IDb.hpp"
#include "database/Session.hpp"
#include "database/objects/Artist.hpp"
#include "database/objects/ArtistInfo.hpp"
#include "database/objects/Artwork.hpp"
#include "database/objects/ArtworkId.hpp"
#include "database/objects/Directory.hpp"
#include "database/objects/Image.hpp"
#include "database/objects/Release.hpp"
#include "database/objects/Track.hpp"
#include "JobQueue.hpp"
#include "ScanContext.hpp"
#include "ScannerSettings.hpp"
namespace lms::scanner
{
namespace
{
struct ArtistArtworkAssociation
{
db::ArtistId artistId;
db::ArtworkId preferredArtworkId;
};
using ArtistArtworkAssociationContainer = std::deque;
struct SearchArtistArtworkParams
{
std::span artistFileNames;
const ScannerSettings& settings;
};
db::Image::pointer findImageInDirectory(db::Session& session, const std::filesystem::path& directoryPath, std::span fileStemsToSearch)
{
db::Image::pointer image;
const db::Directory::pointer directory{ db::Directory::find(session, directoryPath) };
if (directory) // may not exist for artists that are split on different media libraries
{
for (std::string_view fileStem : fileStemsToSearch)
{
db::Image::FindParameters params;
params.setDirectory(directory->getId());
params.setFileStem(fileStem);
db::Image::find(session, params, [&](const db::Image::pointer foundImg) {
if (!image)
image = foundImg;
});
if (image)
break;
}
}
return image;
}
db::Image::pointer getImageFromMbid(db::Session& session, const core::UUID& mbid)
{
db::Image::pointer image;
// Find anywhere, since it is supposed to be unique!
db::Image::find(session, db::Image::FindParameters{}.setFileStem(mbid.getAsString()), [&](const db::Image::pointer foundImg) {
if (!image)
image = foundImg;
});
return image;
}
db::Image::pointer searchImageInArtistInfoDirectory(db::Session& session, db::ArtistId artistId)
{
db::Image::pointer image;
std::vector fileInfoPaths;
db::ArtistInfo::find(session, artistId, [&](const db::ArtistInfo::pointer& artistInfo) {
fileInfoPaths.push_back(artistInfo->getAbsoluteFilePath());
if (!image)
image = findImageInDirectory(session, artistInfo->getDirectory()->getAbsolutePath(), std::array{ "thumb", "folder" });
});
if (fileInfoPaths.size() > 1)
LMS_LOG(DBUPDATER, DEBUG, "Found " << fileInfoPaths.size() << " artist info files for same artist: " << core::stringUtils::joinStrings(fileInfoPaths, ", "));
return image;
}
db::Image::pointer searchImageInDirectories(db::Session& session, const SearchArtistArtworkParams& searchParams, db::ArtistId artistId)
{
db::Image::pointer image;
std::set releasePaths;
db::Directory::FindParameters params;
params.setArtist(artistId, { db::TrackArtistLinkType::ReleaseArtist });
db::Directory::find(session, params, [&](const db::Directory::pointer& directory) {
releasePaths.insert(directory->getAbsolutePath());
});
if (!releasePaths.empty())
{
// Expect layout like this:
// ReleaseArtist/Release/Tracks'
// /artist.jpg
// /someOtherUserConfiguredArtistFile.jpg
//
// Or:
// ReleaseArtist/SomeGrouping/Release/Tracks'
// /artist.jpg
// /someOtherUserConfiguredArtistFile.jpg
//
std::filesystem::path directoryToInspect{ core::pathUtils::getLongestCommonPath(std::cbegin(releasePaths), std::cend(releasePaths)) };
while (true)
{
image = findImageInDirectory(session, directoryToInspect, searchParams.artistFileNames);
if (image)
return image;
std::filesystem::path parentPath{ directoryToInspect.parent_path() };
if (parentPath == directoryToInspect)
break;
directoryToInspect = parentPath;
}
// Expect layout like this:
// ReleaseArtist/Release/Tracks'
// /artist.jpg
// /someOtherUserConfiguredArtistFile.jpg
for (const std::filesystem::path& releasePath : releasePaths)
{
image = findImageInDirectory(session, releasePath, searchParams.artistFileNames);
if (image)
return image;
}
}
return image;
}
db::Artwork::pointer getFirstReleaseArtwork(db::Session& session, const db::Artist::pointer& artist)
{
db::Artwork::pointer artwork;
db::Release::FindParameters params;
params.setArtist(artist->getId(), { db::TrackArtistLinkType::ReleaseArtist });
params.setSortMethod(db::ReleaseSortMethod::OriginalDate);
db::Release::find(session, params, [&](const db::Release::pointer& release) {
if (artwork)
return;
artwork = release->getPreferredArtwork();
});
return artwork;
}
db::Artwork::pointer computePreferredArtistArtwork(db::Session& session, const SearchArtistArtworkParams& searchParams, const db::Artist::pointer& artist)
{
if (const auto mbid{ artist->getMBID() })
{
const db::Image::pointer image{ getImageFromMbid(session, *mbid) };
if (image)
return db::Artwork::find(session, image->getId());
}
{
const db::Image::pointer image{ searchImageInArtistInfoDirectory(session, artist->getId()) };
if (image)
return db::Artwork::find(session, image->getId());
}
{
const db::Image::pointer image{ searchImageInDirectories(session, searchParams, artist->getId()) };
if (image)
return db::Artwork::find(session, image->getId());
}
if (searchParams.settings.artistImageFallbackToRelease)
{
const db::Artwork::pointer artwork{ getFirstReleaseArtwork(session, artist) };
if (artwork)
return artwork;
}
return db::Artwork::pointer{};
}
void updateArtistPreferredArtwork(db::Session& session, const ArtistArtworkAssociation& artistArtworkAssociation)
{
db::Artist::updatePreferredArtwork(session, artistArtworkAssociation.artistId, artistArtworkAssociation.preferredArtworkId);
}
void updateArtistPreferredArtworks(db::Session& session, ArtistArtworkAssociationContainer& imageAssociations, bool forceFullBatch)
{
constexpr std::size_t writeBatchSize{ 50 };
while ((forceFullBatch && imageAssociations.size() >= writeBatchSize) || !imageAssociations.empty())
{
auto transaction{ session.createWriteTransaction() };
for (std::size_t i{}; !imageAssociations.empty() && i < writeBatchSize; ++i)
{
updateArtistPreferredArtwork(session, imageAssociations.front());
imageAssociations.pop_front();
}
}
}
std::vector constructArtistFileNames()
{
std::vector res;
core::Service::get()->visitStrings("artist-image-file-names",
[&res](std::string_view fileName) {
res.emplace_back(fileName);
},
{ "artist" });
return res;
}
bool fetchNextArtistIdRange(db::Session& session, db::ArtistId& lastRetrievedId, db::IdRange& idRange)
{
constexpr std::size_t readBatchSize{ 100 };
auto transaction{ session.createReadTransaction() };
idRange = db::Artist::findNextIdRange(session, lastRetrievedId, readBatchSize);
lastRetrievedId = idRange.last;
return idRange.isValid();
}
class ComputeArtistArtworkAssociationsJob : public core::IJob
{
public:
ComputeArtistArtworkAssociationsJob(db::IDb& db, const SearchArtistArtworkParams& searchParams, db::IdRange artistIdRange)
: _db{ db }
, _searchParams{ searchParams }
, _artistIdRange{ artistIdRange }
{
}
std::span getAssociations() const { return _associations; }
std::size_t getProcessedArtistCount() const { return _processedArtistCount; }
private:
core::LiteralString getName() const override { return "Associate Artist Artworks"; }
void run() override
{
auto& session{ _db.getTLSSession() };
auto transaction{ session.createReadTransaction() };
db::Artist::find(session, _artistIdRange, [this, &session](const db::Artist::pointer& artist) {
const db::Artwork::pointer preferredArtwork{ computePreferredArtistArtwork(session, _searchParams, artist) };
if (artist->getPreferredArtwork() != preferredArtwork)
{
_associations.push_back(ArtistArtworkAssociation{ artist->getId(), preferredArtwork ? preferredArtwork->getId() : db::ArtworkId{} });
if (preferredArtwork)
LMS_LOG(DBUPDATER, DEBUG, "Updating preferred artwork for artist '" << artist->getName() << "' with image in " << preferredArtwork->getAbsoluteFilePath());
else
LMS_LOG(DBUPDATER, DEBUG, "Removing preferred artwork from artist '" << artist->getName() << "'");
}
_processedArtistCount++;
});
}
db::IDb& _db;
const SearchArtistArtworkParams& _searchParams;
db::IdRange _artistIdRange;
std::vector _associations;
std::size_t _processedArtistCount{};
};
} // namespace
ScanStepAssociateArtistImages::ScanStepAssociateArtistImages(InitParams& initParams)
: ScanStepBase{ initParams }
, _artistFileNames{ constructArtistFileNames() }
{
}
bool ScanStepAssociateArtistImages::needProcess(const ScanContext& context) const
{
if (context.stats.getChangesCount() > 0)
return true;
if (getLastScanSettings() && getLastScanSettings()->artistImageFallbackToRelease != _settings.artistImageFallbackToRelease)
return true;
return false;
}
void ScanStepAssociateArtistImages::process(ScanContext& context)
{
auto& session{ _db.getTLSSession() };
{
auto transaction{ session.createReadTransaction() };
context.currentStepStats.totalElems = db::Artist::getCount(session);
}
const SearchArtistArtworkParams searchParams{
.artistFileNames = _artistFileNames,
.settings = _settings,
};
ArtistArtworkAssociationContainer artistArtworkAssociations;
auto processJobsDone = [&](std::span> jobs) {
if (_abortScan)
return;
for (const auto& job : jobs)
{
const auto& associationJob{ static_cast(*job) };
const auto& artistAssociations{ associationJob.getAssociations() };
artistArtworkAssociations.insert(std::end(artistArtworkAssociations), std::cbegin(artistAssociations), std::cend(artistAssociations));
context.currentStepStats.processedElems += associationJob.getProcessedArtistCount();
}
updateArtistPreferredArtworks(session, artistArtworkAssociations, true);
_progressCallback(context.currentStepStats);
};
{
JobQueue queue{ getJobScheduler(), 20, processJobsDone, 1, 0.85F };
db::ArtistId lastRetrievedArtistId{};
db::IdRange artistIdRange;
while (fetchNextArtistIdRange(session, lastRetrievedArtistId, artistIdRange))
queue.push(std::make_unique(_db, searchParams, artistIdRange));
}
// process all remaining associations
updateArtistPreferredArtworks(session, artistArtworkAssociations, false);
}
} // namespace lms::scanner