Run gofumpt on the project
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@@ -28,8 +28,10 @@ type LoadingDots struct {
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func NewLoadingDots() *LoadingDots {
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l := &LoadingDots{}
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for i := range l.dots {
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l.dots[i] = minSizeCircle{Circle: canvas.Circle{
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FillColor: theme.DisabledColor()},
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l.dots[i] = minSizeCircle{
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Circle: canvas.Circle{
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FillColor: theme.DisabledColor(),
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},
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}
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}
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l.ExtendBaseWidget(l)
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