Run gofumpt on the project
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@@ -103,7 +103,7 @@ var _ fyne.Tappable = (*StarRating)(nil)
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func (s *StarRating) Tapped(*fyne.PointEvent) {
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if s.mouseHoverRating <= 0 {
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return //shouldn't happen
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return // shouldn't happen
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}
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if s.Rating == s.mouseHoverRating {
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s.Rating = 0
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