renamed stopAfterCurrent -> pauseAfterCurrent

This commit is contained in:
Siiiiinth
2026-01-03 19:21:47 +01:00
parent 3c0e9f8dc1
commit 0bdc991dc8
10 changed files with 58 additions and 59 deletions
+3 -3
View File
@@ -21,7 +21,7 @@ type PlaybackHandler interface {
Continue()
SeekBackOrPrevious()
SeekNext()
SetStopAfterCurrent(bool)
SetPauseAfterCurrent(bool)
SeekSeconds(float64)
SeekBySeconds(float64)
Volume() int
@@ -83,8 +83,8 @@ func (s *serverImpl) createHandler() http.Handler {
m.HandleFunc(PausePath, s.makeSimpleEndpointHandler(s.pbHandler.Pause))
m.HandleFunc(PlayPausePath, s.makeSimpleEndpointHandler(s.pbHandler.PlayPause))
m.HandleFunc(StopPath, s.makeSimpleEndpointHandler(s.pbHandler.Stop))
m.HandleFunc(StopAfterCurrentPath, s.makeSimpleEndpointHandler(func() {
s.pbHandler.SetStopAfterCurrent(true)
m.HandleFunc(PauseAfterCurrentPath, s.makeSimpleEndpointHandler(func() {
s.pbHandler.SetPauseAfterCurrent(true)
}))
m.HandleFunc(PreviousPath, s.makeSimpleEndpointHandler(s.pbHandler.SeekBackOrPrevious))
m.HandleFunc(NextPath, s.makeSimpleEndpointHandler(s.pbHandler.SeekNext))