Merge pull request #305 from dweymouth/feature/jukebox

Redesign of PlaybackManager
This commit is contained in:
Drew Weymouth
2023-12-23 10:52:55 -08:00
committed by GitHub
21 changed files with 1300 additions and 987 deletions
+25 -18
View File
@@ -12,6 +12,7 @@ import (
"github.com/dweymouth/supersonic/backend/util"
"github.com/dweymouth/supersonic/player"
"github.com/dweymouth/supersonic/player/mpv"
"github.com/dweymouth/supersonic/sharedutil"
"github.com/fsnotify/fsnotify"
"github.com/google/uuid"
@@ -36,7 +37,7 @@ type App struct {
ServerManager *ServerManager
ImageManager *ImageManager
PlaybackManager *PlaybackManager
Player *player.Player
LocalPlayer *mpv.Player
UpdateChecker UpdateChecker
MPRISHandler *MPRISHandler
@@ -107,7 +108,7 @@ func StartupApp(appName, displayAppName, appVersionTag, configFile, latestReleas
}
a.ServerManager = NewServerManager(appName, a.Config)
a.PlaybackManager = NewPlaybackManager(a.bgrndCtx, a.ServerManager, a.Player, &a.Config.Scrobbling, &a.Config.Transcoding)
a.PlaybackManager = NewPlaybackManager(a.bgrndCtx, a.ServerManager, a.LocalPlayer, &a.Config.Scrobbling, &a.Config.Transcoding)
a.ImageManager = NewImageManager(a.bgrndCtx, a.ServerManager, configdir.LocalCache(a.appName))
a.Config.Application.MaxImageCacheSizeMB = clamp(a.Config.Application.MaxImageCacheSizeMB, 1, 500)
a.ImageManager.SetMaxOnDiskCacheSizeBytes(int64(a.Config.Application.MaxImageCacheSizeMB) * 1_048_576)
@@ -117,7 +118,7 @@ func StartupApp(appName, displayAppName, appVersionTag, configFile, latestReleas
// OS media center integrations
a.setupMPRIS(displayAppName)
InitMPMediaHandler(a.Player, a.PlaybackManager, func(id string) (string, error) {
InitMPMediaHandler(a.PlaybackManager, func(id string) (string, error) {
a.ImageManager.GetCoverThumbnail(id) // ensure image is cached locally
return a.ImageManager.GetCoverArtUrl(id)
})
@@ -194,21 +195,21 @@ func (a *App) callOnReactivate() {
}
func (a *App) initMPV() error {
p := player.NewWithClientName(a.appName)
p := mpv.NewWithClientName(a.appName)
c := a.Config.LocalPlayback
c.InMemoryCacheSizeMB = clamp(c.InMemoryCacheSizeMB, 10, 500)
if err := p.Init(c.InMemoryCacheSizeMB); err != nil {
return fmt.Errorf("failed to initialize mpv player: %s", err.Error())
}
a.Player = p
a.LocalPlayer = p
return nil
}
func (a *App) setupMPV() error {
a.Config.LocalPlayback.Volume = clamp(a.Config.LocalPlayback.Volume, 0, 100)
a.Player.SetVolume(a.Config.LocalPlayback.Volume)
a.LocalPlayer.SetVolume(a.Config.LocalPlayback.Volume)
devs, err := a.Player.ListAudioDevices()
devs, err := a.LocalPlayer.ListAudioDevices()
if err != nil {
return err
}
@@ -228,35 +229,41 @@ func (a *App) setupMPV() error {
// (e.g. a USB audio device that is currently unplugged)
desiredDevice = "auto"
}
a.Player.SetAudioDevice(desiredDevice)
a.LocalPlayer.SetAudioDevice(desiredDevice)
rgainOpts := []string{ReplayGainNone, ReplayGainAlbum, ReplayGainTrack, ReplayGainAuto}
if !sharedutil.SliceContains(rgainOpts, a.Config.ReplayGain.Mode) {
a.Config.ReplayGain.Mode = ReplayGainNone
}
mode := player.ReplayGainMode(a.Config.ReplayGain.Mode)
if a.Config.ReplayGain.Mode == ReplayGainAuto {
mode := player.ReplayGainNone
switch a.Config.ReplayGain.Mode {
case ReplayGainAlbum:
mode = player.ReplayGainAlbum
case ReplayGainTrack:
mode = player.ReplayGainTrack
case ReplayGainAuto:
mode = player.ReplayGainTrack
}
a.Player.SetReplayGainOptions(player.ReplayGainOptions{
a.LocalPlayer.SetReplayGainOptions(player.ReplayGainOptions{
Mode: mode,
PreventClipping: a.Config.ReplayGain.PreventClipping,
PreampGain: a.Config.ReplayGain.PreampGainDB,
})
a.Player.SetAudioExclusive(a.Config.LocalPlayback.AudioExclusive)
a.LocalPlayer.SetAudioExclusive(a.Config.LocalPlayback.AudioExclusive)
eq := &player.ISO15BandEqualizer{
eq := &mpv.ISO15BandEqualizer{
EQPreamp: a.Config.LocalPlayback.EqualizerPreamp,
Disabled: !a.Config.LocalPlayback.EqualizerEnabled,
}
copy(eq.BandGains[:], a.Config.LocalPlayback.GraphicEqualizerBands)
a.Player.SetEqualizer(eq)
a.LocalPlayer.SetEqualizer(eq)
return nil
}
func (a *App) setupMPRIS(mprisAppName string) {
a.MPRISHandler = NewMPRISHandler(mprisAppName, a.Player, a.PlaybackManager)
a.MPRISHandler = NewMPRISHandler(mprisAppName, a.PlaybackManager)
a.MPRISHandler.ArtURLLookup = a.ImageManager.GetCoverArtUrl
a.MPRISHandler.OnRaise = func() error { a.callOnReactivate(); return nil }
a.MPRISHandler.OnQuit = func() error {
@@ -293,10 +300,10 @@ func (a *App) DeleteServerCacheDir(serverID uuid.UUID) error {
func (a *App) Shutdown() {
a.MPRISHandler.Shutdown()
a.PlaybackManager.DisableCallbacks()
a.Player.Stop() // will trigger scrobble check
a.Config.LocalPlayback.Volume = a.Player.GetVolume()
a.PlaybackManager.Stop() // will trigger scrobble check
a.Config.LocalPlayback.Volume = a.LocalPlayer.GetVolume()
a.cancel()
a.Player.Destroy()
a.LocalPlayer.Destroy()
a.Config.WriteConfigFile(a.configPath())
os.RemoveAll(configdir.LocalConfig(a.appName, sessionDir))
}
+19
View File
@@ -148,6 +148,25 @@ type SupportsRating interface {
SetRating(params RatingFavoriteParameters, rating int) error
}
type JukeboxProvider interface {
JukeboxStart() error
JukeboxStop() error
JukeboxSeek(idx, seconds int) error
JukeboxClear() error
JukeboxSet(trackID string) error
JukeboxAdd(trackID string) error
JukeboxRemove(idx int) error
JukeboxSetVolume(vol int) error
JukeboxGetStatus() (*JukeboxStatus, error)
}
type JukeboxStatus struct {
Volume int
CurrentTrack int
Playing bool
PositionSeconds float64
}
func genresMatch(filterGenres, albumGenres []string) bool {
for _, g1 := range filterGenres {
for _, g2 := range albumGenres {
+67
View File
@@ -0,0 +1,67 @@
package subsonic
import (
"strconv"
"github.com/dweymouth/supersonic/backend/mediaprovider"
)
var _ mediaprovider.JukeboxProvider = (*subsonicMediaProvider)(nil)
func (s *subsonicMediaProvider) JukeboxStart() error {
_, err := s.client.JukeboxControl("start", nil)
return err
}
func (s *subsonicMediaProvider) JukeboxStop() error {
_, err := s.client.JukeboxControl("stop", nil)
return err
}
func (s *subsonicMediaProvider) JukeboxClear() error {
_, err := s.client.JukeboxControl("clear", nil)
return err
}
func (s *subsonicMediaProvider) JukeboxSetVolume(vol int) error {
_, err := s.client.JukeboxControl("setGain",
map[string]string{"gain": strconv.Itoa(vol)})
return err
}
func (s *subsonicMediaProvider) JukeboxSeek(idx, seconds int) error {
_, err := s.client.JukeboxControl("skip",
map[string]string{"index": strconv.Itoa(idx), "offset": strconv.Itoa(seconds)})
return err
}
func (s *subsonicMediaProvider) JukeboxRemove(idx int) error {
_, err := s.client.JukeboxControl("remove",
map[string]string{"index": strconv.Itoa(idx)})
return err
}
func (s *subsonicMediaProvider) JukeboxSet(trackID string) error {
_, err := s.client.JukeboxControl("set",
map[string]string{"id": trackID})
return err
}
func (s *subsonicMediaProvider) JukeboxAdd(trackID string) error {
_, err := s.client.JukeboxControl("add",
map[string]string{"id": trackID})
return err
}
func (s *subsonicMediaProvider) JukeboxGetStatus() (*mediaprovider.JukeboxStatus, error) {
stat, err := s.client.JukeboxControl("status", nil)
if err != nil {
return nil, err
}
return &mediaprovider.JukeboxStatus{
Volume: int(stat.Gain * 100),
CurrentTrack: stat.CurrentIndex,
Playing: stat.Playing,
PositionSeconds: float64(stat.Position),
}, nil
}
+22 -30
View File
@@ -16,13 +16,11 @@ import (
)
import (
"fmt"
"log"
"strings"
"unsafe"
"github.com/dweymouth/supersonic/backend/mediaprovider"
"github.com/dweymouth/supersonic/player"
)
// os_remote_command_callback is called by Objective-C when incoming OS media commands are received.
@@ -51,7 +49,6 @@ func os_remote_command_callback(command C.Command, value C.double) {
// MPMediaHandler is the handler for MacOS media controls and system events.
type MPMediaHandler struct {
player *player.Player
playbackManager *PlaybackManager
artURLLookup func(string) (string, error)
}
@@ -62,9 +59,8 @@ var mpMediaEventRecipient *MPMediaHandler
// NewMPMediaHandler creates a new MPMediaHandler instances and sets it as the current recipient
// for incoming system events.
func InitMPMediaHandler(player *player.Player, playbackManager *PlaybackManager, artURLLookup func(trackID string) (string, error)) error {
func InitMPMediaHandler(playbackManager *PlaybackManager, artURLLookup func(trackID string) (string, error)) error {
mp := &MPMediaHandler{
player: player,
playbackManager: playbackManager,
artURLLookup: artURLLookup,
}
@@ -78,22 +74,22 @@ func InitMPMediaHandler(player *player.Player, playbackManager *PlaybackManager,
go mp.updateMetadata(track)
})
mp.player.OnStopped(func() {
mp.playbackManager.OnStopped(func() {
C.set_os_playback_state_stopped()
})
mp.player.OnSeek(func() {
C.update_os_now_playing_info_position(C.double(mp.player.GetStatus().TimePos))
mp.playbackManager.OnSeek(func() {
C.update_os_now_playing_info_position(C.double(mp.playbackManager.PlayerStatus().TimePos))
})
mp.player.OnPlaying(func() {
mp.playbackManager.OnPlaying(func() {
C.set_os_playback_state_playing()
C.update_os_now_playing_info_position(C.double(mp.player.GetStatus().TimePos))
C.update_os_now_playing_info_position(C.double(mp.playbackManager.PlayerStatus().TimePos))
})
mp.player.OnPaused(func() {
mp.playbackManager.OnPaused(func() {
C.set_os_playback_state_paused()
C.update_os_now_playing_info_position(C.double(mp.player.GetStatus().TimePos))
C.update_os_now_playing_info_position(C.double(mp.playbackManager.PlayerStatus().TimePos))
})
return nil
@@ -132,60 +128,56 @@ func (mp *MPMediaHandler) updateMetadata(track *mediaprovider.Track) {
// MPMediaHandler instance received OS command 'pause'
func (mp *MPMediaHandler) OnCommandPause() {
if mp == nil || mp.player == nil {
if mp == nil || mp.playbackManager == nil {
return
}
mp.player.Pause()
mp.playbackManager.Pause()
}
// MPMediaHandler instance received OS command 'play'
func (mp *MPMediaHandler) OnCommandPlay() {
if mp == nil || mp.player == nil {
if mp == nil || mp.playbackManager == nil {
return
}
mp.player.Continue()
mp.playbackManager.Continue()
}
// MPMediaHandler instance received OS command 'stop'
func (mp *MPMediaHandler) OnCommandStop() {
if mp == nil || mp.player == nil {
if mp == nil || mp.playbackManager == nil {
return
}
mp.player.Stop()
mp.playbackManager.Stop()
}
// MPMediaHandler instance received OS command 'toggle'
func (mp *MPMediaHandler) OnCommandTogglePlayPause() {
if mp == nil || mp.player == nil {
if mp == nil || mp.playbackManager == nil {
return
}
if mp.player.GetStatus().State == player.Playing {
mp.OnCommandPause()
} else {
mp.OnCommandPlay()
}
mp.playbackManager.PlayPause()
}
// MPMediaHandler instance received OS command 'next track'
func (mp *MPMediaHandler) OnCommandNextTrack() {
if mp == nil || mp.player == nil {
if mp == nil || mp.playbackManager == nil {
return
}
mp.player.SeekNext()
mp.playbackManager.SeekNext()
}
// MPMediaHandler instance received OS command 'previous track'
func (mp *MPMediaHandler) OnCommandPreviousTrack() {
if mp == nil || mp.player == nil {
if mp == nil || mp.playbackManager == nil {
return
}
mp.player.SeekBackOrPrevious()
mp.playbackManager.SeekBackOrPrevious()
}
// MPMediaHandler instance received OS command to 'seek'
func (mp *MPMediaHandler) OnCommandSeek(positionSeconds float64) {
if mp == nil || mp.player == nil {
if mp == nil || mp.playbackManager == nil {
return
}
mp.player.Seek(fmt.Sprintf("%0.2f", positionSeconds), player.SeekAbsolute)
mp.playbackManager.SeekSeconds(positionSeconds)
}
+1 -3
View File
@@ -4,11 +4,9 @@ package backend
import (
"errors"
"github.com/dweymouth/supersonic/player"
)
func InitMPMediaHandler(player *player.Player, playbackManager *PlaybackManager, artURLLookup func(trackID string) (string, error)) error {
func InitMPMediaHandler(playbackManager *PlaybackManager, artURLLookup func(trackID string) (string, error)) error {
// MPMediaHandler only supports macOS.
return errors.New("unsupported platform")
}
+36 -35
View File
@@ -3,7 +3,6 @@ package backend
import (
"encoding/base32"
"errors"
"fmt"
"strconv"
"github.com/dweymouth/supersonic/backend/mediaprovider"
@@ -43,24 +42,23 @@ type MPRISHandler struct {
connErr error
playerName string
curTrackPath string // empty for no track
p *player.Player
pm *PlaybackManager
s *server.Server
evt *events.EventHandler
}
func NewMPRISHandler(playerName string, p *player.Player, pm *PlaybackManager) *MPRISHandler {
m := &MPRISHandler{playerName: playerName, p: p, pm: pm, connErr: errors.New("not started")}
func NewMPRISHandler(playerName string, pm *PlaybackManager) *MPRISHandler {
m := &MPRISHandler{playerName: playerName, pm: pm, connErr: errors.New("not started")}
m.s = server.NewServer(playerName, m, m)
m.evt = events.NewEventHandler(m.s)
m.p.OnSeek(func() {
pm.OnSeek(func() {
if m.connErr == nil {
pos := secondsToMicroseconds(m.p.GetStatus().TimePos)
pos := secondsToMicroseconds(pm.PlayerStatus().TimePos)
m.evt.Player.OnSeek(pos)
}
})
m.pm.OnSongChange(func(tr, _ *mediaprovider.Track) {
pm.OnSongChange(func(tr, _ *mediaprovider.Track) {
if m.connErr == nil {
m.evt.Player.OnTitle()
}
@@ -70,7 +68,7 @@ func NewMPRISHandler(playerName string, p *player.Player, pm *PlaybackManager) *
m.curTrackPath = dbusTrackIDPrefix + encodeTrackId(tr.ID)
}
})
m.pm.OnVolumeChange(func(vol int) {
pm.OnVolumeChange(func(vol int) {
if m.connErr == nil {
m.evt.Player.OnVolume()
}
@@ -80,9 +78,9 @@ func NewMPRISHandler(playerName string, p *player.Player, pm *PlaybackManager) *
m.evt.Player.OnPlayPause()
}
}
m.p.OnStopped(emitPlayStatus)
m.p.OnPlaying(emitPlayStatus)
m.p.OnPaused(emitPlayStatus)
m.pm.OnStopped(emitPlayStatus)
m.pm.OnPlaying(emitPlayStatus)
m.pm.OnPaused(emitPlayStatus)
return m
}
@@ -147,45 +145,47 @@ func (m *MPRISHandler) SupportedMimeTypes() ([]string, error) {
// OrgMprisMediaPlayer2PlayerAdapter implementation
func (m *MPRISHandler) Next() error {
return m.p.SeekNext()
return m.pm.SeekNext()
}
func (m *MPRISHandler) Previous() error {
return m.p.SeekBackOrPrevious()
return m.pm.SeekBackOrPrevious()
}
func (m *MPRISHandler) Pause() error {
if m.p.GetStatus().State == player.Playing {
return m.p.PlayPause()
if m.pm.PlayerStatus().State == player.Playing {
return m.pm.PlayPause()
}
return nil
}
func (m *MPRISHandler) PlayPause() error {
return m.p.PlayPause()
return m.pm.PlayPause()
}
func (m *MPRISHandler) Stop() error {
return m.p.Stop()
return m.pm.Stop()
}
func (m *MPRISHandler) Play() error {
switch m.p.GetStatus().State {
switch m.pm.PlayerStatus().State {
case player.Paused:
return m.p.PlayPause()
return m.pm.PlayPause()
case player.Stopped:
return m.p.PlayFromBeginning()
return m.pm.PlayFromBeginning()
}
return nil
}
func (m *MPRISHandler) Seek(offset types.Microseconds) error {
return m.p.Seek(fmt.Sprintf("%0.2f", microsecondsToSeconds(offset)), player.SeekRelative)
// MPRIS seek command is relative to current position
pos := m.pm.PlayerStatus().TimePos + microsecondsToSeconds(offset)
return m.pm.SeekSeconds(pos)
}
func (m *MPRISHandler) SetPosition(trackId string, position types.Microseconds) error {
if m.curTrackPath == trackId {
return m.p.Seek(fmt.Sprintf("%0.2f", microsecondsToSeconds(position)), player.SeekAbsolute)
return m.pm.SeekSeconds(microsecondsToSeconds(position))
}
return nil
}
@@ -195,7 +195,7 @@ func (m *MPRISHandler) OpenUri(uri string) error {
}
func (m *MPRISHandler) PlaybackStatus() (types.PlaybackStatus, error) {
switch m.p.GetStatus().State {
switch m.pm.PlayerStatus().State {
case player.Playing:
return types.PlaybackStatusPlaying, nil
case player.Paused:
@@ -207,12 +207,12 @@ func (m *MPRISHandler) PlaybackStatus() (types.PlaybackStatus, error) {
}
func (m *MPRISHandler) LoopStatus() (types.LoopStatus, error) {
switch m.pm.LoopMode() {
case LoopModeAll:
switch m.pm.GetLoopMode() {
case LoopAll:
return types.LoopStatusPlaylist, nil
case LoopModeOne:
case LoopOne:
return types.LoopStatusTrack, nil
case LoopModeNone:
case LoopNone:
return types.LoopStatusNone, nil
}
return "", errors.New("unknown loop status")
@@ -221,13 +221,15 @@ func (m *MPRISHandler) LoopStatus() (types.LoopStatus, error) {
func (m *MPRISHandler) SetLoopStatus(status types.LoopStatus) error {
switch status {
case types.LoopStatusPlaylist:
return m.pm.SetLoopMode(LoopModeAll)
m.pm.SetLoopMode(LoopAll)
case types.LoopStatusTrack:
return m.pm.SetLoopMode(LoopModeOne)
m.pm.SetLoopMode(LoopOne)
case types.LoopStatusNone:
return m.pm.SetLoopMode(LoopModeNone)
}
m.pm.SetLoopMode(LoopNone)
default:
return errors.New("unknown loop status")
}
return nil
}
func (m *MPRISHandler) Rate() (float64, error) {
@@ -243,7 +245,7 @@ func (m *MPRISHandler) Metadata() (types.Metadata, error) {
if m.curTrackPath != "" {
trackObjPath = m.curTrackPath
}
status := m.p.GetStatus()
status := m.pm.PlayerStatus()
var tr mediaprovider.Track
if np := m.pm.NowPlaying(); np != nil && status.State != player.Stopped {
tr = *np
@@ -271,7 +273,7 @@ func (m *MPRISHandler) Metadata() (types.Metadata, error) {
}
func (m *MPRISHandler) Volume() (float64, error) {
return float64(m.p.GetVolume()) / 100, nil
return float64(m.pm.Volume()) / 100, nil
}
func (m *MPRISHandler) SetVolume(v float64) error {
@@ -279,7 +281,7 @@ func (m *MPRISHandler) SetVolume(v float64) error {
}
func (m *MPRISHandler) Position() (int64, error) {
return int64(secondsToMicroseconds(m.p.GetStatus().TimePos)), nil
return int64(secondsToMicroseconds(m.pm.PlayerStatus().TimePos)), nil
}
func (m *MPRISHandler) MinimumRate() (float64, error) {
@@ -326,4 +328,3 @@ func encodeTrackId(id string) string {
data := []byte(id)
return base32.StdEncoding.WithPadding('0').EncodeToString(data)
}
+305 -113
View File
@@ -2,6 +2,7 @@ package backend
import (
"context"
"errors"
"log"
"math/rand"
"time"
@@ -12,30 +13,29 @@ import (
"github.com/dweymouth/supersonic/sharedutil"
)
const (
ReplayGainNone = string(player.ReplayGainNone)
ReplayGainAlbum = string(player.ReplayGainAlbum)
ReplayGainTrack = string(player.ReplayGainTrack)
var (
ReplayGainNone = player.ReplayGainNone.String()
ReplayGainAlbum = player.ReplayGainAlbum.String()
ReplayGainTrack = player.ReplayGainTrack.String()
ReplayGainAuto = "Auto"
)
// The playback loop mode (LoopNone, LoopAll, LoopOne).
type LoopMode int
const (
LoopModeNone LoopMode = LoopMode(player.LoopNone)
LoopModeAll LoopMode = LoopMode(player.LoopAll)
LoopModeOne LoopMode = LoopMode(player.LoopOne)
LoopNone LoopMode = iota
LoopAll
LoopOne
)
// A high-level Subsonic-aware playback backend.
// Manages loading tracks into the Player queue,
// sending callbacks on play time updates and track changes.
// A high-level MediaProvider-aware playback engine, serves as an
// intermediary between the frontend and various Player backends.
type PlaybackManager struct {
ctx context.Context
cancelPollPos context.CancelFunc
pollingTick *time.Ticker
sm *ServerManager
player *player.Player
player player.BasePlayer
playTimeStopwatch util.Stopwatch
curTrackTime float64
@@ -43,7 +43,8 @@ type PlaybackManager struct {
callbacksDisabled bool
playQueue []*mediaprovider.Track
nowPlayingIdx int64
nowPlayingIdx int
loopMode LoopMode
// to pass to onSongChange listeners; clear once listeners have been called
lastScrobbled *mediaprovider.Track
@@ -51,16 +52,22 @@ type PlaybackManager struct {
transcodeCfg *TranscodingConfig
replayGainCfg ReplayGainConfig
// registered callbacks
onSongChange []func(nowPlaying, justScrobbledIfAny *mediaprovider.Track)
onPlayTimeUpdate []func(float64, float64)
onLoopModeChange []func(LoopMode)
onVolumeChange []func(int)
onSeek []func()
onPaused []func()
onStopped []func()
onPlaying []func()
onPlayerChange []func()
}
func NewPlaybackManager(
ctx context.Context,
s *ServerManager,
p *player.Player,
p player.BasePlayer,
scrobbleCfg *ScrobbleConfig,
transcodeCfg *TranscodingConfig,
) *PlaybackManager {
@@ -72,38 +79,23 @@ func NewPlaybackManager(
player: p,
scrobbleCfg: scrobbleCfg,
transcodeCfg: transcodeCfg,
nowPlayingIdx: -1,
}
p.OnTrackChange(func(tracknum int64) {
if tracknum >= int64(len(pm.playQueue)) {
return
}
pm.checkScrobble() // scrobble the previous song if needed
if pm.player.GetStatus().State == player.Playing {
pm.playTimeStopwatch.Start()
}
pm.nowPlayingIdx = tracknum
pm.curTrackTime = float64(pm.playQueue[pm.nowPlayingIdx].Duration)
pm.sendNowPlayingScrobble() // Must come before invokeOnChangeCallbacks b/c track may immediately be scrobbled
pm.invokeOnSongChangeCallbacks()
pm.doUpdateTimePos()
})
p.OnTrackChange(pm.handleOnTrackChange)
p.OnSeek(func() {
pm.doUpdateTimePos()
pm.invokeNoArgCallbacks(pm.onSeek)
})
p.OnStopped(func() {
pm.playTimeStopwatch.Stop()
pm.checkScrobble()
pm.stopPollTimePos()
pm.doUpdateTimePos()
pm.invokeOnSongChangeCallbacks()
})
p.OnStopped(pm.handleOnStopped)
p.OnPaused(func() {
pm.playTimeStopwatch.Stop()
pm.stopPollTimePos()
pm.invokeNoArgCallbacks(pm.onPaused)
})
p.OnPlaying(func() {
pm.playTimeStopwatch.Start()
pm.startPollTimePos()
pm.invokeNoArgCallbacks(pm.onPlaying)
})
s.OnLogout(func() {
@@ -113,6 +105,14 @@ func NewPlaybackManager(
return pm
}
func (p *PlaybackManager) CurrentPlayer() player.BasePlayer {
return p.player
}
func (p *PlaybackManager) OnPlayerChange(cb func()) {
p.onPlayerChange = append(p.onPlayerChange, cb)
}
func (p *PlaybackManager) IsSeeking() bool {
return p.player.IsSeeking()
}
@@ -155,6 +155,26 @@ func (p *PlaybackManager) OnVolumeChange(cb func(int)) {
p.onVolumeChange = append(p.onVolumeChange, cb)
}
// Registers a callback that is notified whenever the player has been seeked.
func (p *PlaybackManager) OnSeek(cb func()) {
p.onSeek = append(p.onSeek, cb)
}
// Registers a callback that is notified whenever the player has been paused.
func (p *PlaybackManager) OnPaused(cb func()) {
p.onPaused = append(p.onPaused, cb)
}
// Registers a callback that is notified whenever the player is stopped.
func (p *PlaybackManager) OnStopped(cb func()) {
p.onStopped = append(p.onStopped, cb)
}
// Registers a callback that is notified whenever the player begins playing.
func (p *PlaybackManager) OnPlaying(cb func()) {
p.onPlaying = append(p.onPlaying, cb)
}
// Loads the specified album into the play queue.
func (p *PlaybackManager) LoadAlbum(albumID string, appendToQueue bool, shuffle bool) error {
album, err := p.sm.Server.GetAlbum(albumID)
@@ -173,28 +193,29 @@ func (p *PlaybackManager) LoadPlaylist(playlistID string, appendToQueue bool, sh
return p.LoadTracks(playlist.Tracks, appendToQueue, shuffle)
}
// Load tracks into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *PlaybackManager) LoadTracks(tracks []*mediaprovider.Track, appendToQueue, shuffle bool) error {
if !appendToQueue {
p.player.Stop()
p.nowPlayingIdx = 0
p.nowPlayingIdx = -1
p.playQueue = nil
}
nums := util.Range(len(tracks))
if shuffle {
rand.Shuffle(len(nums), func(i, j int) { nums[i], nums[j] = nums[j], nums[i] })
}
needToSetNext := appendToQueue && len(tracks) > 0 && p.nowPlayingIdx == len(p.playQueue)-1
for _, i := range nums {
url, err := p.sm.Server.GetStreamURL(tracks[i].ID, p.transcodeCfg.ForceRawFile)
if err != nil {
return err
}
p.player.AppendFile(url)
// ensure a deep copy of the track info so that we can maintain our own state
// (tracking play count increases, favorite, and rating) without messing up
// other views' track models
tr := *tracks[i]
p.playQueue = append(p.playQueue, &tr)
}
if needToSetNext {
p.setNextTrack(p.nowPlayingIdx + 1)
}
return nil
}
@@ -205,10 +226,7 @@ func (p *PlaybackManager) PlayAlbum(albumID string, firstTrack int, shuffle bool
if p.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainAlbum)
}
if firstTrack <= 0 {
return p.player.PlayFromBeginning()
}
return p.player.PlayTrackAt(firstTrack)
return p.PlayTrackAt(firstTrack)
}
func (p *PlaybackManager) PlayPlaylist(playlistID string, firstTrack int, shuffle bool) error {
@@ -218,10 +236,7 @@ func (p *PlaybackManager) PlayPlaylist(playlistID string, firstTrack int, shuffl
if p.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}
if firstTrack <= 0 {
return p.player.PlayFromBeginning()
}
return p.player.PlayTrackAt(firstTrack)
return p.PlayTrackAt(firstTrack)
}
func (p *PlaybackManager) PlayTrack(trackID string) error {
@@ -237,28 +252,32 @@ func (p *PlaybackManager) PlayTrack(trackID string) error {
}
func (p *PlaybackManager) PlayFromBeginning() error {
return p.player.PlayFromBeginning()
return p.PlayTrackAt(0)
}
func (p *PlaybackManager) PlayTrackAt(idx int) error {
return p.player.PlayTrackAt(idx)
if idx < 0 || idx >= len(p.playQueue) {
return errors.New("track index out of range")
}
p.nowPlayingIdx = idx - 1
return p.setTrack(idx, false)
}
func (p *PlaybackManager) PlayRandomSongs(genreName string) {
if songs, err := p.sm.Server.GetRandomTracks(genreName, 100); err != nil {
log.Printf("error getting random songs: %s", err.Error())
} else {
p.LoadTracks(songs, false, false)
if p.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}
p.PlayFromBeginning()
}
p.fetchAndPlayTracks(func() ([]*mediaprovider.Track, error) {
return p.sm.Server.GetRandomTracks(genreName, 100)
})
}
func (p *PlaybackManager) PlaySimilarSongs(id string) {
if songs, err := p.sm.Server.GetSimilarTracks(id, 100); err != nil {
log.Printf("error getting similar songs: %s", err.Error())
p.fetchAndPlayTracks(func() ([]*mediaprovider.Track, error) {
return p.sm.Server.GetSimilarTracks(id, 100)
})
}
func (p *PlaybackManager) fetchAndPlayTracks(fetchFn func() ([]*mediaprovider.Track, error)) {
if songs, err := fetchFn(); err != nil {
log.Printf("error fetching tracks: %s", err.Error())
} else {
p.LoadTracks(songs, false, false)
if p.replayGainCfg.Mode == ReplayGainAuto {
@@ -295,23 +314,23 @@ func (p *PlaybackManager) OnTrackRatingChanged(id string, rating int) {
func (p *PlaybackManager) RemoveTracksFromQueue(trackIDs []string) {
newQueue := make([]*mediaprovider.Track, 0, len(p.playQueue)-len(trackIDs))
rmCount := 0
idSet := sharedutil.ToSet(trackIDs)
isPlayingTrackRemoved := false
isNextPlayingTrackremoved := false
nowPlaying := p.NowPlayingIndex()
newNowPlaying := nowPlaying
for i, tr := range p.playQueue {
if _, ok := idSet[tr.ID]; ok {
// removing this track
if i == p.NowPlayingIndex() {
if i < nowPlaying {
// if removing a track earlier than the currently playing one (if any),
// decrement new now playing index by one to account for new position in queue
newNowPlaying--
} else if i == nowPlaying {
isPlayingTrackRemoved = true
// If we are removing the currently playing track, we need to scrobble it
p.checkScrobble()
}
if err := p.player.RemoveTrackAt(i - rmCount); err == nil {
rmCount++
} else {
log.Printf("error removing track: %v", err.Error())
// did not remove this track
newQueue = append(newQueue, tr)
} else if nowPlaying >= 0 && i == nowPlaying+1 {
isNextPlayingTrackremoved = true
}
} else {
// not removing this track
@@ -319,28 +338,54 @@ func (p *PlaybackManager) RemoveTracksFromQueue(trackIDs []string) {
}
}
p.playQueue = newQueue
p.nowPlayingIdx = p.player.GetStatus().PlaylistPos
// fire on song change callbacks in case the playing track was removed
p.nowPlayingIdx = newNowPlaying
if isPlayingTrackRemoved {
p.invokeOnSongChangeCallbacks()
if newNowPlaying == len(newQueue) {
// we had been playing the last track, and removed it
p.Stop()
} else {
p.nowPlayingIdx -= 1 // will be incremented in newtrack callback from player
p.setTrack(newNowPlaying, false)
}
// setNextTrack and onSongChange callbacks will be handled
// when we receive new track event from player
} else if isNextPlayingTrackremoved {
if newNowPlaying < len(newQueue)-1 {
p.setNextTrack(p.nowPlayingIdx + 1)
} else {
// no next track to play
p.setNextTrack(-1)
}
}
}
// Stop playback and clear the play queue.
func (p *PlaybackManager) StopAndClearPlayQueue() {
p.player.Stop()
p.player.ClearPlayQueue()
p.doUpdateTimePos()
p.playQueue = nil
p.nowPlayingIdx = -1
}
func (p *PlaybackManager) SetReplayGainOptions(config ReplayGainConfig) {
p.replayGainCfg = config
mode := player.ReplayGainMode(config.Mode)
if config.Mode == ReplayGainAuto {
mode = player.ReplayGainTrack
rGainPlayer, ok := p.player.(player.ReplayGainPlayer)
if !ok {
log.Println("Error: player doesn't support ReplayGain")
return
}
p.player.SetReplayGainOptions(player.ReplayGainOptions{
p.replayGainCfg = config
mode := player.ReplayGainNone
switch config.Mode {
case ReplayGainAuto:
mode = player.ReplayGainTrack
case ReplayGainTrack:
mode = player.ReplayGainTrack
case ReplayGainAlbum:
mode = player.ReplayGainAlbum
}
rGainPlayer.SetReplayGainOptions(player.ReplayGainOptions{
Mode: mode,
PreventClipping: config.PreventClipping,
PreampGain: config.PreampGainDB,
@@ -348,7 +393,12 @@ func (p *PlaybackManager) SetReplayGainOptions(config ReplayGainConfig) {
}
func (p *PlaybackManager) SetReplayGainMode(mode player.ReplayGainMode) {
p.player.SetReplayGainOptions(player.ReplayGainOptions{
rGainPlayer, ok := p.player.(player.ReplayGainPlayer)
if !ok {
log.Println("Error: player doesn't support ReplayGain")
return
}
rGainPlayer.SetReplayGainOptions(player.ReplayGainOptions{
PreventClipping: p.replayGainCfg.PreventClipping,
PreampGain: p.replayGainCfg.PreampGainDB,
Mode: mode,
@@ -357,32 +407,33 @@ func (p *PlaybackManager) SetReplayGainMode(mode player.ReplayGainMode) {
// Changes the loop mode of the player to the next one.
// Useful for toggling UI elements, to change modes without knowing the current player mode.
func (p *PlaybackManager) SetNextLoopMode() error {
if err := p.player.SetNextLoopMode(); err != nil {
return err
}
func (p *PlaybackManager) SetNextLoopMode() {
switch p.loopMode {
case LoopNone:
p.SetLoopMode(LoopAll)
case LoopAll:
p.SetLoopMode(LoopOne)
case LoopOne:
p.SetLoopMode(LoopNone)
for _, cb := range p.onLoopModeChange {
cb(LoopMode(p.player.GetLoopMode()))
}
return nil
}
func (p *PlaybackManager) SetLoopMode(loopMode LoopMode) error {
if err := p.player.SetLoopMode(player.LoopMode(loopMode)); err != nil {
return err
}
func (p *PlaybackManager) SetLoopMode(loopMode LoopMode) {
p.loopMode = loopMode
p.setNextTrackBasedOnLoopMode(true)
for _, cb := range p.onLoopModeChange {
cb(loopMode)
}
return nil
}
func (p *PlaybackManager) LoopMode() LoopMode {
return LoopMode(p.player.GetLoopMode())
func (p *PlaybackManager) GetLoopMode() LoopMode {
return p.loopMode
}
func (p *PlaybackManager) PlayerStatus() player.Status {
return p.player.GetStatus()
}
func (p *PlaybackManager) SetVolume(vol int) error {
@@ -400,6 +451,143 @@ func (p *PlaybackManager) Volume() int {
return p.player.GetVolume()
}
func (p *PlaybackManager) SeekNext() error {
if p.CurrentPlayer().GetStatus().State == player.Stopped {
return nil
}
return p.PlayTrackAt(p.nowPlayingIdx + 1)
}
func (p *PlaybackManager) SeekBackOrPrevious() error {
if p.nowPlayingIdx == 0 || p.player.GetStatus().TimePos > 3 {
return p.player.SeekSeconds(0)
}
return p.PlayTrackAt(p.nowPlayingIdx - 1)
}
// Seek to given absolute position in the current track by seconds.
func (p *PlaybackManager) SeekSeconds(sec float64) error {
return p.player.SeekSeconds(sec)
}
// Seek to a fractional position in the current track [0..1]
func (p *PlaybackManager) SeekFraction(fraction float64) error {
if fraction < 0 {
fraction = 0
} else if fraction > 1 {
fraction = 1
}
target := p.curTrackTime * fraction
return p.player.SeekSeconds(target)
}
func (p *PlaybackManager) Stop() error {
return p.player.Stop()
}
func (p *PlaybackManager) Pause() error {
return p.player.Pause()
}
func (p *PlaybackManager) Continue() error {
if p.player.GetStatus().State == player.Stopped {
return p.PlayFromBeginning()
}
return p.player.Continue()
}
func (p *PlaybackManager) PlayPause() error {
switch p.player.GetStatus().State {
case player.Playing:
return p.player.Pause()
case player.Paused:
return p.player.Continue()
case player.Stopped:
return p.PlayFromBeginning()
}
return errors.New("unreached - invalid player state")
}
func (p *PlaybackManager) handleOnTrackChange() {
p.checkScrobble() // scrobble the previous song if needed
if p.player.GetStatus().State == player.Playing {
p.playTimeStopwatch.Start()
}
if p.loopMode != LoopOne {
p.nowPlayingIdx++
if p.loopMode == LoopAll && p.nowPlayingIdx == len(p.playQueue) {
p.nowPlayingIdx = 0 // wrapped around
}
}
p.curTrackTime = float64(p.playQueue[p.nowPlayingIdx].Duration)
p.sendNowPlayingScrobble() // Must come before invokeOnChangeCallbacks b/c track may immediately be scrobbled
p.invokeOnSongChangeCallbacks()
p.doUpdateTimePos()
p.setNextTrackBasedOnLoopMode(false)
}
func (p *PlaybackManager) handleOnStopped() {
p.playTimeStopwatch.Stop()
p.checkScrobble()
p.stopPollTimePos()
p.doUpdateTimePos()
p.invokeOnSongChangeCallbacks()
p.invokeNoArgCallbacks(p.onStopped)
p.nowPlayingIdx = -1
}
func (p *PlaybackManager) setNextTrackBasedOnLoopMode(onLoopModeChange bool) {
switch p.loopMode {
case LoopNone:
if p.nowPlayingIdx < len(p.playQueue)-1 {
p.setNextTrack(p.nowPlayingIdx + 1)
} else if onLoopModeChange {
// prev was LoopOne - need to erase next track
p.setNextTrack(-1)
}
case LoopOne:
p.setNextTrack(p.nowPlayingIdx)
case LoopAll:
if p.nowPlayingIdx >= len(p.playQueue)-1 {
p.setNextTrack(0)
} else if !onLoopModeChange {
// if onloopmodechange, prev mode was LoopNone and next track is already set
p.setNextTrack(p.nowPlayingIdx + 1)
}
}
}
func (p *PlaybackManager) setTrack(idx int, next bool) error {
if urlP, ok := p.player.(player.URLPlayer); ok {
url := ""
if idx >= 0 {
var err error
url, err = p.sm.Server.GetStreamURL(p.playQueue[idx].ID, p.transcodeCfg.ForceRawFile)
if err != nil {
return err
}
}
if next {
return urlP.SetNextFile(url)
}
return urlP.PlayFile(url)
} else if trP, ok := p.player.(player.TrackPlayer); ok {
var track *mediaprovider.Track
if idx >= 0 {
track = p.playQueue[idx]
}
if next {
return trP.SetNextTrack(track)
}
return trP.PlayTrack(track)
}
panic("Unsupported player type")
}
func (p *PlaybackManager) setNextTrack(idx int) error {
return p.setTrack(idx, true)
}
// call BEFORE updating p.nowPlayingIdx
func (p *PlaybackManager) checkScrobble() {
if !p.scrobbleCfg.Enabled || len(p.playQueue) == 0 || p.nowPlayingIdx < 0 {
@@ -450,26 +638,40 @@ func (p *PlaybackManager) invokeOnSongChangeCallbacks() {
p.lastScrobbled = nil
}
func (pm *PlaybackManager) invokeNoArgCallbacks(cbs []func()) {
if pm.callbacksDisabled {
return
}
for _, cb := range cbs {
cb()
}
}
func (p *PlaybackManager) startPollTimePos() {
ctx, cancel := context.WithCancel(p.ctx)
p.cancelPollPos = cancel
p.pollingTick = time.NewTicker(250 * time.Millisecond)
pollingTick := time.NewTicker(250 * time.Millisecond)
// TODO: fix occasional nil pointer dereference on app quit
go func() {
for {
select {
case <-ctx.Done():
p.pollingTick.Stop()
p.pollingTick = nil
pollingTick.Stop()
return
case <-p.pollingTick.C:
case <-pollingTick.C:
p.doUpdateTimePos()
}
}
}()
}
func (p *PlaybackManager) stopPollTimePos() {
if p.cancelPollPos != nil {
p.cancelPollPos()
p.cancelPollPos = nil
}
}
func (p *PlaybackManager) doUpdateTimePos() {
if p.callbacksDisabled {
return
@@ -482,13 +684,3 @@ func (p *PlaybackManager) doUpdateTimePos() {
cb(s.TimePos, s.Duration)
}
}
func (p *PlaybackManager) stopPollTimePos() {
if p.cancelPollPos != nil {
p.cancelPollPos()
p.cancelPollPos = nil
}
if p.pollingTick != nil {
p.pollingTick.Stop()
}
}
+1 -1
View File
@@ -8,7 +8,7 @@ require (
github.com/deluan/sanitize v0.0.0-20230310221930-6e18967d9fc1
github.com/dweymouth/go-jellyfin v0.0.0-20231116161116-e800860bdacc
github.com/dweymouth/go-mpv v0.0.0-20230406003141-7f1858e503ee
github.com/dweymouth/go-subsonic v0.0.0-20231216234924-3f62122dc53a
github.com/dweymouth/go-subsonic v0.0.0-20231217175944-9b48c9ffc002
github.com/fsnotify/fsnotify v1.6.0
github.com/godbus/dbus/v5 v5.1.0
github.com/google/uuid v1.3.0
+2 -2
View File
@@ -75,8 +75,8 @@ github.com/dweymouth/go-jellyfin v0.0.0-20231116161116-e800860bdacc h1:wJy4U12Ys
github.com/dweymouth/go-jellyfin v0.0.0-20231116161116-e800860bdacc/go.mod h1:BMwS4vdjEYf1gmjPGSKCzWP/I6YlI6fkefJ9nsjBjaU=
github.com/dweymouth/go-mpv v0.0.0-20230406003141-7f1858e503ee h1:ZGyJ6wp7CAfT31BugypcF/TPKEy2RrGR9JFq1JOjOpY=
github.com/dweymouth/go-mpv v0.0.0-20230406003141-7f1858e503ee/go.mod h1:Ov0ieN90M7i+0k3OxhA/g1dozGs+UcPHDsMKqPgRDk0=
github.com/dweymouth/go-subsonic v0.0.0-20231216234924-3f62122dc53a h1:UJcwloSIzRpUOIwRE207JF2SHoTmOg7vJWzfQWpztSk=
github.com/dweymouth/go-subsonic v0.0.0-20231216234924-3f62122dc53a/go.mod h1:OWtcumdQsan8uM6wmx6PqKhldaCthH10CQ+vb+94kzo=
github.com/dweymouth/go-subsonic v0.0.0-20231217175944-9b48c9ffc002 h1:DhWQZJObkCUSFmHu/eEzHRqy0R33DcR266nPAvZJE34=
github.com/dweymouth/go-subsonic v0.0.0-20231217175944-9b48c9ffc002/go.mod h1:OWtcumdQsan8uM6wmx6PqKhldaCthH10CQ+vb+94kzo=
github.com/envoyproxy/go-control-plane v0.9.0/go.mod h1:YTl/9mNaCwkRvm6d1a2C3ymFceY/DCBVvsKhRF0iEA4=
github.com/envoyproxy/go-control-plane v0.9.1-0.20191026205805-5f8ba28d4473/go.mod h1:YTl/9mNaCwkRvm6d1a2C3ymFceY/DCBVvsKhRF0iEA4=
github.com/envoyproxy/go-control-plane v0.9.4/go.mod h1:6rpuAdCZL397s3pYoYcLgu1mIlRU8Am5FuJP05cCM98=
+132
View File
@@ -0,0 +1,132 @@
package jukebox
import (
"github.com/dweymouth/supersonic/backend/mediaprovider"
"github.com/dweymouth/supersonic/player"
)
const (
stopped = 0
playing = 1
paused = 2
)
type JukeboxPlayer struct {
provider mediaprovider.JukeboxProvider
state int // stopped, playing, paused
volume int
seeking bool
numTracks int
curTrack int
curTrackDuration float64
startTrackTime float64
startedAtUnixSecs float64
}
func (j *JukeboxPlayer) SetVolume(vol int) error {
go func() {
if err := j.provider.JukeboxSetVolume(vol); err == nil {
j.volume = vol
}
}()
return nil
}
func (j *JukeboxPlayer) GetVolume() int {
return j.volume
}
func (j *JukeboxPlayer) PlayTrackAt(idx int) error {
go func() {
if err := j.provider.JukeboxSeek(idx, 0); err == nil {
j.curTrack = idx
j.Continue()
}
}()
return nil
}
func (j *JukeboxPlayer) Continue() error {
if j.state == playing {
return nil
}
go func() {
if err := j.provider.JukeboxStart(); err != nil {
return
}
j.state = playing
}()
return nil
}
func (j *JukeboxPlayer) Pause() error {
if j.state != playing {
return nil
}
go func() {
if err := j.provider.JukeboxStop(); err != nil {
return
}
j.state = paused
}()
return nil
}
func (j *JukeboxPlayer) Stop() error {
if j.state == stopped {
return nil
}
go func() {
if err := j.provider.JukeboxStop(); err != nil {
return
}
j.state = stopped
}()
return nil
}
func (j *JukeboxPlayer) SeekPrevious() error {
track := j.curTrack
if track > 0 {
track = j.curTrack - 1
}
return j.PlayTrackAt(track)
}
func (j *JukeboxPlayer) SeekNext() error {
track := j.curTrack
if track >= j.numTracks {
return nil
}
return j.PlayTrackAt(track + 1)
}
func (j *JukeboxPlayer) SeekSeconds(secs float64) error {
j.seeking = true
go func() {
j.provider.JukeboxSeek(j.curTrack, int(secs))
j.seeking = false
}()
return nil
}
func (j *JukeboxPlayer) IsSeeking() bool {
return j.seeking
}
func (j *JukeboxPlayer) GetStatus() player.Status {
state := player.Stopped
if j.state == playing {
state = player.Playing
} else if j.state == paused {
state = player.Paused
}
// TODO - the rest
return player.Status{
State: state,
}
}
@@ -1,4 +1,4 @@
package player
package mpv
// Equalizer implementations based on the ffmpeg 'equalizer' filter
+513
View File
@@ -0,0 +1,513 @@
package mpv
import (
"context"
"errors"
"fmt"
"math"
"strconv"
"github.com/dweymouth/go-mpv"
"github.com/dweymouth/supersonic/player"
)
// Error returned by many Player functions if called before the player has not been initialized.
var ErrUnitialized error = errors.New("mpv player uninitialized")
// Information about a specific audio device.
// Returned by ListAudioDevices.
type AudioDevice struct {
// The name of the audio device.
// This is the string to pass to SetAudioDevice.
Name string
// The description of the audio device.
// This is the friendly string that should be used in UIs.
Description string
}
// Media information about the currently playing media.
type MediaInfo struct {
// The sample format as string. This uses the same names as used in other places of mpv.
// NOTE: this is the format that the decoder outputs, NOT necessarily the format of the file.
Format string
// Audio samplerate.
Samplerate int
// The number of channels.
ChannelCount int
// The audio codec.
Codec string
// The average bit rate in bits per second.
Bitrate int
}
var _ player.URLPlayer = (*Player)(nil)
// Player encapsulates the mpv instance and provides functions
// to control it and to check its status.
type Player struct {
mpv *mpv.Mpv
initialized bool
vol int
replayGainOpts player.ReplayGainOptions
haveRGainOpts bool
audioExclusive bool
status player.Status
seeking bool
curPlaylistPos int64
lenPlaylist int64
prePausedState player.State
clientName string
equalizer Equalizer
bgCancel context.CancelFunc
// callbacks
onPaused []func()
onStopped []func()
onPlaying []func()
onSeek []func()
onTrackChange []func()
}
// Returns a new player.
// Must call Init on the player before it is ready for playback.
func New() *Player {
return NewWithClientName("")
}
// Same as New, but sets the application name that mpv
// reports to the system audio API.
func NewWithClientName(c string) *Player {
return &Player{
vol: -1, // use 100 in Init
clientName: c,
}
}
// Initializes the Player and makes it ready for playback.
// Most Player functions will return ErrUnitialized if called before Init.
func (p *Player) Init(maxCacheMB int) error {
if !p.initialized {
m := mpv.Create()
m.SetOptionString("idle", "yes")
m.SetOptionString("video", "no")
m.SetOptionString("audio-display", "no")
m.SetOptionString("gapless-audio", "weak")
m.SetOptionString("prefetch-playlist", "yes")
m.SetOptionString("force-seekable", "yes")
m.SetOptionString("terminal", "no")
// limit in-memory cache size
m.SetOptionString("demuxer-max-bytes", fmt.Sprintf("%dMiB", maxCacheMB))
if p.vol < 0 {
p.vol = 100
}
m.SetOption("volume", mpv.FORMAT_INT64, p.vol)
p.SetAudioExclusive(p.audioExclusive)
if p.haveRGainOpts {
p.SetReplayGainOptions(p.replayGainOpts)
}
if p.clientName != "" {
m.SetOptionString("audio-client-name", p.clientName)
}
if err := m.Initialize(); err != nil {
return fmt.Errorf("error initializing mpv: %s", err.Error())
}
p.mpv = m
}
ctx, cancel := context.WithCancel(context.Background())
go p.eventHandler(ctx)
p.bgCancel = cancel
p.initialized = true
return nil
}
// Plays the specified file, clearing the previous play queue, if any.
func (p *Player) PlayFile(url string) error {
if !p.initialized {
return ErrUnitialized
}
err := p.mpv.Command([]string{"loadfile", url, "replace"})
if err == nil {
p.setState(player.Playing)
p.lenPlaylist = 1
}
return err
}
// Stops playback and clears the play queue.
func (p *Player) Stop() error {
if !p.initialized {
return ErrUnitialized
}
var err error
if p.status.State == player.Stopped {
err = p.mpv.Command([]string{"playlist-clear"})
} else {
if err = p.mpv.Command([]string{"stop"}); err == nil {
// if player was paused, stop command actually doesn't clear pause state
err = p.setPaused(false)
}
}
if err == nil {
p.lenPlaylist = 0
p.setState(player.Stopped)
}
return err
}
func (p *Player) SetNextFile(url string) error {
if p.lenPlaylist > p.curPlaylistPos+1 {
if err := p.mpv.Command([]string{"playlist-remove", strconv.Itoa(int(p.curPlaylistPos) + 1)}); err != nil {
return err
}
p.lenPlaylist--
}
if url == "" {
return nil
}
err := p.mpv.Command([]string{"loadfile", url, "append"})
if err == nil {
p.lenPlaylist++
}
return err
}
// Seeks within the currently playing track.
// See MPV seek command documentation for more details.
func (p *Player) SeekSeconds(secs float64) error {
if !p.initialized {
return ErrUnitialized
}
target := fmt.Sprintf("%0.1f", secs)
p.seeking = true
err := p.mpv.Command([]string{"seek", target, "absolute"})
return err
}
// Sets the volume of the player (0-100).
// Unlike most Player functions, SetVolume can be called before Init,
// to set the initial volume of the player on startup.
func (p *Player) SetVolume(vol int) error {
if vol > 100 {
vol = 100
} else if vol < 0 {
vol = 0
}
if p.initialized {
err := p.mpv.SetProperty("volume", mpv.FORMAT_INT64, vol)
if err == nil {
p.vol = vol
}
return err
}
p.vol = vol
return nil
}
// Sets the ReplayGain options of the player.
// Unlike most Player functions, SetReplayGainOptions can be called
// before Init, to set the initial replaygain options of the player on startup.
func (p *Player) SetReplayGainOptions(options player.ReplayGainOptions) error {
p.replayGainOpts = options
p.haveRGainOpts = true
mode := "no"
switch options.Mode {
case player.ReplayGainAlbum:
mode = "album"
case player.ReplayGainTrack:
mode = "track"
}
if p.initialized {
if err := p.mpv.SetPropertyString("replaygain", mode); err != nil {
return err
}
if err := p.mpv.SetProperty("replaygain-preamp", mpv.FORMAT_DOUBLE, options.PreampGain); err != nil {
return err
}
clip := "yes"
if options.PreventClipping {
clip = "no"
}
if err := p.mpv.SetPropertyString("replaygain-clip", clip); err != nil {
return err
}
}
return nil
}
// Sets the audio exclusive option of the player.
// Unlike most Player functions, SetAudioExclusive can be called
// before Init, to set the initial option of the player on startup.
func (p *Player) SetAudioExclusive(tf bool) {
p.audioExclusive = tf
if p.initialized {
val := "no"
if tf {
val = "yes"
}
p.mpv.SetOptionString("audio-exclusive", val)
}
}
// Gets the current volume of the player.
func (p *Player) GetVolume() int {
return p.vol
}
// sets paused status and ensures that audio exlusive is false while paused
// (releases audio device to other players)
func (p *Player) setPaused(paused bool) error {
if !paused && p.audioExclusive {
if err := p.mpv.SetOptionString("audio-exclusive", "yes"); err != nil {
return err
}
}
err := p.mpv.SetProperty("pause", mpv.FORMAT_FLAG, paused)
if err == nil && paused && p.audioExclusive {
err = p.mpv.SetOptionString("audio-exclusive", "no")
}
return err
}
// Pause playback and update the player state
func (p *Player) Pause() error {
if p.status.State != player.Playing {
return nil
}
err := p.setPaused(true)
if err == nil {
p.prePausedState = p.status.State
p.setState(player.Paused)
}
return err
}
// Continue playback and update the player state
func (p *Player) Continue() error {
if p.status.State == player.Paused {
err := p.setPaused(false)
if err == nil {
p.setState(p.prePausedState)
}
return err
}
return nil
}
// Get the current status of the player.
func (p *Player) GetStatus() player.Status {
if !p.initialized {
return p.status
}
pos, _ := p.mpv.GetProperty("playback-time", mpv.FORMAT_DOUBLE)
dur, _ := p.mpv.GetProperty("duration", mpv.FORMAT_DOUBLE)
if pos != nil {
p.status.TimePos = pos.(float64)
}
if dur != nil {
p.status.Duration = dur.(float64)
}
return p.status
}
// List available audio devices.
func (p *Player) ListAudioDevices() ([]AudioDevice, error) {
n, err := p.mpv.GetProperty("audio-device-list", mpv.FORMAT_NODE)
if err != nil {
return nil, err
}
nodeArr := n.(*mpv.Node).Data.([]*mpv.Node)
devices := make([]AudioDevice, len(nodeArr))
for i, node := range nodeArr {
dev := node.Data.(map[string]*mpv.Node)
name := dev["name"].Data.(string)
desc := dev["description"].Data.(string)
devices[i] = AudioDevice{Name: name, Description: desc}
}
return devices, nil
}
func (p *Player) SetAudioDevice(deviceName string) error {
return p.mpv.SetPropertyString("audio-device", deviceName)
}
func (p *Player) SetEqualizer(eq Equalizer) error {
p.equalizer = eq
if eq == nil || !eq.IsEnabled() {
return p.mpv.SetPropertyString("af", "")
}
af := ""
if math.Abs(eq.Preamp()) > 0.01 {
af = fmt.Sprintf("volume=volume=%0.1fdB", eq.Preamp())
}
eqAF := eq.Curve().String()
if af == "" {
af = eqAF
} else if eqAF != "" {
af = fmt.Sprintf("%s,%s", af, eqAF)
}
return p.mpv.SetPropertyString("af", af)
}
func (p *Player) Equalizer() Equalizer {
return p.equalizer
}
func (p *Player) GetMediaInfo() (MediaInfo, error) {
var info MediaInfo
n, err := p.mpv.GetProperty("audio-params", mpv.FORMAT_NODE)
if err != nil {
return info, err
}
nodeMap := n.(*mpv.Node).Data.(map[string]*mpv.Node)
info.Format = nodeMap["format"].Data.(string)
info.Samplerate = int(nodeMap["samplerate"].Data.(int64))
info.ChannelCount = int(nodeMap["channel-count"].Data.(int64))
br, err := p.mpv.GetProperty("audio-bitrate", mpv.FORMAT_INT64)
if err == nil {
info.Bitrate = int(br.(int64))
}
codec, err := p.mpv.GetProperty("track-list/0/codec", mpv.FORMAT_STRING)
if err == nil {
info.Codec = codec.(string)
}
return info, nil
}
func (p *Player) getInt64Property(propName string) (int64, error) {
playpos, err := p.mpv.GetProperty(propName, mpv.FORMAT_INT64)
if err != nil {
return -1, err
}
if playpos != nil {
return playpos.(int64), nil
}
return -1, errors.New("mpv did not report playlist pos")
}
// Returns true if a seek is currently in progress.
func (p *Player) IsSeeking() bool {
return p.seeking && p.status.State == player.Playing
}
// Registers a callback which is invoked when the player transitions to the Paused state.
func (p *Player) OnPaused(cb func()) {
p.onPaused = append(p.onPaused, cb)
}
// Registers a callback which is invoked when the player transitions to the Stopped state.
func (p *Player) OnStopped(cb func()) {
p.onStopped = append(p.onStopped, cb)
}
// Registers a callback which is invoked when the player transitions to the Playing state.
func (p *Player) OnPlaying(cb func()) {
p.onPlaying = append(p.onPlaying, cb)
}
// Registers a callback which is invoked whenever a seek event occurs.
func (p *Player) OnSeek(cb func()) {
p.onSeek = append(p.onSeek, cb)
}
// Registers a callback which is invoked when the currently playing track changes,
// or when playback begins at any time from the Stopped state.
// Callback is invoked with the index of the currently playing track (zero-based).
func (p *Player) OnTrackChange(cb func()) {
p.onTrackChange = append(p.onTrackChange, cb)
}
// Destroy the player.
func (p *Player) Destroy() {
if p.bgCancel != nil {
p.bgCancel()
}
if p.initialized {
p.mpv.Command([]string{"stop"})
p.mpv.TerminateDestroy()
p.initialized = false
}
}
// sets the state and invokes callbacks, if triggered
func (p *Player) setState(s player.State) {
switch {
case s == player.Playing && p.status.State != player.Playing:
defer func() {
for _, cb := range p.onPlaying {
cb()
}
}()
case s == player.Paused && p.status.State != player.Paused:
defer func() {
for _, cb := range p.onPaused {
cb()
}
}()
case s == player.Stopped && p.status.State != player.Stopped:
defer func() {
for _, cb := range p.onStopped {
cb()
}
}()
}
p.status.State = s
}
func (p *Player) eventHandler(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
default:
e := p.mpv.WaitEvent(1 /*timeout seconds*/)
if e.Event_Id != mpv.EVENT_NONE {
//log.Printf("mpv event: %+v\n", e)
}
switch e.Event_Id {
case mpv.EVENT_PLAYBACK_RESTART:
if p.seeking {
p.seeking = false
}
case mpv.EVENT_SEEK:
for _, cb := range p.onSeek {
cb()
}
case mpv.EVENT_FILE_LOADED:
p.curPlaylistPos, _ = p.getInt64Property("playlist-pos")
if p.status.State == player.Paused {
// seek while paused switches to a new file
// mpv does not fire seek event in this case
for _, cb := range p.onSeek {
cb()
}
}
for _, cb := range p.onTrackChange {
cb()
}
case mpv.EVENT_IDLE:
p.status.Duration = 0
p.status.TimePos = 0
p.setState(player.Stopped)
}
}
}
}
+46 -693
View File
@@ -1,18 +1,43 @@
package player
import (
"context"
"errors"
"fmt"
"log"
"math"
"strconv"
import "github.com/dweymouth/supersonic/backend/mediaprovider"
"github.com/dweymouth/go-mpv"
)
type URLPlayer interface {
BasePlayer
PlayFile(url string) error
SetNextFile(url string) error
}
// Error returned by many Player functions if called before the player has not been initialized.
var ErrUnitialized error = errors.New("mpv player uninitialized")
type TrackPlayer interface {
BasePlayer
PlayTrack(track *mediaprovider.Track) error
SetNextTrack(track *mediaprovider.Track) error
}
type BasePlayer interface {
Continue() error
Pause() error
Stop() error
SeekSeconds(secs float64) error
IsSeeking() bool
SetVolume(int) error
GetVolume() int
GetStatus() Status
// Event API
OnPaused(func())
OnStopped(func())
OnPlaying(func())
OnSeek(func())
OnTrackChange(func())
}
type ReplayGainPlayer interface {
SetReplayGainOptions(ReplayGainOptions) error
}
// The playback state (Stopped, Paused, or Playing).
type State int
@@ -29,26 +54,14 @@ type Status struct {
State State
TimePos float64
Duration float64
PlaylistPos int64
}
// Argument to Seek function (SeekAbsolute, SeekRelative, SeekAbsolutePercent, SeekRelativePercent).
type SeekMode int
type ReplayGainMode int
const (
SeekAbsolute SeekMode = iota
SeekRelative
SeekAbsolutePercent
SeekRelativePercent
)
// One of "no", "track", or "album"
type ReplayGainMode string
const (
ReplayGainNone ReplayGainMode = "no"
ReplayGainTrack ReplayGainMode = "track"
ReplayGainAlbum ReplayGainMode = "album"
ReplayGainNone ReplayGainMode = iota
ReplayGainTrack
ReplayGainAlbum
)
// Replay Gain options (argument to SetReplayGainOptions).
@@ -59,673 +72,13 @@ type ReplayGainOptions struct {
// Fallback gain intentionally omitted
}
// The playback loop mode (LoopNone, LoopAll, LoopOne).
type LoopMode int
const (
LoopNone LoopMode = iota
LoopAll
LoopOne
)
// Information about a specific audio device.
// Returned by ListAudioDevices.
type AudioDevice struct {
// The name of the audio device.
// This is the string to pass to SetAudioDevice.
Name string
// The description of the audio device.
// This is the friendly string that should be used in UIs.
Description string
}
// Media information about the currently playing media.
type MediaInfo struct {
// The sample format as string. This uses the same names as used in other places of mpv.
// NOTE: this is the format that the decoder outputs, NOT necessarily the format of the file.
Format string
// Audio samplerate.
Samplerate int
// The number of channels.
ChannelCount int
// The audio codec.
Codec string
// The average bit rate in bits per second.
Bitrate int
}
// Player encapsulates the mpv instance and provides functions
// to control it and to check its status.
type Player struct {
mpv *mpv.Mpv
initialized bool
vol int
replayGainOpts ReplayGainOptions
haveRGainOpts bool
audioExclusive bool
status Status
loopMode LoopMode
seeking bool
curPlaylistPos int64
prePausedState State
clientName string
equalizer Equalizer
bgCancel context.CancelFunc
// callbacks
onPaused []func()
onStopped []func()
onPlaying []func()
onSeek []func()
onTrackChange []func(int64)
}
// Returns a new player.
// Must call Init on the player before it is ready for playback.
func New() *Player {
return NewWithClientName("")
}
// Same as New, but sets the application name that mpv
// reports to the system audio API.
func NewWithClientName(c string) *Player {
return &Player{
vol: -1, // use 100 in Init
clientName: c,
}
}
// Initializes the Player and makes it ready for playback.
// Most Player functions will return ErrUnitialized if called before Init.
func (p *Player) Init(maxCacheMB int) error {
if !p.initialized {
m := mpv.Create()
m.SetOptionString("idle", "yes")
m.SetOptionString("video", "no")
m.SetOptionString("audio-display", "no")
m.SetOptionString("gapless-audio", "weak")
m.SetOptionString("prefetch-playlist", "yes")
m.SetOptionString("force-seekable", "yes")
m.SetOptionString("terminal", "no")
// limit in-memory cache size
m.SetOptionString("demuxer-max-bytes", fmt.Sprintf("%dMiB", maxCacheMB))
if p.vol < 0 {
p.vol = 100
}
m.SetOption("volume", mpv.FORMAT_INT64, p.vol)
p.SetAudioExclusive(p.audioExclusive)
if p.haveRGainOpts {
p.SetReplayGainOptions(p.replayGainOpts)
}
if p.clientName != "" {
m.SetOptionString("audio-client-name", p.clientName)
}
if err := m.Initialize(); err != nil {
return fmt.Errorf("error initializing mpv: %s", err.Error())
}
p.mpv = m
}
ctx, cancel := context.WithCancel(context.Background())
go p.eventHandler(ctx)
p.bgCancel = cancel
p.initialized = true
return nil
}
// Appends the given file to the play queue.
// Note that the Player API does not provide methods to read
// the play queue. Clients are expected to maintain their own play queue model.
func (p *Player) AppendFile(url string) error {
log.Printf("Adding playback URL: %s", url)
if !p.initialized {
return ErrUnitialized
}
return p.mpv.Command([]string{"loadfile", url, "append"})
}
// Plays the specified file, clearing the previous play queue, if any.
func (p *Player) PlayFile(url string) error {
log.Printf("Adding playback URL: %s", url)
if !p.initialized {
return ErrUnitialized
}
err := p.mpv.Command([]string{"loadfile", url, "replace"})
if err == nil {
p.setState(Playing)
}
return err
}
// Removes the item at the given index from the internal playqueue.
func (p *Player) RemoveTrackAt(idx int) error {
if !p.initialized {
return ErrUnitialized
}
return p.mpv.Command([]string{"playlist-remove", strconv.Itoa(idx)})
}
// Stops playback and clears the play queue.
func (p *Player) Stop() error {
if !p.initialized {
return ErrUnitialized
}
var err error
if p.status.State == Stopped {
err = p.mpv.Command([]string{"playlist-clear"})
} else {
if err = p.mpv.Command([]string{"stop"}); err == nil {
// if player was paused, stop command actually doesn't clear pause state
err = p.setPaused(false)
}
}
if err == nil {
p.setState(Stopped)
}
return err
}
// Clears the play queue, except for the currently playing file.
func (p *Player) ClearPlayQueue() error {
if !p.initialized {
return ErrUnitialized
}
return p.mpv.Command([]string{"playlist-clear"})
}
// Seeks within the currently playing track.
// See MPV seek command documentation for more details.
func (p *Player) Seek(target string, mode SeekMode) error {
if !p.initialized {
return ErrUnitialized
}
p.seeking = true
err := p.mpv.Command([]string{"seek", target, mode.String()})
return err
}
// Seeks to the beginning of the current track if:
// - The current track is the first track in the play queue, or
// - The current time is more than 3 seconds past the beginning of the track.
//
// Else seeks to the beginning of the previous track.
func (p *Player) SeekBackOrPrevious() error {
if !p.initialized {
return ErrUnitialized
}
if pos, err := p.getInt64Property("time-pos"); err == nil && pos > 3 {
return p.Seek("0", SeekAbsolutePercent)
}
if pos, err := p.getInt64Property("playlist-pos"); err == nil && pos == 0 {
return p.Seek("0", SeekAbsolutePercent)
}
return p.mpv.Command([]string{"playlist-prev"})
}
// Seeks to the next track in the play queue, if any.
func (p *Player) SeekNext() error {
if !p.initialized {
return ErrUnitialized
}
return p.mpv.Command([]string{"playlist-next"})
}
// Sets the volume of the player (0-100).
// Unlike most Player functions, SetVolume can be called before Init,
// to set the initial volume of the player on startup.
func (p *Player) SetVolume(vol int) error {
if vol > 100 {
vol = 100
} else if vol < 0 {
vol = 0
}
if p.initialized {
err := p.mpv.SetProperty("volume", mpv.FORMAT_INT64, vol)
if err == nil {
p.vol = vol
}
return err
}
p.vol = vol
return nil
}
// Sets the ReplayGain options of the player.
// Unlike most Player functions, SetReplayGainOptions can be called
// before Init, to set the initial replaygain options of the player on startup.
func (p *Player) SetReplayGainOptions(options ReplayGainOptions) error {
p.replayGainOpts = options
p.haveRGainOpts = true
if p.initialized {
if err := p.mpv.SetPropertyString("replaygain", string(options.Mode)); err != nil {
return err
}
if err := p.mpv.SetProperty("replaygain-preamp", mpv.FORMAT_DOUBLE, options.PreampGain); err != nil {
return err
}
clip := "yes"
if options.PreventClipping {
clip = "no"
}
if err := p.mpv.SetPropertyString("replaygain-clip", clip); err != nil {
return err
}
}
return nil
}
// Sets the audio exclusive option of the player.
// Unlike most Player functions, SetAudioExclusive can be called
// before Init, to set the initial option of the player on startup.
func (p *Player) SetAudioExclusive(tf bool) {
p.audioExclusive = tf
if p.initialized {
val := "no"
if tf {
val = "yes"
}
p.mpv.SetOptionString("audio-exclusive", val)
}
}
// Gets the current volume of the player.
func (p *Player) GetVolume() int {
return p.vol
}
// sets paused status and ensures that audio exlusive is false while paused
// (releases audio device to other players)
func (p *Player) setPaused(paused bool) error {
if !paused && p.audioExclusive {
if err := p.mpv.SetOptionString("audio-exclusive", "yes"); err != nil {
return err
}
}
err := p.mpv.SetProperty("pause", mpv.FORMAT_FLAG, paused)
if err == nil && paused && p.audioExclusive {
err = p.mpv.SetOptionString("audio-exclusive", "no")
}
return err
}
// Start playback from the first track in the play queue.
func (p *Player) PlayFromBeginning() error {
return p.PlayTrackAt(0)
}
// Start playback from the specified track index in the play queue.
func (p *Player) PlayTrackAt(idx int) error {
// check if we have anything to play
if c, err := p.getInt64Property("playlist-count"); err == nil && c <= int64(idx) {
return nil
}
err := p.mpv.Command([]string{"playlist-play-index", strconv.Itoa(idx)})
if p.GetStatus().State == Paused {
err = p.setPaused(false)
}
if err == nil {
p.setState(Playing)
}
return err
}
// Begins playback if there is anything in the play queue and player is stopped or paused.
// If player is playing, pauses playback.
func (p *Player) PlayPause() error {
if !p.initialized {
return ErrUnitialized
}
switch p.status.State {
case Stopped:
// check if we have anything to play
if c, err := p.getInt64Property("playlist-count"); err == nil && c > 0 {
err := p.mpv.Command([]string{"playlist-play-index", "0"})
if err == nil {
p.setState(Playing)
}
return err
}
return nil
case Playing:
return p.Pause()
case Paused:
return p.Continue()
func (r ReplayGainMode) String() string {
switch r {
case ReplayGainTrack:
return "track"
case ReplayGainAlbum:
return "album"
default:
return errors.New("Unknown player state")
}
}
// Pause playback and update the player state
func (p *Player) Pause() error {
if p.status.State != Playing {
return nil
}
err := p.setPaused(true)
if err == nil {
p.prePausedState = p.status.State
p.setState(Paused)
}
return err
}
// Continue playback and update the player state
func (p *Player) Continue() error {
if p.status.State == Paused {
err := p.setPaused(false)
if err == nil {
p.setState(p.prePausedState)
}
return err
} else if p.status.State == Stopped {
return p.PlayFromBeginning()
}
return nil
}
// Get the loop mode of the player.
func (p *Player) GetLoopMode() LoopMode {
return p.loopMode
}
// Set the loop mode of the player.
func (p *Player) SetLoopMode(mode LoopMode) error {
if !p.initialized {
return ErrUnitialized
}
// Return early if player is already in specified mode
if mode == p.loopMode {
return nil
}
switch mode {
case LoopNone:
if err := p.mpv.SetOptionString("loop-playlist", "no"); err != nil {
return err
}
if err := p.mpv.SetOptionString("loop-file", "no"); err != nil {
return err
}
case LoopAll:
if err := p.mpv.SetOptionString("loop-playlist", "inf"); err != nil {
return err
}
if err := p.mpv.SetOptionString("loop-file", "no"); err != nil {
return err
}
case LoopOne:
if err := p.mpv.SetOptionString("loop-playlist", "no"); err != nil {
return err
}
if err := p.mpv.SetOptionString("loop-file", "inf"); err != nil {
return err
}
}
p.loopMode = mode
return nil
}
// Change the loop mode of the player to the next one.
// Useful for toggling UI elements, to change modes without knowing the current player mode.
func (p *Player) SetNextLoopMode() error {
switch p.loopMode {
case LoopNone:
return p.SetLoopMode(LoopAll)
case LoopAll:
return p.SetLoopMode(LoopOne)
case LoopOne:
return p.SetLoopMode(LoopNone)
default:
return nil
}
}
// Get the current status of the player.
func (p *Player) GetStatus() Status {
if !p.initialized {
return p.status
}
pos, _ := p.mpv.GetProperty("playback-time", mpv.FORMAT_DOUBLE)
dur, _ := p.mpv.GetProperty("duration", mpv.FORMAT_DOUBLE)
if pos != nil {
p.status.TimePos = pos.(float64)
}
if dur != nil {
p.status.Duration = dur.(float64)
}
if playpos, err := p.getInt64Property("playlist-pos"); err == nil {
p.status.PlaylistPos = playpos
}
return p.status
}
// List available audio devices.
func (p *Player) ListAudioDevices() ([]AudioDevice, error) {
n, err := p.mpv.GetProperty("audio-device-list", mpv.FORMAT_NODE)
if err != nil {
return nil, err
}
nodeArr := n.(*mpv.Node).Data.([]*mpv.Node)
devices := make([]AudioDevice, len(nodeArr))
for i, node := range nodeArr {
dev := node.Data.(map[string]*mpv.Node)
name := dev["name"].Data.(string)
desc := dev["description"].Data.(string)
devices[i] = AudioDevice{Name: name, Description: desc}
}
return devices, nil
}
func (p *Player) SetAudioDevice(deviceName string) error {
return p.mpv.SetPropertyString("audio-device", deviceName)
}
func (p *Player) SetEqualizer(eq Equalizer) error {
p.equalizer = eq
if eq == nil || !eq.IsEnabled() {
return p.mpv.SetPropertyString("af", "")
}
af := ""
if math.Abs(eq.Preamp()) > 0.01 {
af = fmt.Sprintf("volume=volume=%0.1fdB", eq.Preamp())
}
eqAF := eq.Curve().String()
if af == "" {
af = eqAF
} else if eqAF != "" {
af = fmt.Sprintf("%s,%s", af, eqAF)
}
return p.mpv.SetPropertyString("af", af)
}
func (p *Player) Equalizer() Equalizer {
return p.equalizer
}
func (p *Player) GetMediaInfo() (MediaInfo, error) {
var info MediaInfo
n, err := p.mpv.GetProperty("audio-params", mpv.FORMAT_NODE)
if err != nil {
return info, err
}
nodeMap := n.(*mpv.Node).Data.(map[string]*mpv.Node)
info.Format = nodeMap["format"].Data.(string)
info.Samplerate = int(nodeMap["samplerate"].Data.(int64))
info.ChannelCount = int(nodeMap["channel-count"].Data.(int64))
br, err := p.mpv.GetProperty("audio-bitrate", mpv.FORMAT_INT64)
if err == nil {
info.Bitrate = int(br.(int64))
}
codec, err := p.mpv.GetProperty("track-list/0/codec", mpv.FORMAT_STRING)
if err == nil {
info.Codec = codec.(string)
}
return info, nil
}
func (p *Player) getInt64Property(propName string) (int64, error) {
playpos, err := p.mpv.GetProperty(propName, mpv.FORMAT_INT64)
if err != nil {
return -1, err
}
if playpos != nil {
return playpos.(int64), nil
}
return -1, errors.New("mpv did not report playlist pos")
}
// Returns true if a seek is currently in progress.
func (p *Player) IsSeeking() bool {
return p.seeking && p.status.State == Playing
}
// Registers a callback which is invoked when the player transitions to the Paused state.
func (p *Player) OnPaused(cb func()) {
p.onPaused = append(p.onPaused, cb)
}
// Registers a callback which is invoked when the player transitions to the Stopped state.
func (p *Player) OnStopped(cb func()) {
p.onStopped = append(p.onStopped, cb)
}
// Registers a callback which is invoked when the player transitions to the Playing state.
func (p *Player) OnPlaying(cb func()) {
p.onPlaying = append(p.onPlaying, cb)
}
// Registers a callback which is invoked whenever a seek event occurs.
func (p *Player) OnSeek(cb func()) {
p.onSeek = append(p.onSeek, cb)
}
// Registers a callback which is invoked when the currently playing track changes,
// or when playback begins at any time from the Stopped state.
// Callback is invoked with the index of the currently playing track (zero-based).
func (p *Player) OnTrackChange(cb func(int64)) {
p.onTrackChange = append(p.onTrackChange, cb)
}
// Destroy the player.
func (p *Player) Destroy() {
if p.bgCancel != nil {
p.bgCancel()
}
if p.initialized {
p.mpv.Command([]string{"stop"})
p.mpv.TerminateDestroy()
p.initialized = false
}
}
// sets the state and invokes callbacks, if triggered
func (p *Player) setState(s State) {
switch {
case s == Playing && p.status.State != Playing:
defer func() {
for _, cb := range p.onPlaying {
cb()
}
}()
case s == Paused && p.status.State != Paused:
defer func() {
for _, cb := range p.onPaused {
cb()
}
}()
case s == Stopped && p.status.State != Stopped:
defer func() {
for _, cb := range p.onStopped {
cb()
}
}()
}
p.status.State = s
}
func (p *Player) eventHandler(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
default:
e := p.mpv.WaitEvent(1 /*timeout seconds*/)
if e.Event_Id != mpv.EVENT_NONE {
//log.Printf("mpv event: %+v\n", e)
}
switch e.Event_Id {
case mpv.EVENT_PLAYBACK_RESTART:
if p.seeking {
p.seeking = false
}
case mpv.EVENT_SEEK:
for _, cb := range p.onSeek {
cb()
}
case mpv.EVENT_FILE_LOADED:
if p.status.State == Paused {
// seek while paused switches to a new file
// mpv does not fire seek event in this case
for _, cb := range p.onSeek {
cb()
}
}
if pos, err := p.getInt64Property("playlist-pos"); err == nil {
p.curPlaylistPos = pos
for _, cb := range p.onTrackChange {
cb(pos)
}
}
case mpv.EVENT_IDLE:
p.status.Duration = 0
p.status.TimePos = 0
p.setState(Stopped)
}
}
}
}
func (s SeekMode) String() string {
switch s {
case SeekAbsolute:
return "absolute"
case SeekRelative:
return "relative"
case SeekAbsolutePercent:
return "absolute-percent"
case SeekRelativePercent:
return "relative-percent"
}
return "UNKNOWN_SEEK_MODE"
}
func (l LoopMode) String() string {
switch l {
case LoopNone:
return "no"
case LoopAll:
return "all"
case LoopOne:
return "one"
}
return "UNKNOWN_LOOP_MODE"
}
+3 -3
View File
@@ -78,10 +78,10 @@ func Reversed[T any](ts []T) []T {
return new
}
func ToSet[T comparable](ts []T) map[T]interface{} {
set := make(map[T]interface{}, len(ts))
func ToSet[T comparable](ts []T) map[T]struct{} {
set := make(map[T]struct{}, len(ts))
for _, t := range ts {
set[t] = nil
set[t] = struct{}{}
}
return set
}
+20 -23
View File
@@ -1,14 +1,12 @@
package ui
import (
"fmt"
"image"
"log"
"time"
"github.com/dweymouth/supersonic/backend"
"github.com/dweymouth/supersonic/backend/mediaprovider"
"github.com/dweymouth/supersonic/player"
"github.com/dweymouth/supersonic/ui/controller"
"github.com/dweymouth/supersonic/ui/layouts"
"github.com/dweymouth/supersonic/ui/widgets"
@@ -22,7 +20,6 @@ type BottomPanel struct {
widget.BaseWidget
ImageManager *backend.ImageManager
playbackManager *backend.PlaybackManager
NowPlaying *widgets.NowPlayingCard
Controls *widgets.PlayerControls
@@ -34,24 +31,24 @@ type BottomPanel struct {
var _ fyne.Widget = (*BottomPanel)(nil)
func NewBottomPanel(p *player.Player, pm *backend.PlaybackManager, contr *controller.Controller) *BottomPanel {
bp := &BottomPanel{playbackManager: pm}
func NewBottomPanel(pm *backend.PlaybackManager, contr *controller.Controller) *BottomPanel {
bp := &BottomPanel{}
bp.ExtendBaseWidget(bp)
bp.playbackManager.OnSongChange(bp.onSongChange)
bp.playbackManager.OnPlayTimeUpdate(func(cur, total float64) {
if !bp.playbackManager.IsSeeking() {
pm.OnSongChange(bp.onSongChange)
pm.OnPlayTimeUpdate(func(cur, total float64) {
if !pm.IsSeeking() {
bp.Controls.UpdatePlayTime(cur, total)
}
})
p.OnPaused(func() {
pm.OnPaused(func() {
bp.Controls.SetPlaying(false)
})
p.OnPlaying(func() {
pm.OnPlaying(func() {
bp.Controls.SetPlaying(true)
})
p.OnStopped(func() {
pm.OnStopped(func() {
bp.Controls.SetPlaying(false)
})
@@ -65,45 +62,45 @@ func NewBottomPanel(p *player.Player, pm *backend.PlaybackManager, contr *contro
}
}
bp.NowPlaying.OnSetFavorite = func(fav bool) {
contr.SetTrackFavorites([]string{bp.playbackManager.NowPlaying().ID}, fav)
contr.SetTrackFavorites([]string{pm.NowPlaying().ID}, fav)
}
bp.NowPlaying.OnSetRating = func(rating int) {
contr.SetTrackRatings([]string{bp.playbackManager.NowPlaying().ID}, rating)
contr.SetTrackRatings([]string{pm.NowPlaying().ID}, rating)
}
bp.NowPlaying.OnAddToPlaylist = func() {
contr.DoAddTracksToPlaylistWorkflow([]string{bp.playbackManager.NowPlaying().ID})
contr.DoAddTracksToPlaylistWorkflow([]string{pm.NowPlaying().ID})
}
bp.NowPlaying.OnAlbumNameTapped = func() {
contr.NavigateTo(controller.AlbumRoute(bp.playbackManager.NowPlaying().AlbumID))
contr.NavigateTo(controller.AlbumRoute(pm.NowPlaying().AlbumID))
}
bp.NowPlaying.OnArtistNameTapped = func(artistID string) {
contr.NavigateTo(controller.ArtistRoute(artistID))
}
bp.NowPlaying.OnTrackNameTapped = func() {
contr.NavigateTo(controller.NowPlayingRoute(bp.playbackManager.NowPlaying().ID))
contr.NavigateTo(controller.NowPlayingRoute(pm.NowPlaying().ID))
}
bp.Controls = widgets.NewPlayerControls()
bp.Controls.OnPlayPause(func() {
p.PlayPause()
pm.PlayPause()
})
bp.Controls.OnSeekNext(func() {
p.SeekNext()
pm.SeekNext()
})
bp.Controls.OnSeekPrevious(func() {
p.SeekBackOrPrevious()
pm.SeekBackOrPrevious()
})
bp.Controls.OnSeek(func(f float64) {
p.Seek(fmt.Sprintf("%d", int(f*100)), player.SeekAbsolutePercent)
pm.SeekFraction(f)
})
bp.AuxControls = widgets.NewAuxControls(p.GetVolume())
bp.AuxControls = widgets.NewAuxControls(pm.Volume())
pm.OnLoopModeChange(bp.AuxControls.SetLoopMode)
pm.OnVolumeChange(bp.AuxControls.VolumeControl.SetVolume)
bp.AuxControls.VolumeControl.OnSetVolume = func(v int) {
_ = bp.playbackManager.SetVolume(v)
_ = pm.SetVolume(v)
}
bp.AuxControls.OnChangeLoopMode(func() {
bp.playbackManager.SetNextLoopMode()
pm.SetNextLoopMode()
})
bp.container = container.New(layouts.NewLeftMiddleRightLayout(500),
+30 -22
View File
@@ -8,6 +8,7 @@ import (
"github.com/dweymouth/supersonic/backend"
"github.com/dweymouth/supersonic/backend/mediaprovider"
"github.com/dweymouth/supersonic/player"
"github.com/dweymouth/supersonic/player/mpv"
"github.com/dweymouth/supersonic/sharedutil"
"github.com/dweymouth/supersonic/ui/controller"
"github.com/dweymouth/supersonic/ui/layouts"
@@ -41,7 +42,6 @@ type nowPlayingPageState struct {
pool *util.WidgetPool
conf *backend.NowPlayingPageConfig
pm *backend.PlaybackManager
p *player.Player
canRate bool
}
@@ -51,17 +51,16 @@ func NewNowPlayingPage(
pool *util.WidgetPool,
conf *backend.NowPlayingPageConfig,
pm *backend.PlaybackManager,
p *player.Player, // TODO: once other player backends are supported (eg uPnP), refactor
canRate bool,
) *NowPlayingPage {
a := &NowPlayingPage{nowPlayingPageState: nowPlayingPageState{
contr: contr, pool: pool, conf: conf, pm: pm, p: p, canRate: canRate,
contr: contr, pool: pool, conf: conf, pm: pm, canRate: canRate,
}}
a.ExtendBaseWidget(a)
p.OnPaused(a.formatStatusLine)
p.OnPlaying(a.formatStatusLine)
p.OnStopped(a.formatStatusLine)
pm.OnPaused(a.formatStatusLine)
pm.OnPlaying(a.formatStatusLine)
pm.OnStopped(a.formatStatusLine)
if t := a.pool.Obtain(util.WidgetTypeTracklist); t != nil {
a.tracklist = t.(*widgets.Tracklist)
@@ -135,7 +134,8 @@ func (a *NowPlayingPage) OnPlayTimeUpdate(_, _ float64) {
}
func (a *NowPlayingPage) formatStatusLine() {
playerStats := a.p.GetStatus()
curPlayer := a.pm.CurrentPlayer()
playerStats := curPlayer.GetStatus()
lastStatus := a.statusLabel.Text
state := "Stopped"
switch playerStats.State {
@@ -160,12 +160,29 @@ func (a *NowPlayingPage) formatStatusLine() {
status := fmt.Sprintf("%s (%d/%d)%s", state, trackNum,
len(a.queue), statusSuffix)
if state == "Stopped" {
a.statusLabel.Text = fmt.Sprintf("%s | Total time: %s", status, util.SecondsToTimeString(a.totalTime))
} else {
audioInfo, err := a.p.GetMediaInfo()
mediaInfo := ""
if state != "Stopped" {
mediaInfo = a.formatMediaInfoStr(curPlayer)
}
if mediaInfo != "" {
mediaInfo = " · " + mediaInfo
}
a.statusLabel.Text = fmt.Sprintf("%s%s | Total time: %s", status, mediaInfo, util.SecondsToTimeString(a.totalTime))
if lastStatus != a.statusLabel.Text {
a.statusLabel.Refresh()
}
}
func (a *NowPlayingPage) formatMediaInfoStr(player player.BasePlayer) string {
mpv, ok := player.(*mpv.Player)
if !ok {
return ""
}
audioInfo, err := mpv.GetMediaInfo()
if err != nil {
log.Printf("error getting playback status: %s", err.Error())
return ""
}
codec := audioInfo.Codec
if len(codec) <= 4 && !strings.EqualFold(codec, "opus") {
@@ -174,16 +191,7 @@ func (a *NowPlayingPage) formatStatusLine() {
// Note: bit depth intentionally omitted since MPV reports the decoded bit depth
// i.e. 24 bit files get reported as 32 bit. Also b/c bit depth isn't meaningful for lossy.
a.statusLabel.Text = fmt.Sprintf("%s · %s %g kHz, %d kbps | Total time: %s",
status,
codec,
float64(audioInfo.Samplerate)/1000,
audioInfo.Bitrate/1000,
util.SecondsToTimeString(a.totalTime))
}
if lastStatus != a.statusLabel.Text {
a.statusLabel.Refresh()
}
return fmt.Sprintf("%s %g kHz, %d kbps", codec, float64(audioInfo.Samplerate)/1000, audioInfo.Bitrate/1000)
}
func (a *NowPlayingPage) Reload() {
@@ -216,5 +224,5 @@ func (a *NowPlayingPage) load(highlightedTrackID string) {
}
func (s *nowPlayingPageState) Restore() Page {
return NewNowPlayingPage("", s.contr, s.pool, s.conf, s.pm, s.p, s.canRate)
return NewNowPlayingPage("", s.contr, s.pool, s.conf, s.pm, s.canRate)
}
+1 -1
View File
@@ -47,7 +47,7 @@ func (r Router) CreatePage(rte controller.Route) Page {
return NewGenresPage(r.Controller, r.App.ServerManager.Server)
case controller.NowPlaying:
_, canRate := r.App.ServerManager.Server.(mediaprovider.SupportsRating)
return NewNowPlayingPage(rte.Arg, r.Controller, r.widgetPool, &r.App.Config.NowPlayingPage, r.App.PlaybackManager, r.App.Player, canRate)
return NewNowPlayingPage(rte.Arg, r.Controller, r.widgetPool, &r.App.Config.NowPlayingPage, r.App.PlaybackManager, canRate)
case controller.Playlist:
return NewPlaylistPage(rte.Arg, &r.App.Config.PlaylistPage, r.widgetPool, r.Controller, r.App.ServerManager, r.App.PlaybackManager, r.App.ImageManager)
case controller.Playlists:
+17 -8
View File
@@ -13,6 +13,7 @@ import (
"github.com/dweymouth/supersonic/backend"
"github.com/dweymouth/supersonic/backend/mediaprovider"
"github.com/dweymouth/supersonic/player"
"github.com/dweymouth/supersonic/player/mpv"
"github.com/dweymouth/supersonic/sharedutil"
"github.com/dweymouth/supersonic/ui/dialogs"
"github.com/dweymouth/supersonic/ui/util"
@@ -471,31 +472,39 @@ func (c *Controller) ShowAboutDialog() {
}
func (c *Controller) ShowSettingsDialog(themeUpdateCallbk func(), themeFiles map[string]string) {
devs, err := c.App.Player.ListAudioDevices()
devs, err := c.App.LocalPlayer.ListAudioDevices()
if err != nil {
log.Printf("error listing audio devices: %v", err)
devs = []player.AudioDevice{{Name: "auto", Description: "Autoselect device"}}
devs = []mpv.AudioDevice{{Name: "auto", Description: "Autoselect device"}}
}
bands := c.App.Player.Equalizer().BandFrequencies()
dlg := dialogs.NewSettingsDialog(c.App.Config, devs, themeFiles, bands, c.App.ServerManager.Server.ClientDecidesScrobble(), c.MainWindow)
curPlayer := c.App.PlaybackManager.CurrentPlayer()
_, isReplayGainPlayer := curPlayer.(player.ReplayGainPlayer)
_, isEqualizerPlayer := curPlayer.(*mpv.Player)
isLocalPlayer := isEqualizerPlayer
bands := c.App.LocalPlayer.Equalizer().BandFrequencies()
dlg := dialogs.NewSettingsDialog(c.App.Config,
devs, themeFiles, bands,
c.App.ServerManager.Server.ClientDecidesScrobble(),
isLocalPlayer, isReplayGainPlayer, isEqualizerPlayer,
c.MainWindow)
dlg.OnReplayGainSettingsChanged = func() {
c.App.PlaybackManager.SetReplayGainOptions(c.App.Config.ReplayGain)
}
dlg.OnAudioExclusiveSettingChanged = func() {
c.App.Player.SetAudioExclusive(c.App.Config.LocalPlayback.AudioExclusive)
c.App.LocalPlayer.SetAudioExclusive(c.App.Config.LocalPlayback.AudioExclusive)
}
dlg.OnAudioDeviceSettingChanged = func() {
c.App.Player.SetAudioDevice(c.App.Config.LocalPlayback.AudioDeviceName)
c.App.LocalPlayer.SetAudioDevice(c.App.Config.LocalPlayback.AudioDeviceName)
}
dlg.OnThemeSettingChanged = themeUpdateCallbk
dlg.OnEqualizerSettingsChanged = func() {
// currently we only have one equalizer type
eq := c.App.Player.Equalizer().(*player.ISO15BandEqualizer)
eq := c.App.LocalPlayer.Equalizer().(*mpv.ISO15BandEqualizer)
eq.Disabled = !c.App.Config.LocalPlayback.EqualizerEnabled
eq.EQPreamp = c.App.Config.LocalPlayback.EqualizerPreamp
copy(eq.BandGains[:], c.App.Config.LocalPlayback.GraphicEqualizerBands)
c.App.Player.SetEqualizer(eq)
c.App.LocalPlayer.SetEqualizer(eq)
}
pop := widget.NewModalPopUp(dlg, c.MainWindow.Canvas())
dlg.OnDismiss = func() {
+32 -7
View File
@@ -10,7 +10,7 @@ import (
"unicode"
"github.com/dweymouth/supersonic/backend"
"github.com/dweymouth/supersonic/player"
"github.com/dweymouth/supersonic/player/mpv"
"github.com/dweymouth/supersonic/ui/layouts"
myTheme "github.com/dweymouth/supersonic/ui/theme"
"github.com/dweymouth/supersonic/ui/util"
@@ -37,7 +37,7 @@ type SettingsDialog struct {
OnEqualizerSettingsChanged func()
config *backend.Config
audioDevices []player.AudioDevice
audioDevices []mpv.AudioDevice
themeFiles map[string]string // filename -> displayName
promptText *widget.RichText
@@ -46,24 +46,39 @@ type SettingsDialog struct {
content fyne.CanvasObject
}
// TODO: having this depend on the player package for the AudioDevice type is kinda gross. Refactor.
// TODO: having this depend on the mpv package for the AudioDevice type is kinda gross. Refactor.
func NewSettingsDialog(
config *backend.Config,
audioDeviceList []player.AudioDevice,
audioDeviceList []mpv.AudioDevice,
themeFileList map[string]string,
equalizerBands []string,
clientDecidesScrobble bool,
isLocalPlayer bool,
isReplayGainPlayer bool,
isEqualizerPlayer bool,
window fyne.Window,
) *SettingsDialog {
s := &SettingsDialog{config: config, audioDevices: audioDeviceList, themeFiles: themeFileList, clientDecidesScrobble: clientDecidesScrobble}
s.ExtendBaseWidget(s)
tabs := container.NewAppTabs(
// TODO: Once Fyne supports disableable sliders, it's probably a nicer UX
// to create the equalizer tab but disable it if we are not using an equalizer player
var tabs *container.AppTabs
if isEqualizerPlayer {
tabs = container.NewAppTabs(
s.createGeneralTab(),
s.createPlaybackTab(),
s.createPlaybackTab(isLocalPlayer, isReplayGainPlayer),
s.createEqualizerTab(equalizerBands),
s.createExperimentalTab(window),
)
} else {
tabs = container.NewAppTabs(
s.createGeneralTab(),
s.createPlaybackTab(isLocalPlayer, isReplayGainPlayer),
s.createExperimentalTab(window),
)
}
tabs.SelectIndex(s.getActiveTabNumFromConfig())
// workaround issue where inactivated tabs don't fully update when theme setting is changed
tabs.OnSelected = func(ti *container.TabItem) {
@@ -249,7 +264,7 @@ func (s *SettingsDialog) createGeneralTab() *container.TabItem {
))
}
func (s *SettingsDialog) createPlaybackTab() *container.TabItem {
func (s *SettingsDialog) createPlaybackTab(isLocalPlayer, isReplayGainPlayer bool) *container.TabItem {
disableTranscode := widget.NewCheckWithData("Disable server transcoding", binding.BindBool(&s.config.Transcoding.ForceRawFile))
deviceList := make([]string, len(s.audioDevices))
var selIndex int
@@ -328,6 +343,16 @@ func (s *SettingsDialog) createPlaybackTab() *container.TabItem {
})
audioExclusive.Checked = s.config.LocalPlayback.AudioExclusive
if !isLocalPlayer {
deviceSelect.Disable()
audioExclusive.Disable()
}
if !isReplayGainPlayer {
replayGainSelect.Disable()
preventClipping.Disable()
preampGain.Disable()
}
return container.NewTabItem("Playback", container.NewVBox(
container.NewHBox(disableTranscode),
container.New(&layouts.MaxPadLayout{PadTop: 5},
+5 -5
View File
@@ -79,7 +79,7 @@ func NewMainWindow(fyneApp fyne.App, appName, displayAppName, appVersion string,
m.Controller.ReloadFunc = m.BrowsingPane.Reload
m.Controller.CurPageFunc = m.BrowsingPane.CurrentPage
m.BottomPanel = NewBottomPanel(app.Player, app.PlaybackManager, m.Controller)
m.BottomPanel = NewBottomPanel(app.PlaybackManager, m.Controller)
m.BottomPanel.ImageManager = app.ImageManager
m.container = container.NewBorder(nil, m.BottomPanel, nil, nil, m.BrowsingPane)
m.Window.SetContent(m.container)
@@ -162,13 +162,13 @@ func (m *MainWindow) SetupSystemTrayMenu(appName string, fyneApp fyne.App) {
if desk, ok := fyneApp.(desktop.App); ok {
menu := fyne.NewMenu(appName,
fyne.NewMenuItem("Play/Pause", func() {
_ = m.App.Player.PlayPause()
_ = m.App.PlaybackManager.PlayPause()
}),
fyne.NewMenuItem("Previous", func() {
_ = m.App.Player.SeekBackOrPrevious()
_ = m.App.PlaybackManager.SeekBackOrPrevious()
}),
fyne.NewMenuItem("Next", func() {
_ = m.App.Player.SeekNext()
_ = m.App.PlaybackManager.SeekNext()
}),
fyne.NewMenuItemSeparator(),
fyne.NewMenuItem("Volume +10%", func() {
@@ -298,7 +298,7 @@ func (m *MainWindow) addShortcuts() {
case fyne.KeyEscape:
m.Controller.CloseEscapablePopUp()
case fyne.KeySpace:
m.App.Player.PlayPause()
m.App.PlaybackManager.PlayPause()
}
})
}
+3 -3
View File
@@ -69,13 +69,13 @@ func (a *AuxControls) OnChangeLoopMode(f func()) {
func (a *AuxControls) SetLoopMode(mode backend.LoopMode) {
switch mode {
case backend.LoopModeAll:
case backend.LoopAll:
a.loop.Importance = widget.HighImportance
a.loop.Icon = myTheme.RepeatIcon
case backend.LoopModeOne:
case backend.LoopOne:
a.loop.Importance = widget.HighImportance
a.loop.Icon = myTheme.RepeatOneIcon
case backend.LoopModeNone:
case backend.LoopNone:
a.loop.Importance = widget.MediumImportance
a.loop.Icon = myTheme.RepeatIcon
}