Merge branch 'main' into feature/shuffle

This commit is contained in:
Siiiiinth
2026-01-29 14:27:56 +01:00
28 changed files with 1866 additions and 1222 deletions
+10 -1
View File
@@ -37,6 +37,7 @@ type PlaybackManager struct {
currentRemotePlayer *RemotePlaybackDevice
onWaveformImgUpdate []func(*WaveformImage)
onPlayerChange []func()
lastPlayTime float64
lastPlayingID string
@@ -252,6 +253,14 @@ func (p *PlaybackManager) CurrentRemotePlayer() *RemotePlaybackDevice {
}
func (p *PlaybackManager) SetRemotePlayer(rp *RemotePlaybackDevice) error {
// Even in case of failure, call onPlayerChange callbacks to update UI
// (such as enabling/disabling cast button)
defer func() {
for _, cb := range p.onPlayerChange {
cb()
}
}()
p.cmdQueue.Clear()
if rp == nil {
if err := p.engine.SetPlayer(p.localPlayer); err != nil {
@@ -278,7 +287,7 @@ func (p *PlaybackManager) CurrentPlayer() player.BasePlayer {
}
func (p *PlaybackManager) OnPlayerChange(cb func()) {
p.engine.onPlayerChange = append(p.engine.onPlayerChange, cb)
p.onPlayerChange = append(p.onPlayerChange, cb)
}
func (p *PlaybackManager) OnWaveformImgUpdate(cb func(*WaveformImage)) {