add tracklist sorting logic

This commit is contained in:
Drew Weymouth
2023-05-23 11:10:43 -07:00
parent e434b55dda
commit 1f3559de43
7 changed files with 162 additions and 79 deletions
+6 -4
View File
@@ -26,6 +26,7 @@ type AlbumPage struct {
albumPageState
header *AlbumPageHeader
tracks []*mediaprovider.Track
tracklist *widgets.Tracklist
nowPlayingID string
container *fyne.Container
@@ -119,7 +120,8 @@ func (a *AlbumPage) load() {
}
a.header.Update(album, a.im)
a.tracklist.ShowDiscNumber = album.Tracks[0].DiscNumber != album.Tracks[len(album.Tracks)-1].DiscNumber
a.tracklist.Tracks = album.Tracks
a.tracks = album.Tracks
a.tracklist.SetTracks(album.Tracks)
a.tracklist.SetNowPlaying(a.nowPlayingID)
}
@@ -169,7 +171,7 @@ func NewAlbumPageHeader(page *AlbumPage) *AlbumPageHeader {
go page.pm.PlayAlbum(page.albumID, 0, false)
})
shuffleBtn := widget.NewButtonWithIcon(" Shuffle", myTheme.ShuffleIcon, func() {
page.pm.LoadTracks(page.tracklist.Tracks, false, true)
page.pm.LoadTracks(page.tracklist.GetTracks(), false, true)
page.pm.PlayFromBeginning()
})
var pop *widget.PopUpMenu
@@ -178,11 +180,11 @@ func NewAlbumPageHeader(page *AlbumPage) *AlbumPageHeader {
if pop == nil {
menu := fyne.NewMenu("",
fyne.NewMenuItem("Add to queue", func() {
a.page.pm.LoadAlbum(a.albumID, true /*append*/, false /*shuffle*/)
go a.page.pm.LoadAlbum(a.albumID, true /*append*/, false /*shuffle*/)
}),
fyne.NewMenuItem("Add to playlist...", func() {
a.page.contr.DoAddTracksToPlaylistWorkflow(
sharedutil.TracksToIDs(a.page.tracklist.Tracks))
sharedutil.TracksToIDs(a.page.tracks))
}))
pop = widget.NewPopUpMenu(menu, fyne.CurrentApp().Driver().CanvasForObject(a))
}
+1 -1
View File
@@ -154,7 +154,7 @@ func (a *FavoritesPage) Reload() {
if a.tracklistCtr != nil {
// refresh favorite songs view
tr := a.tracklistCtr.Objects[0].(*widgets.Tracklist)
tr.Tracks = starred.Tracks
tr.SetTracks(starred.Tracks)
if a.toggleBtns.ActivatedButtonIndex() == 2 {
// favorite songs view is visible
tr.Refresh()
+1 -1
View File
@@ -107,7 +107,7 @@ func (a *NowPlayingPage) onRemoveSelectedFromQueue() {
// does not make calls to server - can safely be run in UI callbacks
func (a *NowPlayingPage) load(highlightedTrackID string) {
queue := a.pm.GetPlayQueue()
a.tracklist.Tracks = queue
a.tracklist.SetTracks(queue)
a.tracklist.SetNowPlaying(a.nowPlayingID)
if highlightedTrackID != "" {
a.tracklist.SelectAndScrollToTrack(highlightedTrackID)
+9 -6
View File
@@ -27,6 +27,7 @@ type PlaylistPage struct {
header *PlaylistPageHeader
tracklist *widgets.Tracklist
tracks []*mediaprovider.Track
nowPlayingID string
container *fyne.Container
}
@@ -118,7 +119,8 @@ func (a *PlaylistPage) load() {
log.Printf("Failed to get playlist: %s", err.Error())
return
}
a.tracklist.Tracks = playlist.Tracks
a.tracks = playlist.Tracks
a.tracklist.SetTracks(playlist.Tracks)
a.tracklist.SetNowPlaying(a.nowPlayingID)
a.tracklist.Refresh()
a.header.Update(playlist)
@@ -141,8 +143,9 @@ func (a *PlaylistPage) onMoveSelectedToBottom() {
}
func (a *PlaylistPage) doSetNewTrackOrder(op sharedutil.TrackReorderOp) {
// TODO: revisit this for how to deal with sort order
idxs := a.tracklist.SelectedTrackIndexes()
newTracks := sharedutil.ReorderTracks(a.tracklist.Tracks, idxs, op)
newTracks := sharedutil.ReorderTracks(a.tracklist.GetTracks(), idxs, op)
ids := make([]string, len(newTracks))
for i, tr := range newTracks {
ids[i] = tr.ID
@@ -150,7 +153,7 @@ func (a *PlaylistPage) doSetNewTrackOrder(op sharedutil.TrackReorderOp) {
if err := a.sm.Server.ReplacePlaylistTracks(a.playlistID, ids); err != nil {
log.Printf("error updating playlist: %s", err.Error())
} else {
a.tracklist.Tracks = newTracks
a.tracklist.SetTracks(newTracks)
a.tracklist.UnselectAll()
a.tracklist.Refresh()
}
@@ -200,12 +203,12 @@ func NewPlaylistPageHeader(page *PlaylistPage) *PlaylistPageHeader {
})
a.editButton.Hidden = true
playButton := widget.NewButtonWithIcon("Play", theme.MediaPlayIcon(), func() {
page.pm.LoadTracks(page.tracklist.Tracks, false, false)
page.pm.LoadTracks(page.tracks, false, false)
page.pm.PlayFromBeginning()
})
// TODO: find way to pad shuffle svg rather than using a space in the label string
shuffleBtn := widget.NewButtonWithIcon(" Shuffle", myTheme.ShuffleIcon, func() {
page.pm.LoadTracks(page.tracklist.Tracks, false /*append*/, true /*shuffle*/)
page.pm.LoadTracks(page.tracks, false /*append*/, true /*shuffle*/)
page.pm.PlayFromBeginning()
})
var pop *widget.PopUpMenu
@@ -218,7 +221,7 @@ func NewPlaylistPageHeader(page *PlaylistPage) *PlaylistPageHeader {
}),
fyne.NewMenuItem("Add to playlist...", func() {
a.page.contr.DoAddTracksToPlaylistWorkflow(
sharedutil.TracksToIDs(a.page.tracklist.Tracks))
sharedutil.TracksToIDs(a.page.tracks))
}))
pop = widget.NewPopUpMenu(menu, fyne.CurrentApp().Driver().CanvasForObject(a))
}