Improve code quality and thread safety (#844)
- Format Go files (gofmt) for backend/windows/notify*.go - Add thread safety to Stopwatch with sync.Mutex - Add comprehensive unit tests for Stopwatch with race detection - Add godoc comments to ImageCache public APIs - Improve IPC documentation with platform-specific socket path details - Document portable mode TODO for future enhancement
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+31
-3
@@ -18,7 +18,9 @@ type CacheItem struct {
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lastAccessed int64
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}
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// A custom in-memory cache for images with the following eviction strategy:
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// ImageCache is a thread-safe in-memory cache for images with LRU eviction.
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//
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// Eviction strategy:
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// 1. If there are fewer than MinSize items in the cache, none will be evicted
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// 2. If a new addition would make the cache exceed MaxSize, an item will be immediately evicted
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// 2a. in this case, evict the LRU expired item or if none expired, the LRU item
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@@ -39,14 +41,19 @@ type ImageCache struct {
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cache map[string]CacheItem
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}
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// ErrNotFound is returned when a requested cache item does not exist.
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var ErrNotFound = errors.New("item not found")
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// Init initializes the cache and starts a background goroutine for periodic eviction.
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// The goroutine stops when the provided context is cancelled.
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func (i *ImageCache) Init(ctx context.Context, evictionInterval time.Duration) {
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i.cache = make(map[string]CacheItem)
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go i.periodicallyEvict(ctx, evictionInterval)
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}
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// holds writer lock for O(i.MaxSize) worst case
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// SetWithTTL stores an image in the cache with a custom time-to-live duration.
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// If the cache is at MaxSize, an item will be evicted using LRU strategy.
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// Thread-safe. Holds writer lock for O(MaxSize) worst case.
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func (i *ImageCache) SetWithTTL(key string, val image.Image, ttl time.Duration) {
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i.mu.Lock()
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defer i.mu.Unlock()
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@@ -71,10 +78,14 @@ func (i *ImageCache) SetWithTTL(key string, val image.Image, ttl time.Duration)
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}
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}
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// Set stores an image in the cache with the default TTL.
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// See SetWithTTL for more details.
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func (i *ImageCache) Set(key string, val image.Image) {
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i.SetWithTTL(key, val, i.DefaultTTL)
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}
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// Has returns true if the key exists in the cache, expired or not.
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// Thread-safe.
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func (i *ImageCache) Has(key string) bool {
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i.mu.RLock()
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defer i.mu.RUnlock()
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@@ -83,10 +94,17 @@ func (i *ImageCache) Has(key string) bool {
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return ok
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}
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// Get retrieves an image from the cache and updates its last accessed time.
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// Returns ErrNotFound if the key doesn't exist.
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// Thread-safe.
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func (i *ImageCache) Get(key string) (image.Image, error) {
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return i.GetResetTTL(key, false)
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}
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// GetResetTTL retrieves an image and optionally resets its expiration time.
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// If resetTTL is true, the expiration is reset to now + original TTL.
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// Returns ErrNotFound if the key doesn't exist.
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// Thread-safe.
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func (i *ImageCache) GetResetTTL(key string, resetTTL bool) (image.Image, error) {
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i.mu.Lock()
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defer i.mu.Unlock()
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@@ -102,7 +120,11 @@ func (i *ImageCache) GetResetTTL(key string, resetTTL bool) (image.Image, error)
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return nil, ErrNotFound
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}
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// Gets the image if it exists and extends TTL to time.Now + ttl iff the image would expire before then
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// GetExtendTTL retrieves an image and extends its TTL if it would expire sooner.
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// The expiration time is extended to now + ttl only if the current expiration
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// is earlier than that time.
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// Returns ErrNotFound if the key doesn't exist.
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// Thread-safe.
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func (i *ImageCache) GetExtendTTL(key string, ttl time.Duration) (image.Image, error) {
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i.mu.Lock()
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defer i.mu.Unlock()
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@@ -118,6 +140,10 @@ func (i *ImageCache) GetExtendTTL(key string, ttl time.Duration) (image.Image, e
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return nil, ErrNotFound
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}
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// GetWithNewTTL retrieves an image and replaces its TTL with a new value.
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// The expiration time is set to now + newTtl.
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// Returns ErrNotFound if the key doesn't exist.
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// Thread-safe.
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func (i *ImageCache) GetWithNewTTL(key string, newTtl time.Duration) (image.Image, error) {
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i.mu.Lock()
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defer i.mu.Unlock()
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@@ -132,6 +158,8 @@ func (i *ImageCache) GetWithNewTTL(key string, newTtl time.Duration) (image.Imag
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return nil, ErrNotFound
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}
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// Clear removes all items from the cache.
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// Thread-safe.
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func (i *ImageCache) Clear() {
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i.mu.Lock()
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defer i.mu.Unlock()
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@@ -11,6 +11,12 @@ import (
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"runtime"
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)
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// socketPath is automatically initialized based on platform conventions:
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// - macOS: ~/Library/Caches/supersonic/supersonic.sock (or /tmp/supersonic-{uid}.sock as fallback)
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// - Linux/Unix: $XDG_RUNTIME_DIR/supersonic.sock (or /tmp/supersonic-{uid}.sock as fallback)
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//
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// TODO: Add support for portable mode by allowing override via environment variable
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// or configuration file (e.g., SUPERSONIC_SOCKET_PATH).
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var socketPath = "/tmp/supersonic.sock"
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func init() {
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@@ -29,15 +35,21 @@ func init() {
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}
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}
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// Dial establishes a connection to the IPC socket.
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// Returns an error if the socket doesn't exist or connection fails.
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func Dial() (net.Conn, error) {
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// TODO - use XDG runtime dir, also handle portable mode
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return net.Dial("unix", socketPath)
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}
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// Listen creates a Unix domain socket listener at the configured path.
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// The socket file is created automatically and should be cleaned up
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// with DestroyConn() when done.
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func Listen() (net.Listener, error) {
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return net.Listen("unix", socketPath)
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}
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// DestroyConn removes the Unix socket file from the filesystem.
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// Should be called during application shutdown.
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func DestroyConn() error {
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return os.Remove(socketPath)
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}
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@@ -1,14 +1,26 @@
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package util
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import "time"
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import (
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"sync"
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"time"
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)
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// Stopwatch is a thread-safe timer for measuring elapsed time.
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// It can be started, stopped, and reset, and supports reading
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// the elapsed time while running or stopped.
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type Stopwatch struct {
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mu sync.Mutex
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running bool
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started time.Time
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elapsed time.Duration
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}
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// Start begins or resumes the stopwatch.
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// If already running, this is a no-op.
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func (s *Stopwatch) Start() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.running {
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return
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}
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@@ -16,7 +28,12 @@ func (s *Stopwatch) Start() {
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s.running = true
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}
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// Stop pauses the stopwatch and accumulates the elapsed time.
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// If already stopped, this is a no-op.
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func (s *Stopwatch) Stop() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if !s.running {
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return
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}
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@@ -24,7 +41,13 @@ func (s *Stopwatch) Stop() {
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s.running = false
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}
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// Elapsed returns the total elapsed time.
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// If the stopwatch is running, includes time since last Start().
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// Safe to call concurrently with other methods.
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func (s *Stopwatch) Elapsed() time.Duration {
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s.mu.Lock()
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defer s.mu.Unlock()
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e := s.elapsed
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if s.running {
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e += time.Since(s.started)
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@@ -32,7 +55,11 @@ func (s *Stopwatch) Elapsed() time.Duration {
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return e
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}
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// Reset stops the stopwatch and clears the elapsed time.
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func (s *Stopwatch) Reset() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.running = false
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s.elapsed = time.Duration(0)
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}
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@@ -0,0 +1,167 @@
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package util
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import (
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"sync"
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"testing"
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"time"
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)
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func TestStopwatch_Basic(t *testing.T) {
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sw := &Stopwatch{}
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// Test initial state
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if elapsed := sw.Elapsed(); elapsed != 0 {
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t.Errorf("Expected initial elapsed time to be 0, got %v", elapsed)
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}
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// Test start and elapsed
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sw.Start()
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time.Sleep(10 * time.Millisecond)
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elapsed := sw.Elapsed()
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if elapsed < 10*time.Millisecond {
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t.Errorf("Expected at least 10ms elapsed, got %v", elapsed)
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}
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// Test stop
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sw.Stop()
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stoppedElapsed := sw.Elapsed()
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time.Sleep(10 * time.Millisecond)
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if sw.Elapsed() != stoppedElapsed {
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t.Error("Elapsed time should not increase after Stop()")
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}
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// Test reset
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sw.Reset()
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if elapsed := sw.Elapsed(); elapsed != 0 {
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t.Errorf("Expected elapsed time to be 0 after reset, got %v", elapsed)
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}
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}
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func TestStopwatch_StartStop(t *testing.T) {
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sw := &Stopwatch{}
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// Start, accumulate some time
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sw.Start()
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time.Sleep(10 * time.Millisecond)
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sw.Stop()
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firstElapsed := sw.Elapsed()
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// Start again, accumulate more time
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sw.Start()
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time.Sleep(10 * time.Millisecond)
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sw.Stop()
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secondElapsed := sw.Elapsed()
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if secondElapsed <= firstElapsed {
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t.Errorf("Expected elapsed time to accumulate, first=%v second=%v", firstElapsed, secondElapsed)
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}
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}
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func TestStopwatch_DoubleStart(t *testing.T) {
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sw := &Stopwatch{}
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sw.Start()
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time.Sleep(5 * time.Millisecond)
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firstStart := sw.Elapsed()
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// Second Start() should be no-op
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sw.Start()
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time.Sleep(5 * time.Millisecond)
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secondStart := sw.Elapsed()
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// Time should continue from first start
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if secondStart < firstStart {
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t.Error("Second Start() affected timing")
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}
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}
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func TestStopwatch_DoubleStop(t *testing.T) {
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sw := &Stopwatch{}
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sw.Start()
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time.Sleep(10 * time.Millisecond)
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sw.Stop()
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elapsed := sw.Elapsed()
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// Second Stop() should be no-op
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sw.Stop()
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if sw.Elapsed() != elapsed {
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t.Error("Second Stop() changed elapsed time")
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}
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}
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func TestStopwatch_ConcurrentAccess(t *testing.T) {
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sw := &Stopwatch{}
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var wg sync.WaitGroup
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// Test concurrent Start/Stop/Elapsed calls
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// This should not cause data races
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const goroutines = 10
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const iterations = 100
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wg.Add(goroutines * 3)
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// Concurrent starts
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for i := 0; i < goroutines; i++ {
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go func() {
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defer wg.Done()
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for j := 0; j < iterations; j++ {
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sw.Start()
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time.Sleep(time.Microsecond)
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}
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}()
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}
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// Concurrent stops
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for i := 0; i < goroutines; i++ {
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go func() {
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defer wg.Done()
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for j := 0; j < iterations; j++ {
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sw.Stop()
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time.Sleep(time.Microsecond)
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}
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}()
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}
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// Concurrent reads
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for i := 0; i < goroutines; i++ {
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go func() {
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defer wg.Done()
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for j := 0; j < iterations; j++ {
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_ = sw.Elapsed()
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time.Sleep(time.Microsecond)
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}
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}()
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}
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wg.Wait()
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// If we got here without data races, the test passes
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// Run with: go test -race
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}
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func TestStopwatch_Reset(t *testing.T) {
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sw := &Stopwatch{}
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// Reset when stopped
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sw.Reset()
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if elapsed := sw.Elapsed(); elapsed != 0 {
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t.Errorf("Expected 0 after reset, got %v", elapsed)
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}
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// Reset when running
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sw.Start()
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time.Sleep(10 * time.Millisecond)
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sw.Reset()
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if elapsed := sw.Elapsed(); elapsed != 0 {
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t.Errorf("Expected 0 after reset while running, got %v", elapsed)
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}
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// After reset, should be able to start again
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sw.Start()
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time.Sleep(5 * time.Millisecond)
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elapsed := sw.Elapsed()
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if elapsed < 5*time.Millisecond {
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t.Errorf("Expected at least 5ms after reset and start, got %v", elapsed)
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}
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}
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