fix pop up play queue scroll to now playing
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@@ -147,7 +147,6 @@ func (m *Controller) ShowPopUpPlayQueue() {
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}
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}
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popUpQueue.SetNowPlaying(npID)
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popUpQueue.SetNowPlaying(npID)
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popUpQueue.UnselectAll()
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popUpQueue.UnselectAll()
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popUpQueue.ScrollToNowPlaying()
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title := widget.NewRichTextWithText(lang.L("Play Queue"))
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title := widget.NewRichTextWithText(lang.L("Play Queue"))
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title.Segments[0].(*widget.TextSegment).Style.Alignment = fyne.TextAlignCenter
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title.Segments[0].(*widget.TextSegment).Style.Alignment = fyne.TextAlignCenter
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@@ -172,6 +171,7 @@ func (m *Controller) ShowPopUpPlayQueue() {
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fyne.NewSize(canvasSize.Width*0.4, canvasSize.Height*0.5),
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fyne.NewSize(canvasSize.Width*0.4, canvasSize.Height*0.5),
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))
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))
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pop.Resize(size)
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pop.Resize(size)
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popUpQueue.ScrollToNowPlaying() // must come after resize
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pop.ShowAtPosition(fyne.NewPos(
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pop.ShowAtPosition(fyne.NewPos(
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canvasSize.Width-size.Width-10,
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canvasSize.Width-size.Width-10,
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canvasSize.Height-size.Height-100,
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canvasSize.Height-size.Height-100,
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