added shuffle button to UI + base data flow
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@@ -263,6 +263,15 @@ func (p *playbackEngine) GetLoopMode() LoopMode {
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return p.loopMode
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}
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func (p *playbackEngine) SetShuffle(shuffle bool) {
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p.shuffle = shuffle
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//TODO: Implement functionality
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}
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func (p *playbackEngine) GetShuffle() bool {
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return p.shuffle
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}
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func (p *playbackEngine) PlaybackStatus() PlaybackStatus {
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stat := p.pendingPlayerChangeStatus
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if !p.pendingPlayerChange {
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