From 47668bcec9d3bcf1d6fd79bd818ad12bd44cbef2 Mon Sep 17 00:00:00 2001 From: Drew Weymouth Date: Fri, 27 Feb 2026 08:29:57 -0800 Subject: [PATCH] stop waveform from refreshing when unpausing the initial track --- backend/playbackmanager.go | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/backend/playbackmanager.go b/backend/playbackmanager.go index f6f1c8c..7ab190c 100644 --- a/backend/playbackmanager.go +++ b/backend/playbackmanager.go @@ -45,7 +45,8 @@ type PlaybackManager struct { wfmImageJobs [3]*WaveformImageJob // whether autoplay tracks are currently being fetched/enqueued - pendingAutoplay bool + pendingAutoplay bool + wasLoadTrackPaused bool } type RemotePlaybackDevice struct { @@ -128,11 +129,18 @@ func (p *PlaybackManager) addOnTrackChangeHook() { // we need to call handleWaveformImageSongChange to ensure the waveform image is updated // for the track that is loaded paused when starting the app p.handleWaveformImageSongChange(item) + p.wasLoadTrackPaused = true } }) p.OnSongChange(func(item mediaprovider.MediaItem, _ *mediaprovider.Track) { - p.handleWaveformImageSongChange(item) + if p.wasLoadTrackPaused { + // if the song change was triggered by LoadTrackPaused when starting the app, + // we already called handleWaveformImageSongChange in the onBeforeSongChange hook above + p.wasLoadTrackPaused = false + } else { + p.handleWaveformImageSongChange(item) + } if runtime.GOOS != "windows" { return