add volume slider
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+16
-8
@@ -41,14 +41,14 @@ func (b *bottomPanelLayout) MinSize(objects []fyne.CanvasObject) fyne.Size {
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func (b *bottomPanelLayout) Layout(_ []fyne.CanvasObject, size fyne.Size) {
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midW := fyne.Max(b.middleWidth, b.middle.MinSize().Width)
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lrW := (size.Width - midW) / 2
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lrW := (size.Width - midW - theme.Padding()*4) / 2
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b.left.Resize(fyne.NewSize(lrW, size.Height))
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b.left.Move(fyne.NewPos(0, 0))
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b.left.Move(fyne.NewPos(theme.Padding(), 0))
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b.middle.Resize(fyne.NewSize(midW, size.Height))
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b.middle.Move(fyne.NewPos(lrW+theme.Padding(), 0))
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b.middle.Move(fyne.NewPos(lrW+theme.Padding()*2, 0))
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if b.right != nil {
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b.right.Resize(fyne.NewSize(lrW, size.Height))
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b.right.Move(fyne.NewPos(lrW+theme.Padding()*2, 0))
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b.right.Move(fyne.NewPos(lrW+midW+theme.Padding()*3, 0))
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}
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}
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@@ -59,9 +59,10 @@ type BottomPanel struct {
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playbackManager *backend.PlaybackManager
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NowPlaying *widgets.NowPlayingCard
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Controls *widgets.PlayerControls
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container *fyne.Container
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NowPlaying *widgets.NowPlayingCard
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Controls *widgets.PlayerControls
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AuxControls *widgets.AuxControls
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container *fyne.Container
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}
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var _ fyne.Widget = (*BottomPanel)(nil)
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@@ -94,7 +95,13 @@ func NewBottomPanel(p *player.Player) *BottomPanel {
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p.Seek(fmt.Sprintf("%d", int(f*100)), player.SeekAbsolutePercent)
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})
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bp.container = container.New(newBottomPanelLayout(500, bp.NowPlaying, bp.Controls, nil), bp.NowPlaying, bp.Controls)
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bp.AuxControls = widgets.NewAuxControls()
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bp.AuxControls.VolumeControl.OnVolumeChanged = func(v int) {
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_ = p.SetVolume(v)
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}
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bp.container = container.New(newBottomPanelLayout(500, bp.NowPlaying, bp.Controls, bp.AuxControls),
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bp.NowPlaying, bp.Controls, bp.AuxControls)
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return bp
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}
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@@ -121,5 +128,6 @@ func (bp *BottomPanel) onSongChange(song *subsonic.Child) {
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}
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func (bp *BottomPanel) CreateRenderer() fyne.WidgetRenderer {
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bp.ExtendBaseWidget(bp)
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return widget.NewSimpleRenderer(bp.container)
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}
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