Refactor pt. 1: move MPV player to own package and extract some types
This commit is contained in:
+12
-5
@@ -12,6 +12,7 @@ import (
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"github.com/dweymouth/supersonic/backend/util"
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"github.com/dweymouth/supersonic/player"
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"github.com/dweymouth/supersonic/player/mpv"
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"github.com/dweymouth/supersonic/sharedutil"
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"github.com/fsnotify/fsnotify"
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"github.com/google/uuid"
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@@ -36,7 +37,7 @@ type App struct {
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ServerManager *ServerManager
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ImageManager *ImageManager
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PlaybackManager *PlaybackManager
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Player *player.Player
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Player *mpv.Player
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UpdateChecker UpdateChecker
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MPRISHandler *MPRISHandler
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@@ -194,7 +195,7 @@ func (a *App) callOnReactivate() {
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}
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func (a *App) initMPV() error {
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p := player.NewWithClientName(a.appName)
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p := mpv.NewWithClientName(a.appName)
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c := a.Config.LocalPlayback
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c.InMemoryCacheSizeMB = clamp(c.InMemoryCacheSizeMB, 10, 500)
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if err := p.Init(c.InMemoryCacheSizeMB); err != nil {
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@@ -234,10 +235,16 @@ func (a *App) setupMPV() error {
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if !sharedutil.SliceContains(rgainOpts, a.Config.ReplayGain.Mode) {
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a.Config.ReplayGain.Mode = ReplayGainNone
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}
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mode := player.ReplayGainMode(a.Config.ReplayGain.Mode)
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if a.Config.ReplayGain.Mode == ReplayGainAuto {
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mode := player.ReplayGainNone
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switch a.Config.ReplayGain.Mode {
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case ReplayGainAlbum:
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mode = player.ReplayGainAlbum
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case ReplayGainTrack:
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mode = player.ReplayGainTrack
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case ReplayGainAuto:
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mode = player.ReplayGainTrack
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}
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a.Player.SetReplayGainOptions(player.ReplayGainOptions{
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Mode: mode,
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PreventClipping: a.Config.ReplayGain.PreventClipping,
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@@ -245,7 +252,7 @@ func (a *App) setupMPV() error {
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})
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a.Player.SetAudioExclusive(a.Config.LocalPlayback.AudioExclusive)
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eq := &player.ISO15BandEqualizer{
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eq := &mpv.ISO15BandEqualizer{
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EQPreamp: a.Config.LocalPlayback.EqualizerPreamp,
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Disabled: !a.Config.LocalPlayback.EqualizerEnabled,
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}
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@@ -23,6 +23,7 @@ import (
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"github.com/dweymouth/supersonic/backend/mediaprovider"
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"github.com/dweymouth/supersonic/player"
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"github.com/dweymouth/supersonic/player/mpv"
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)
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// os_remote_command_callback is called by Objective-C when incoming OS media commands are received.
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@@ -51,7 +52,7 @@ func os_remote_command_callback(command C.Command, value C.double) {
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// MPMediaHandler is the handler for MacOS media controls and system events.
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type MPMediaHandler struct {
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player *player.Player
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player *mpv.Player
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playbackManager *PlaybackManager
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artURLLookup func(string) (string, error)
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}
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@@ -62,7 +63,7 @@ var mpMediaEventRecipient *MPMediaHandler
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// NewMPMediaHandler creates a new MPMediaHandler instances and sets it as the current recipient
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// for incoming system events.
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func InitMPMediaHandler(player *player.Player, playbackManager *PlaybackManager, artURLLookup func(trackID string) (string, error)) error {
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func InitMPMediaHandler(player *mpv.Player, playbackManager *PlaybackManager, artURLLookup func(trackID string) (string, error)) error {
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mp := &MPMediaHandler{
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player: player,
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playbackManager: playbackManager,
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@@ -187,5 +188,5 @@ func (mp *MPMediaHandler) OnCommandSeek(positionSeconds float64) {
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if mp == nil || mp.player == nil {
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return
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}
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mp.player.Seek(fmt.Sprintf("%0.2f", positionSeconds), player.SeekAbsolute)
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mp.player.Seek(fmt.Sprintf("%0.2f", positionSeconds), mpv.SeekAbsolute)
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}
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+5
-5
@@ -8,6 +8,7 @@ import (
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"github.com/dweymouth/supersonic/backend/mediaprovider"
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"github.com/dweymouth/supersonic/player"
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"github.com/dweymouth/supersonic/player/mpv"
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"github.com/godbus/dbus/v5"
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"github.com/quarckster/go-mpris-server/pkg/events"
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"github.com/quarckster/go-mpris-server/pkg/server"
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@@ -43,13 +44,13 @@ type MPRISHandler struct {
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connErr error
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playerName string
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curTrackPath string // empty for no track
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p *player.Player
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p *mpv.Player
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pm *PlaybackManager
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s *server.Server
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evt *events.EventHandler
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}
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func NewMPRISHandler(playerName string, p *player.Player, pm *PlaybackManager) *MPRISHandler {
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func NewMPRISHandler(playerName string, p *mpv.Player, pm *PlaybackManager) *MPRISHandler {
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m := &MPRISHandler{playerName: playerName, p: p, pm: pm, connErr: errors.New("not started")}
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m.s = server.NewServer(playerName, m, m)
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m.evt = events.NewEventHandler(m.s)
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@@ -180,12 +181,12 @@ func (m *MPRISHandler) Play() error {
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}
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func (m *MPRISHandler) Seek(offset types.Microseconds) error {
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return m.p.Seek(fmt.Sprintf("%0.2f", microsecondsToSeconds(offset)), player.SeekRelative)
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return m.p.Seek(fmt.Sprintf("%0.2f", microsecondsToSeconds(offset)), mpv.SeekRelative)
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}
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func (m *MPRISHandler) SetPosition(trackId string, position types.Microseconds) error {
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if m.curTrackPath == trackId {
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return m.p.Seek(fmt.Sprintf("%0.2f", microsecondsToSeconds(position)), player.SeekAbsolute)
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return m.p.Seek(fmt.Sprintf("%0.2f", microsecondsToSeconds(position)), mpv.SeekAbsolute)
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}
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return nil
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}
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@@ -326,4 +327,3 @@ func encodeTrackId(id string) string {
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data := []byte(id)
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return base32.StdEncoding.WithPadding('0').EncodeToString(data)
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}
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@@ -8,13 +8,14 @@ import (
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"github.com/dweymouth/supersonic/backend/mediaprovider"
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"github.com/dweymouth/supersonic/backend/util"
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"github.com/dweymouth/supersonic/player"
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"github.com/dweymouth/supersonic/player/mpv"
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"github.com/dweymouth/supersonic/sharedutil"
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)
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const (
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ReplayGainNone = string(player.ReplayGainNone)
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ReplayGainAlbum = string(player.ReplayGainAlbum)
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ReplayGainTrack = string(player.ReplayGainTrack)
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var (
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ReplayGainNone = player.ReplayGainNone.String()
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ReplayGainAlbum = player.ReplayGainAlbum.String()
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ReplayGainTrack = player.ReplayGainTrack.String()
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ReplayGainAuto = "Auto"
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)
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@@ -34,7 +35,7 @@ type PlaybackManager struct {
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cancelPollPos context.CancelFunc
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pollingTick *time.Ticker
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sm *ServerManager
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player *player.Player
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player *mpv.Player
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playTimeStopwatch util.Stopwatch
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curTrackTime float64
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@@ -59,7 +60,7 @@ type PlaybackManager struct {
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func NewPlaybackManager(
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ctx context.Context,
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s *ServerManager,
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p *player.Player,
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p *mpv.Player,
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scrobbleCfg *ScrobbleConfig,
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transcodeCfg *TranscodingConfig,
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) *PlaybackManager {
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@@ -335,7 +336,16 @@ func (p *PlaybackManager) StopAndClearPlayQueue() {
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func (p *PlaybackManager) SetReplayGainOptions(config ReplayGainConfig) {
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p.replayGainCfg = config
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mode := player.ReplayGainMode(config.Mode)
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mode := player.ReplayGainNone
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switch config.Mode {
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case ReplayGainAuto:
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mode = player.ReplayGainTrack
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case ReplayGainTrack:
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mode = player.ReplayGainTrack
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case ReplayGainAlbum:
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mode = player.ReplayGainAlbum
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}
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if config.Mode == ReplayGainAuto {
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mode = player.ReplayGainTrack
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}
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@@ -1,4 +1,4 @@
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package player
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package mpv
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// Equalizer implementations based on the ffmpeg 'equalizer' filter
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@@ -0,0 +1,693 @@
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package mpv
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import (
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"context"
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"errors"
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"fmt"
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"log"
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"math"
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"strconv"
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"github.com/dweymouth/go-mpv"
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"github.com/dweymouth/supersonic/player"
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)
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// Error returned by many Player functions if called before the player has not been initialized.
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var ErrUnitialized error = errors.New("mpv player uninitialized")
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// Argument to Seek function (SeekAbsolute, SeekRelative, SeekAbsolutePercent, SeekRelativePercent).
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type SeekMode int
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const (
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SeekAbsolute SeekMode = iota
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SeekRelative
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SeekAbsolutePercent
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SeekRelativePercent
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)
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// One of "no", "track", or "album"
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type ReplayGainMode string
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const (
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ReplayGainNone ReplayGainMode = "no"
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ReplayGainTrack ReplayGainMode = "track"
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ReplayGainAlbum ReplayGainMode = "album"
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)
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// Information about a specific audio device.
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// Returned by ListAudioDevices.
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type AudioDevice struct {
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// The name of the audio device.
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// This is the string to pass to SetAudioDevice.
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Name string
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// The description of the audio device.
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// This is the friendly string that should be used in UIs.
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Description string
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}
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// Media information about the currently playing media.
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type MediaInfo struct {
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// The sample format as string. This uses the same names as used in other places of mpv.
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// NOTE: this is the format that the decoder outputs, NOT necessarily the format of the file.
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Format string
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// Audio samplerate.
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Samplerate int
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// The number of channels.
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ChannelCount int
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// The audio codec.
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Codec string
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// The average bit rate in bits per second.
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Bitrate int
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}
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// Player encapsulates the mpv instance and provides functions
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// to control it and to check its status.
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type Player struct {
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mpv *mpv.Mpv
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initialized bool
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vol int
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replayGainOpts player.ReplayGainOptions
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haveRGainOpts bool
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audioExclusive bool
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status player.Status
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loopMode player.LoopMode
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seeking bool
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curPlaylistPos int64
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prePausedState player.State
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clientName string
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equalizer Equalizer
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bgCancel context.CancelFunc
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// callbacks
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onPaused []func()
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onStopped []func()
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onPlaying []func()
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onSeek []func()
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onTrackChange []func(int64)
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}
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// Returns a new player.
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// Must call Init on the player before it is ready for playback.
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func New() *Player {
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return NewWithClientName("")
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}
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// Same as New, but sets the application name that mpv
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// reports to the system audio API.
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func NewWithClientName(c string) *Player {
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return &Player{
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vol: -1, // use 100 in Init
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clientName: c,
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}
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}
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// Initializes the Player and makes it ready for playback.
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// Most Player functions will return ErrUnitialized if called before Init.
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func (p *Player) Init(maxCacheMB int) error {
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if !p.initialized {
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m := mpv.Create()
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m.SetOptionString("idle", "yes")
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m.SetOptionString("video", "no")
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m.SetOptionString("audio-display", "no")
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m.SetOptionString("gapless-audio", "weak")
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m.SetOptionString("prefetch-playlist", "yes")
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m.SetOptionString("force-seekable", "yes")
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m.SetOptionString("terminal", "no")
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// limit in-memory cache size
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m.SetOptionString("demuxer-max-bytes", fmt.Sprintf("%dMiB", maxCacheMB))
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if p.vol < 0 {
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p.vol = 100
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}
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m.SetOption("volume", mpv.FORMAT_INT64, p.vol)
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p.SetAudioExclusive(p.audioExclusive)
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if p.haveRGainOpts {
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p.SetReplayGainOptions(p.replayGainOpts)
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}
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if p.clientName != "" {
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m.SetOptionString("audio-client-name", p.clientName)
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}
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if err := m.Initialize(); err != nil {
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return fmt.Errorf("error initializing mpv: %s", err.Error())
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}
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p.mpv = m
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}
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ctx, cancel := context.WithCancel(context.Background())
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go p.eventHandler(ctx)
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p.bgCancel = cancel
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p.initialized = true
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return nil
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}
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// Appends the given file to the play queue.
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// Note that the Player API does not provide methods to read
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// the play queue. Clients are expected to maintain their own play queue model.
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func (p *Player) AppendFile(url string) error {
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log.Printf("Adding playback URL: %s", url)
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if !p.initialized {
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return ErrUnitialized
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}
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return p.mpv.Command([]string{"loadfile", url, "append"})
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}
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// Plays the specified file, clearing the previous play queue, if any.
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func (p *Player) PlayFile(url string) error {
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log.Printf("Adding playback URL: %s", url)
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if !p.initialized {
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return ErrUnitialized
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}
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err := p.mpv.Command([]string{"loadfile", url, "replace"})
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if err == nil {
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p.setState(player.Playing)
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}
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return err
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}
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// Removes the item at the given index from the internal playqueue.
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func (p *Player) RemoveTrackAt(idx int) error {
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if !p.initialized {
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return ErrUnitialized
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}
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return p.mpv.Command([]string{"playlist-remove", strconv.Itoa(idx)})
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}
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// Stops playback and clears the play queue.
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func (p *Player) Stop() error {
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if !p.initialized {
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return ErrUnitialized
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}
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var err error
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if p.status.State == player.Stopped {
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err = p.mpv.Command([]string{"playlist-clear"})
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} else {
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if err = p.mpv.Command([]string{"stop"}); err == nil {
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// if player was paused, stop command actually doesn't clear pause state
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err = p.setPaused(false)
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}
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}
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if err == nil {
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p.setState(player.Stopped)
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}
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return err
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}
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// Clears the play queue, except for the currently playing file.
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func (p *Player) ClearPlayQueue() error {
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if !p.initialized {
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return ErrUnitialized
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}
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return p.mpv.Command([]string{"playlist-clear"})
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}
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// Seeks within the currently playing track.
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// See MPV seek command documentation for more details.
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func (p *Player) Seek(target string, mode SeekMode) error {
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if !p.initialized {
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return ErrUnitialized
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}
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p.seeking = true
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err := p.mpv.Command([]string{"seek", target, mode.String()})
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return err
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}
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// Seeks to the beginning of the current track if:
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// - The current track is the first track in the play queue, or
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// - The current time is more than 3 seconds past the beginning of the track.
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//
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// Else seeks to the beginning of the previous track.
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func (p *Player) SeekBackOrPrevious() error {
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if !p.initialized {
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return ErrUnitialized
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}
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if pos, err := p.getInt64Property("time-pos"); err == nil && pos > 3 {
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return p.Seek("0", SeekAbsolutePercent)
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}
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if pos, err := p.getInt64Property("playlist-pos"); err == nil && pos == 0 {
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return p.Seek("0", SeekAbsolutePercent)
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}
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return p.mpv.Command([]string{"playlist-prev"})
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}
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// Seeks to the next track in the play queue, if any.
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func (p *Player) SeekNext() error {
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if !p.initialized {
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return ErrUnitialized
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}
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return p.mpv.Command([]string{"playlist-next"})
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}
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// Sets the volume of the player (0-100).
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// Unlike most Player functions, SetVolume can be called before Init,
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// to set the initial volume of the player on startup.
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func (p *Player) SetVolume(vol int) error {
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if vol > 100 {
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vol = 100
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} else if vol < 0 {
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vol = 0
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}
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if p.initialized {
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err := p.mpv.SetProperty("volume", mpv.FORMAT_INT64, vol)
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if err == nil {
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p.vol = vol
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}
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return err
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}
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p.vol = vol
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return nil
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}
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|
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// Sets the ReplayGain options of the player.
|
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// Unlike most Player functions, SetReplayGainOptions can be called
|
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// before Init, to set the initial replaygain options of the player on startup.
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func (p *Player) SetReplayGainOptions(options player.ReplayGainOptions) error {
|
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p.replayGainOpts = options
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p.haveRGainOpts = true
|
||||
mode := "no"
|
||||
switch options.Mode {
|
||||
case player.ReplayGainAlbum:
|
||||
mode = "album"
|
||||
case player.ReplayGainTrack:
|
||||
mode = "track"
|
||||
}
|
||||
|
||||
if p.initialized {
|
||||
if err := p.mpv.SetPropertyString("replaygain", mode); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetProperty("replaygain-preamp", mpv.FORMAT_DOUBLE, options.PreampGain); err != nil {
|
||||
return err
|
||||
}
|
||||
clip := "yes"
|
||||
if options.PreventClipping {
|
||||
clip = "no"
|
||||
}
|
||||
if err := p.mpv.SetPropertyString("replaygain-clip", clip); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Sets the audio exclusive option of the player.
|
||||
// Unlike most Player functions, SetAudioExclusive can be called
|
||||
// before Init, to set the initial option of the player on startup.
|
||||
func (p *Player) SetAudioExclusive(tf bool) {
|
||||
p.audioExclusive = tf
|
||||
if p.initialized {
|
||||
val := "no"
|
||||
if tf {
|
||||
val = "yes"
|
||||
}
|
||||
p.mpv.SetOptionString("audio-exclusive", val)
|
||||
}
|
||||
}
|
||||
|
||||
// Gets the current volume of the player.
|
||||
func (p *Player) GetVolume() int {
|
||||
return p.vol
|
||||
}
|
||||
|
||||
// sets paused status and ensures that audio exlusive is false while paused
|
||||
// (releases audio device to other players)
|
||||
func (p *Player) setPaused(paused bool) error {
|
||||
if !paused && p.audioExclusive {
|
||||
if err := p.mpv.SetOptionString("audio-exclusive", "yes"); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
err := p.mpv.SetProperty("pause", mpv.FORMAT_FLAG, paused)
|
||||
if err == nil && paused && p.audioExclusive {
|
||||
err = p.mpv.SetOptionString("audio-exclusive", "no")
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Start playback from the first track in the play queue.
|
||||
func (p *Player) PlayFromBeginning() error {
|
||||
return p.PlayTrackAt(0)
|
||||
}
|
||||
|
||||
// Start playback from the specified track index in the play queue.
|
||||
func (p *Player) PlayTrackAt(idx int) error {
|
||||
// check if we have anything to play
|
||||
if c, err := p.getInt64Property("playlist-count"); err == nil && c <= int64(idx) {
|
||||
return nil
|
||||
}
|
||||
err := p.mpv.Command([]string{"playlist-play-index", strconv.Itoa(idx)})
|
||||
if p.GetStatus().State == player.Paused {
|
||||
err = p.setPaused(false)
|
||||
}
|
||||
if err == nil {
|
||||
p.setState(player.Playing)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Begins playback if there is anything in the play queue and player is stopped or paused.
|
||||
// If player is playing, pauses playback.
|
||||
func (p *Player) PlayPause() error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
|
||||
switch p.status.State {
|
||||
case player.Stopped:
|
||||
// check if we have anything to play
|
||||
if c, err := p.getInt64Property("playlist-count"); err == nil && c > 0 {
|
||||
err := p.mpv.Command([]string{"playlist-play-index", "0"})
|
||||
if err == nil {
|
||||
p.setState(player.Playing)
|
||||
}
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
case player.Playing:
|
||||
return p.Pause()
|
||||
case player.Paused:
|
||||
return p.Continue()
|
||||
default:
|
||||
return errors.New("Unknown player state")
|
||||
}
|
||||
}
|
||||
|
||||
// Pause playback and update the player state
|
||||
func (p *Player) Pause() error {
|
||||
if p.status.State != player.Playing {
|
||||
return nil
|
||||
}
|
||||
err := p.setPaused(true)
|
||||
if err == nil {
|
||||
p.prePausedState = p.status.State
|
||||
p.setState(player.Paused)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Continue playback and update the player state
|
||||
func (p *Player) Continue() error {
|
||||
if p.status.State == player.Paused {
|
||||
err := p.setPaused(false)
|
||||
if err == nil {
|
||||
p.setState(p.prePausedState)
|
||||
}
|
||||
return err
|
||||
} else if p.status.State == player.Stopped {
|
||||
return p.PlayFromBeginning()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Get the loop mode of the player.
|
||||
func (p *Player) GetLoopMode() player.LoopMode {
|
||||
return p.loopMode
|
||||
}
|
||||
|
||||
// Set the loop mode of the player.
|
||||
func (p *Player) SetLoopMode(mode player.LoopMode) error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
|
||||
// Return early if player is already in specified mode
|
||||
if mode == p.loopMode {
|
||||
return nil
|
||||
}
|
||||
|
||||
switch mode {
|
||||
case player.LoopNone:
|
||||
if err := p.mpv.SetOptionString("loop-playlist", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetOptionString("loop-file", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
case player.LoopAll:
|
||||
if err := p.mpv.SetOptionString("loop-playlist", "inf"); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetOptionString("loop-file", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
case player.LoopOne:
|
||||
if err := p.mpv.SetOptionString("loop-playlist", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetOptionString("loop-file", "inf"); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
p.loopMode = mode
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Change the loop mode of the player to the next one.
|
||||
// Useful for toggling UI elements, to change modes without knowing the current player mode.
|
||||
func (p *Player) SetNextLoopMode() error {
|
||||
switch p.loopMode {
|
||||
case player.LoopNone:
|
||||
return p.SetLoopMode(player.LoopAll)
|
||||
case player.LoopAll:
|
||||
return p.SetLoopMode(player.LoopOne)
|
||||
case player.LoopOne:
|
||||
return p.SetLoopMode(player.LoopNone)
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
// Get the current status of the player.
|
||||
func (p *Player) GetStatus() player.Status {
|
||||
if !p.initialized {
|
||||
return p.status
|
||||
}
|
||||
|
||||
pos, _ := p.mpv.GetProperty("playback-time", mpv.FORMAT_DOUBLE)
|
||||
dur, _ := p.mpv.GetProperty("duration", mpv.FORMAT_DOUBLE)
|
||||
if pos != nil {
|
||||
p.status.TimePos = pos.(float64)
|
||||
}
|
||||
if dur != nil {
|
||||
p.status.Duration = dur.(float64)
|
||||
}
|
||||
if playpos, err := p.getInt64Property("playlist-pos"); err == nil {
|
||||
p.status.PlaylistPos = playpos
|
||||
}
|
||||
return p.status
|
||||
}
|
||||
|
||||
// List available audio devices.
|
||||
func (p *Player) ListAudioDevices() ([]AudioDevice, error) {
|
||||
n, err := p.mpv.GetProperty("audio-device-list", mpv.FORMAT_NODE)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
nodeArr := n.(*mpv.Node).Data.([]*mpv.Node)
|
||||
|
||||
devices := make([]AudioDevice, len(nodeArr))
|
||||
for i, node := range nodeArr {
|
||||
dev := node.Data.(map[string]*mpv.Node)
|
||||
name := dev["name"].Data.(string)
|
||||
desc := dev["description"].Data.(string)
|
||||
devices[i] = AudioDevice{Name: name, Description: desc}
|
||||
}
|
||||
return devices, nil
|
||||
}
|
||||
|
||||
func (p *Player) SetAudioDevice(deviceName string) error {
|
||||
return p.mpv.SetPropertyString("audio-device", deviceName)
|
||||
}
|
||||
|
||||
func (p *Player) SetEqualizer(eq Equalizer) error {
|
||||
p.equalizer = eq
|
||||
if eq == nil || !eq.IsEnabled() {
|
||||
return p.mpv.SetPropertyString("af", "")
|
||||
}
|
||||
af := ""
|
||||
if math.Abs(eq.Preamp()) > 0.01 {
|
||||
af = fmt.Sprintf("volume=volume=%0.1fdB", eq.Preamp())
|
||||
}
|
||||
eqAF := eq.Curve().String()
|
||||
if af == "" {
|
||||
af = eqAF
|
||||
} else if eqAF != "" {
|
||||
af = fmt.Sprintf("%s,%s", af, eqAF)
|
||||
}
|
||||
return p.mpv.SetPropertyString("af", af)
|
||||
}
|
||||
|
||||
func (p *Player) Equalizer() Equalizer {
|
||||
return p.equalizer
|
||||
}
|
||||
|
||||
func (p *Player) GetMediaInfo() (MediaInfo, error) {
|
||||
var info MediaInfo
|
||||
n, err := p.mpv.GetProperty("audio-params", mpv.FORMAT_NODE)
|
||||
if err != nil {
|
||||
return info, err
|
||||
}
|
||||
nodeMap := n.(*mpv.Node).Data.(map[string]*mpv.Node)
|
||||
info.Format = nodeMap["format"].Data.(string)
|
||||
info.Samplerate = int(nodeMap["samplerate"].Data.(int64))
|
||||
info.ChannelCount = int(nodeMap["channel-count"].Data.(int64))
|
||||
|
||||
br, err := p.mpv.GetProperty("audio-bitrate", mpv.FORMAT_INT64)
|
||||
if err == nil {
|
||||
info.Bitrate = int(br.(int64))
|
||||
}
|
||||
codec, err := p.mpv.GetProperty("track-list/0/codec", mpv.FORMAT_STRING)
|
||||
if err == nil {
|
||||
info.Codec = codec.(string)
|
||||
}
|
||||
|
||||
return info, nil
|
||||
}
|
||||
|
||||
func (p *Player) getInt64Property(propName string) (int64, error) {
|
||||
playpos, err := p.mpv.GetProperty(propName, mpv.FORMAT_INT64)
|
||||
if err != nil {
|
||||
return -1, err
|
||||
}
|
||||
if playpos != nil {
|
||||
return playpos.(int64), nil
|
||||
}
|
||||
return -1, errors.New("mpv did not report playlist pos")
|
||||
}
|
||||
|
||||
// Returns true if a seek is currently in progress.
|
||||
func (p *Player) IsSeeking() bool {
|
||||
return p.seeking && p.status.State == player.Playing
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the player transitions to the Paused state.
|
||||
func (p *Player) OnPaused(cb func()) {
|
||||
p.onPaused = append(p.onPaused, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the player transitions to the Stopped state.
|
||||
func (p *Player) OnStopped(cb func()) {
|
||||
p.onStopped = append(p.onStopped, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the player transitions to the Playing state.
|
||||
func (p *Player) OnPlaying(cb func()) {
|
||||
p.onPlaying = append(p.onPlaying, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked whenever a seek event occurs.
|
||||
func (p *Player) OnSeek(cb func()) {
|
||||
p.onSeek = append(p.onSeek, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the currently playing track changes,
|
||||
// or when playback begins at any time from the Stopped state.
|
||||
// Callback is invoked with the index of the currently playing track (zero-based).
|
||||
func (p *Player) OnTrackChange(cb func(int64)) {
|
||||
p.onTrackChange = append(p.onTrackChange, cb)
|
||||
}
|
||||
|
||||
// Destroy the player.
|
||||
func (p *Player) Destroy() {
|
||||
if p.bgCancel != nil {
|
||||
p.bgCancel()
|
||||
}
|
||||
if p.initialized {
|
||||
p.mpv.Command([]string{"stop"})
|
||||
p.mpv.TerminateDestroy()
|
||||
p.initialized = false
|
||||
}
|
||||
}
|
||||
|
||||
// sets the state and invokes callbacks, if triggered
|
||||
func (p *Player) setState(s player.State) {
|
||||
switch {
|
||||
case s == player.Playing && p.status.State != player.Playing:
|
||||
defer func() {
|
||||
for _, cb := range p.onPlaying {
|
||||
cb()
|
||||
}
|
||||
}()
|
||||
case s == player.Paused && p.status.State != player.Paused:
|
||||
defer func() {
|
||||
for _, cb := range p.onPaused {
|
||||
cb()
|
||||
}
|
||||
}()
|
||||
case s == player.Stopped && p.status.State != player.Stopped:
|
||||
defer func() {
|
||||
for _, cb := range p.onStopped {
|
||||
cb()
|
||||
}
|
||||
}()
|
||||
}
|
||||
p.status.State = s
|
||||
}
|
||||
|
||||
func (p *Player) eventHandler(ctx context.Context) {
|
||||
for {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
return
|
||||
default:
|
||||
e := p.mpv.WaitEvent(1 /*timeout seconds*/)
|
||||
if e.Event_Id != mpv.EVENT_NONE {
|
||||
//log.Printf("mpv event: %+v\n", e)
|
||||
}
|
||||
switch e.Event_Id {
|
||||
case mpv.EVENT_PLAYBACK_RESTART:
|
||||
if p.seeking {
|
||||
p.seeking = false
|
||||
}
|
||||
case mpv.EVENT_SEEK:
|
||||
for _, cb := range p.onSeek {
|
||||
cb()
|
||||
}
|
||||
case mpv.EVENT_FILE_LOADED:
|
||||
if p.status.State == player.Paused {
|
||||
// seek while paused switches to a new file
|
||||
// mpv does not fire seek event in this case
|
||||
for _, cb := range p.onSeek {
|
||||
cb()
|
||||
}
|
||||
}
|
||||
if pos, err := p.getInt64Property("playlist-pos"); err == nil {
|
||||
p.curPlaylistPos = pos
|
||||
for _, cb := range p.onTrackChange {
|
||||
cb(pos)
|
||||
}
|
||||
}
|
||||
case mpv.EVENT_IDLE:
|
||||
p.status.Duration = 0
|
||||
p.status.TimePos = 0
|
||||
p.setState(player.Stopped)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s SeekMode) String() string {
|
||||
switch s {
|
||||
case SeekAbsolute:
|
||||
return "absolute"
|
||||
case SeekRelative:
|
||||
return "relative"
|
||||
case SeekAbsolutePercent:
|
||||
return "absolute-percent"
|
||||
case SeekRelativePercent:
|
||||
return "relative-percent"
|
||||
}
|
||||
return "UNKNOWN_SEEK_MODE"
|
||||
}
|
||||
+16
-680
@@ -1,19 +1,5 @@
|
||||
package player
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"log"
|
||||
"math"
|
||||
"strconv"
|
||||
|
||||
"github.com/dweymouth/go-mpv"
|
||||
)
|
||||
|
||||
// Error returned by many Player functions if called before the player has not been initialized.
|
||||
var ErrUnitialized error = errors.New("mpv player uninitialized")
|
||||
|
||||
// The playback state (Stopped, Paused, or Playing).
|
||||
type State int
|
||||
|
||||
@@ -32,23 +18,21 @@ type Status struct {
|
||||
PlaylistPos int64
|
||||
}
|
||||
|
||||
// Argument to Seek function (SeekAbsolute, SeekRelative, SeekAbsolutePercent, SeekRelativePercent).
|
||||
type SeekMode int
|
||||
// The playback loop mode (LoopNone, LoopAll, LoopOne).
|
||||
type LoopMode int
|
||||
|
||||
const (
|
||||
SeekAbsolute SeekMode = iota
|
||||
SeekRelative
|
||||
SeekAbsolutePercent
|
||||
SeekRelativePercent
|
||||
LoopNone LoopMode = iota
|
||||
LoopAll
|
||||
LoopOne
|
||||
)
|
||||
|
||||
// One of "no", "track", or "album"
|
||||
type ReplayGainMode string
|
||||
type ReplayGainMode int
|
||||
|
||||
const (
|
||||
ReplayGainNone ReplayGainMode = "no"
|
||||
ReplayGainTrack ReplayGainMode = "track"
|
||||
ReplayGainAlbum ReplayGainMode = "album"
|
||||
ReplayGainNone ReplayGainMode = iota
|
||||
ReplayGainTrack
|
||||
ReplayGainAlbum
|
||||
)
|
||||
|
||||
// Replay Gain options (argument to SetReplayGainOptions).
|
||||
@@ -59,665 +43,17 @@ type ReplayGainOptions struct {
|
||||
// Fallback gain intentionally omitted
|
||||
}
|
||||
|
||||
// The playback loop mode (LoopNone, LoopAll, LoopOne).
|
||||
type LoopMode int
|
||||
|
||||
const (
|
||||
LoopNone LoopMode = iota
|
||||
LoopAll
|
||||
LoopOne
|
||||
)
|
||||
|
||||
// Information about a specific audio device.
|
||||
// Returned by ListAudioDevices.
|
||||
type AudioDevice struct {
|
||||
// The name of the audio device.
|
||||
// This is the string to pass to SetAudioDevice.
|
||||
Name string
|
||||
|
||||
// The description of the audio device.
|
||||
// This is the friendly string that should be used in UIs.
|
||||
Description string
|
||||
}
|
||||
|
||||
// Media information about the currently playing media.
|
||||
type MediaInfo struct {
|
||||
// The sample format as string. This uses the same names as used in other places of mpv.
|
||||
// NOTE: this is the format that the decoder outputs, NOT necessarily the format of the file.
|
||||
Format string
|
||||
|
||||
// Audio samplerate.
|
||||
Samplerate int
|
||||
|
||||
// The number of channels.
|
||||
ChannelCount int
|
||||
|
||||
// The audio codec.
|
||||
Codec string
|
||||
|
||||
// The average bit rate in bits per second.
|
||||
Bitrate int
|
||||
}
|
||||
|
||||
// Player encapsulates the mpv instance and provides functions
|
||||
// to control it and to check its status.
|
||||
type Player struct {
|
||||
mpv *mpv.Mpv
|
||||
initialized bool
|
||||
vol int
|
||||
replayGainOpts ReplayGainOptions
|
||||
haveRGainOpts bool
|
||||
audioExclusive bool
|
||||
status Status
|
||||
loopMode LoopMode
|
||||
seeking bool
|
||||
curPlaylistPos int64
|
||||
prePausedState State
|
||||
clientName string
|
||||
equalizer Equalizer
|
||||
|
||||
bgCancel context.CancelFunc
|
||||
|
||||
// callbacks
|
||||
onPaused []func()
|
||||
onStopped []func()
|
||||
onPlaying []func()
|
||||
onSeek []func()
|
||||
onTrackChange []func(int64)
|
||||
}
|
||||
|
||||
// Returns a new player.
|
||||
// Must call Init on the player before it is ready for playback.
|
||||
func New() *Player {
|
||||
return NewWithClientName("")
|
||||
}
|
||||
|
||||
// Same as New, but sets the application name that mpv
|
||||
// reports to the system audio API.
|
||||
func NewWithClientName(c string) *Player {
|
||||
return &Player{
|
||||
vol: -1, // use 100 in Init
|
||||
clientName: c,
|
||||
}
|
||||
}
|
||||
|
||||
// Initializes the Player and makes it ready for playback.
|
||||
// Most Player functions will return ErrUnitialized if called before Init.
|
||||
func (p *Player) Init(maxCacheMB int) error {
|
||||
if !p.initialized {
|
||||
m := mpv.Create()
|
||||
|
||||
m.SetOptionString("idle", "yes")
|
||||
m.SetOptionString("video", "no")
|
||||
m.SetOptionString("audio-display", "no")
|
||||
m.SetOptionString("gapless-audio", "weak")
|
||||
m.SetOptionString("prefetch-playlist", "yes")
|
||||
m.SetOptionString("force-seekable", "yes")
|
||||
m.SetOptionString("terminal", "no")
|
||||
|
||||
// limit in-memory cache size
|
||||
m.SetOptionString("demuxer-max-bytes", fmt.Sprintf("%dMiB", maxCacheMB))
|
||||
|
||||
if p.vol < 0 {
|
||||
p.vol = 100
|
||||
}
|
||||
m.SetOption("volume", mpv.FORMAT_INT64, p.vol)
|
||||
|
||||
p.SetAudioExclusive(p.audioExclusive)
|
||||
if p.haveRGainOpts {
|
||||
p.SetReplayGainOptions(p.replayGainOpts)
|
||||
}
|
||||
|
||||
if p.clientName != "" {
|
||||
m.SetOptionString("audio-client-name", p.clientName)
|
||||
}
|
||||
|
||||
if err := m.Initialize(); err != nil {
|
||||
return fmt.Errorf("error initializing mpv: %s", err.Error())
|
||||
}
|
||||
p.mpv = m
|
||||
}
|
||||
ctx, cancel := context.WithCancel(context.Background())
|
||||
go p.eventHandler(ctx)
|
||||
p.bgCancel = cancel
|
||||
p.initialized = true
|
||||
return nil
|
||||
}
|
||||
|
||||
// Appends the given file to the play queue.
|
||||
// Note that the Player API does not provide methods to read
|
||||
// the play queue. Clients are expected to maintain their own play queue model.
|
||||
func (p *Player) AppendFile(url string) error {
|
||||
log.Printf("Adding playback URL: %s", url)
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
return p.mpv.Command([]string{"loadfile", url, "append"})
|
||||
}
|
||||
|
||||
// Plays the specified file, clearing the previous play queue, if any.
|
||||
func (p *Player) PlayFile(url string) error {
|
||||
log.Printf("Adding playback URL: %s", url)
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
err := p.mpv.Command([]string{"loadfile", url, "replace"})
|
||||
if err == nil {
|
||||
p.setState(Playing)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Removes the item at the given index from the internal playqueue.
|
||||
func (p *Player) RemoveTrackAt(idx int) error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
return p.mpv.Command([]string{"playlist-remove", strconv.Itoa(idx)})
|
||||
}
|
||||
|
||||
// Stops playback and clears the play queue.
|
||||
func (p *Player) Stop() error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
var err error
|
||||
if p.status.State == Stopped {
|
||||
err = p.mpv.Command([]string{"playlist-clear"})
|
||||
} else {
|
||||
if err = p.mpv.Command([]string{"stop"}); err == nil {
|
||||
// if player was paused, stop command actually doesn't clear pause state
|
||||
err = p.setPaused(false)
|
||||
}
|
||||
}
|
||||
if err == nil {
|
||||
p.setState(Stopped)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Clears the play queue, except for the currently playing file.
|
||||
func (p *Player) ClearPlayQueue() error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
return p.mpv.Command([]string{"playlist-clear"})
|
||||
}
|
||||
|
||||
// Seeks within the currently playing track.
|
||||
// See MPV seek command documentation for more details.
|
||||
func (p *Player) Seek(target string, mode SeekMode) error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
p.seeking = true
|
||||
err := p.mpv.Command([]string{"seek", target, mode.String()})
|
||||
return err
|
||||
}
|
||||
|
||||
// Seeks to the beginning of the current track if:
|
||||
// - The current track is the first track in the play queue, or
|
||||
// - The current time is more than 3 seconds past the beginning of the track.
|
||||
//
|
||||
// Else seeks to the beginning of the previous track.
|
||||
func (p *Player) SeekBackOrPrevious() error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
|
||||
if pos, err := p.getInt64Property("time-pos"); err == nil && pos > 3 {
|
||||
return p.Seek("0", SeekAbsolutePercent)
|
||||
}
|
||||
if pos, err := p.getInt64Property("playlist-pos"); err == nil && pos == 0 {
|
||||
return p.Seek("0", SeekAbsolutePercent)
|
||||
}
|
||||
return p.mpv.Command([]string{"playlist-prev"})
|
||||
}
|
||||
|
||||
// Seeks to the next track in the play queue, if any.
|
||||
func (p *Player) SeekNext() error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
return p.mpv.Command([]string{"playlist-next"})
|
||||
}
|
||||
|
||||
// Sets the volume of the player (0-100).
|
||||
// Unlike most Player functions, SetVolume can be called before Init,
|
||||
// to set the initial volume of the player on startup.
|
||||
func (p *Player) SetVolume(vol int) error {
|
||||
if vol > 100 {
|
||||
vol = 100
|
||||
} else if vol < 0 {
|
||||
vol = 0
|
||||
}
|
||||
if p.initialized {
|
||||
err := p.mpv.SetProperty("volume", mpv.FORMAT_INT64, vol)
|
||||
if err == nil {
|
||||
p.vol = vol
|
||||
}
|
||||
return err
|
||||
}
|
||||
p.vol = vol
|
||||
return nil
|
||||
}
|
||||
|
||||
// Sets the ReplayGain options of the player.
|
||||
// Unlike most Player functions, SetReplayGainOptions can be called
|
||||
// before Init, to set the initial replaygain options of the player on startup.
|
||||
func (p *Player) SetReplayGainOptions(options ReplayGainOptions) error {
|
||||
p.replayGainOpts = options
|
||||
p.haveRGainOpts = true
|
||||
if p.initialized {
|
||||
if err := p.mpv.SetPropertyString("replaygain", string(options.Mode)); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetProperty("replaygain-preamp", mpv.FORMAT_DOUBLE, options.PreampGain); err != nil {
|
||||
return err
|
||||
}
|
||||
clip := "yes"
|
||||
if options.PreventClipping {
|
||||
clip = "no"
|
||||
}
|
||||
if err := p.mpv.SetPropertyString("replaygain-clip", clip); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Sets the audio exclusive option of the player.
|
||||
// Unlike most Player functions, SetAudioExclusive can be called
|
||||
// before Init, to set the initial option of the player on startup.
|
||||
func (p *Player) SetAudioExclusive(tf bool) {
|
||||
p.audioExclusive = tf
|
||||
if p.initialized {
|
||||
val := "no"
|
||||
if tf {
|
||||
val = "yes"
|
||||
}
|
||||
p.mpv.SetOptionString("audio-exclusive", val)
|
||||
}
|
||||
}
|
||||
|
||||
// Gets the current volume of the player.
|
||||
func (p *Player) GetVolume() int {
|
||||
return p.vol
|
||||
}
|
||||
|
||||
// sets paused status and ensures that audio exlusive is false while paused
|
||||
// (releases audio device to other players)
|
||||
func (p *Player) setPaused(paused bool) error {
|
||||
if !paused && p.audioExclusive {
|
||||
if err := p.mpv.SetOptionString("audio-exclusive", "yes"); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
err := p.mpv.SetProperty("pause", mpv.FORMAT_FLAG, paused)
|
||||
if err == nil && paused && p.audioExclusive {
|
||||
err = p.mpv.SetOptionString("audio-exclusive", "no")
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Start playback from the first track in the play queue.
|
||||
func (p *Player) PlayFromBeginning() error {
|
||||
return p.PlayTrackAt(0)
|
||||
}
|
||||
|
||||
// Start playback from the specified track index in the play queue.
|
||||
func (p *Player) PlayTrackAt(idx int) error {
|
||||
// check if we have anything to play
|
||||
if c, err := p.getInt64Property("playlist-count"); err == nil && c <= int64(idx) {
|
||||
return nil
|
||||
}
|
||||
err := p.mpv.Command([]string{"playlist-play-index", strconv.Itoa(idx)})
|
||||
if p.GetStatus().State == Paused {
|
||||
err = p.setPaused(false)
|
||||
}
|
||||
if err == nil {
|
||||
p.setState(Playing)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Begins playback if there is anything in the play queue and player is stopped or paused.
|
||||
// If player is playing, pauses playback.
|
||||
func (p *Player) PlayPause() error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
|
||||
switch p.status.State {
|
||||
case Stopped:
|
||||
// check if we have anything to play
|
||||
if c, err := p.getInt64Property("playlist-count"); err == nil && c > 0 {
|
||||
err := p.mpv.Command([]string{"playlist-play-index", "0"})
|
||||
if err == nil {
|
||||
p.setState(Playing)
|
||||
}
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
case Playing:
|
||||
return p.Pause()
|
||||
case Paused:
|
||||
return p.Continue()
|
||||
func (r ReplayGainMode) String() string {
|
||||
switch r {
|
||||
case ReplayGainTrack:
|
||||
return "track"
|
||||
case ReplayGainAlbum:
|
||||
return "album"
|
||||
default:
|
||||
return errors.New("Unknown player state")
|
||||
return "no"
|
||||
}
|
||||
}
|
||||
|
||||
// Pause playback and update the player state
|
||||
func (p *Player) Pause() error {
|
||||
if p.status.State != Playing {
|
||||
return nil
|
||||
}
|
||||
err := p.setPaused(true)
|
||||
if err == nil {
|
||||
p.prePausedState = p.status.State
|
||||
p.setState(Paused)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// Continue playback and update the player state
|
||||
func (p *Player) Continue() error {
|
||||
if p.status.State == Paused {
|
||||
err := p.setPaused(false)
|
||||
if err == nil {
|
||||
p.setState(p.prePausedState)
|
||||
}
|
||||
return err
|
||||
} else if p.status.State == Stopped {
|
||||
return p.PlayFromBeginning()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Get the loop mode of the player.
|
||||
func (p *Player) GetLoopMode() LoopMode {
|
||||
return p.loopMode
|
||||
}
|
||||
|
||||
// Set the loop mode of the player.
|
||||
func (p *Player) SetLoopMode(mode LoopMode) error {
|
||||
if !p.initialized {
|
||||
return ErrUnitialized
|
||||
}
|
||||
|
||||
// Return early if player is already in specified mode
|
||||
if mode == p.loopMode {
|
||||
return nil
|
||||
}
|
||||
|
||||
switch mode {
|
||||
case LoopNone:
|
||||
if err := p.mpv.SetOptionString("loop-playlist", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetOptionString("loop-file", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
case LoopAll:
|
||||
if err := p.mpv.SetOptionString("loop-playlist", "inf"); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetOptionString("loop-file", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
case LoopOne:
|
||||
if err := p.mpv.SetOptionString("loop-playlist", "no"); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := p.mpv.SetOptionString("loop-file", "inf"); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
p.loopMode = mode
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Change the loop mode of the player to the next one.
|
||||
// Useful for toggling UI elements, to change modes without knowing the current player mode.
|
||||
func (p *Player) SetNextLoopMode() error {
|
||||
switch p.loopMode {
|
||||
case LoopNone:
|
||||
return p.SetLoopMode(LoopAll)
|
||||
case LoopAll:
|
||||
return p.SetLoopMode(LoopOne)
|
||||
case LoopOne:
|
||||
return p.SetLoopMode(LoopNone)
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
// Get the current status of the player.
|
||||
func (p *Player) GetStatus() Status {
|
||||
if !p.initialized {
|
||||
return p.status
|
||||
}
|
||||
|
||||
pos, _ := p.mpv.GetProperty("playback-time", mpv.FORMAT_DOUBLE)
|
||||
dur, _ := p.mpv.GetProperty("duration", mpv.FORMAT_DOUBLE)
|
||||
if pos != nil {
|
||||
p.status.TimePos = pos.(float64)
|
||||
}
|
||||
if dur != nil {
|
||||
p.status.Duration = dur.(float64)
|
||||
}
|
||||
if playpos, err := p.getInt64Property("playlist-pos"); err == nil {
|
||||
p.status.PlaylistPos = playpos
|
||||
}
|
||||
return p.status
|
||||
}
|
||||
|
||||
// List available audio devices.
|
||||
func (p *Player) ListAudioDevices() ([]AudioDevice, error) {
|
||||
n, err := p.mpv.GetProperty("audio-device-list", mpv.FORMAT_NODE)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
nodeArr := n.(*mpv.Node).Data.([]*mpv.Node)
|
||||
|
||||
devices := make([]AudioDevice, len(nodeArr))
|
||||
for i, node := range nodeArr {
|
||||
dev := node.Data.(map[string]*mpv.Node)
|
||||
name := dev["name"].Data.(string)
|
||||
desc := dev["description"].Data.(string)
|
||||
devices[i] = AudioDevice{Name: name, Description: desc}
|
||||
}
|
||||
return devices, nil
|
||||
}
|
||||
|
||||
func (p *Player) SetAudioDevice(deviceName string) error {
|
||||
return p.mpv.SetPropertyString("audio-device", deviceName)
|
||||
}
|
||||
|
||||
func (p *Player) SetEqualizer(eq Equalizer) error {
|
||||
p.equalizer = eq
|
||||
if eq == nil || !eq.IsEnabled() {
|
||||
return p.mpv.SetPropertyString("af", "")
|
||||
}
|
||||
af := ""
|
||||
if math.Abs(eq.Preamp()) > 0.01 {
|
||||
af = fmt.Sprintf("volume=volume=%0.1fdB", eq.Preamp())
|
||||
}
|
||||
eqAF := eq.Curve().String()
|
||||
if af == "" {
|
||||
af = eqAF
|
||||
} else if eqAF != "" {
|
||||
af = fmt.Sprintf("%s,%s", af, eqAF)
|
||||
}
|
||||
return p.mpv.SetPropertyString("af", af)
|
||||
}
|
||||
|
||||
func (p *Player) Equalizer() Equalizer {
|
||||
return p.equalizer
|
||||
}
|
||||
|
||||
func (p *Player) GetMediaInfo() (MediaInfo, error) {
|
||||
var info MediaInfo
|
||||
n, err := p.mpv.GetProperty("audio-params", mpv.FORMAT_NODE)
|
||||
if err != nil {
|
||||
return info, err
|
||||
}
|
||||
nodeMap := n.(*mpv.Node).Data.(map[string]*mpv.Node)
|
||||
info.Format = nodeMap["format"].Data.(string)
|
||||
info.Samplerate = int(nodeMap["samplerate"].Data.(int64))
|
||||
info.ChannelCount = int(nodeMap["channel-count"].Data.(int64))
|
||||
|
||||
br, err := p.mpv.GetProperty("audio-bitrate", mpv.FORMAT_INT64)
|
||||
if err == nil {
|
||||
info.Bitrate = int(br.(int64))
|
||||
}
|
||||
codec, err := p.mpv.GetProperty("track-list/0/codec", mpv.FORMAT_STRING)
|
||||
if err == nil {
|
||||
info.Codec = codec.(string)
|
||||
}
|
||||
|
||||
return info, nil
|
||||
}
|
||||
|
||||
func (p *Player) getInt64Property(propName string) (int64, error) {
|
||||
playpos, err := p.mpv.GetProperty(propName, mpv.FORMAT_INT64)
|
||||
if err != nil {
|
||||
return -1, err
|
||||
}
|
||||
if playpos != nil {
|
||||
return playpos.(int64), nil
|
||||
}
|
||||
return -1, errors.New("mpv did not report playlist pos")
|
||||
}
|
||||
|
||||
// Returns true if a seek is currently in progress.
|
||||
func (p *Player) IsSeeking() bool {
|
||||
return p.seeking && p.status.State == Playing
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the player transitions to the Paused state.
|
||||
func (p *Player) OnPaused(cb func()) {
|
||||
p.onPaused = append(p.onPaused, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the player transitions to the Stopped state.
|
||||
func (p *Player) OnStopped(cb func()) {
|
||||
p.onStopped = append(p.onStopped, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the player transitions to the Playing state.
|
||||
func (p *Player) OnPlaying(cb func()) {
|
||||
p.onPlaying = append(p.onPlaying, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked whenever a seek event occurs.
|
||||
func (p *Player) OnSeek(cb func()) {
|
||||
p.onSeek = append(p.onSeek, cb)
|
||||
}
|
||||
|
||||
// Registers a callback which is invoked when the currently playing track changes,
|
||||
// or when playback begins at any time from the Stopped state.
|
||||
// Callback is invoked with the index of the currently playing track (zero-based).
|
||||
func (p *Player) OnTrackChange(cb func(int64)) {
|
||||
p.onTrackChange = append(p.onTrackChange, cb)
|
||||
}
|
||||
|
||||
// Destroy the player.
|
||||
func (p *Player) Destroy() {
|
||||
if p.bgCancel != nil {
|
||||
p.bgCancel()
|
||||
}
|
||||
if p.initialized {
|
||||
p.mpv.Command([]string{"stop"})
|
||||
p.mpv.TerminateDestroy()
|
||||
p.initialized = false
|
||||
}
|
||||
}
|
||||
|
||||
// sets the state and invokes callbacks, if triggered
|
||||
func (p *Player) setState(s State) {
|
||||
switch {
|
||||
case s == Playing && p.status.State != Playing:
|
||||
defer func() {
|
||||
for _, cb := range p.onPlaying {
|
||||
cb()
|
||||
}
|
||||
}()
|
||||
case s == Paused && p.status.State != Paused:
|
||||
defer func() {
|
||||
for _, cb := range p.onPaused {
|
||||
cb()
|
||||
}
|
||||
}()
|
||||
case s == Stopped && p.status.State != Stopped:
|
||||
defer func() {
|
||||
for _, cb := range p.onStopped {
|
||||
cb()
|
||||
}
|
||||
}()
|
||||
}
|
||||
p.status.State = s
|
||||
}
|
||||
|
||||
func (p *Player) eventHandler(ctx context.Context) {
|
||||
for {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
return
|
||||
default:
|
||||
e := p.mpv.WaitEvent(1 /*timeout seconds*/)
|
||||
if e.Event_Id != mpv.EVENT_NONE {
|
||||
//log.Printf("mpv event: %+v\n", e)
|
||||
}
|
||||
switch e.Event_Id {
|
||||
case mpv.EVENT_PLAYBACK_RESTART:
|
||||
if p.seeking {
|
||||
p.seeking = false
|
||||
}
|
||||
case mpv.EVENT_SEEK:
|
||||
for _, cb := range p.onSeek {
|
||||
cb()
|
||||
}
|
||||
case mpv.EVENT_FILE_LOADED:
|
||||
if p.status.State == Paused {
|
||||
// seek while paused switches to a new file
|
||||
// mpv does not fire seek event in this case
|
||||
for _, cb := range p.onSeek {
|
||||
cb()
|
||||
}
|
||||
}
|
||||
if pos, err := p.getInt64Property("playlist-pos"); err == nil {
|
||||
p.curPlaylistPos = pos
|
||||
for _, cb := range p.onTrackChange {
|
||||
cb(pos)
|
||||
}
|
||||
}
|
||||
case mpv.EVENT_IDLE:
|
||||
p.status.Duration = 0
|
||||
p.status.TimePos = 0
|
||||
p.setState(Stopped)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s SeekMode) String() string {
|
||||
switch s {
|
||||
case SeekAbsolute:
|
||||
return "absolute"
|
||||
case SeekRelative:
|
||||
return "relative"
|
||||
case SeekAbsolutePercent:
|
||||
return "absolute-percent"
|
||||
case SeekRelativePercent:
|
||||
return "relative-percent"
|
||||
}
|
||||
return "UNKNOWN_SEEK_MODE"
|
||||
}
|
||||
|
||||
func (l LoopMode) String() string {
|
||||
switch l {
|
||||
case LoopNone:
|
||||
|
||||
+3
-3
@@ -8,7 +8,7 @@ import (
|
||||
|
||||
"github.com/dweymouth/supersonic/backend"
|
||||
"github.com/dweymouth/supersonic/backend/mediaprovider"
|
||||
"github.com/dweymouth/supersonic/player"
|
||||
"github.com/dweymouth/supersonic/player/mpv"
|
||||
"github.com/dweymouth/supersonic/ui/controller"
|
||||
"github.com/dweymouth/supersonic/ui/layouts"
|
||||
"github.com/dweymouth/supersonic/ui/widgets"
|
||||
@@ -34,7 +34,7 @@ type BottomPanel struct {
|
||||
|
||||
var _ fyne.Widget = (*BottomPanel)(nil)
|
||||
|
||||
func NewBottomPanel(p *player.Player, pm *backend.PlaybackManager, contr *controller.Controller) *BottomPanel {
|
||||
func NewBottomPanel(p *mpv.Player, pm *backend.PlaybackManager, contr *controller.Controller) *BottomPanel {
|
||||
bp := &BottomPanel{playbackManager: pm}
|
||||
bp.ExtendBaseWidget(bp)
|
||||
|
||||
@@ -93,7 +93,7 @@ func NewBottomPanel(p *player.Player, pm *backend.PlaybackManager, contr *contro
|
||||
p.SeekBackOrPrevious()
|
||||
})
|
||||
bp.Controls.OnSeek(func(f float64) {
|
||||
p.Seek(fmt.Sprintf("%d", int(f*100)), player.SeekAbsolutePercent)
|
||||
p.Seek(fmt.Sprintf("%d", int(f*100)), mpv.SeekAbsolutePercent)
|
||||
})
|
||||
|
||||
bp.AuxControls = widgets.NewAuxControls(p.GetVolume())
|
||||
|
||||
@@ -8,6 +8,7 @@ import (
|
||||
"github.com/dweymouth/supersonic/backend"
|
||||
"github.com/dweymouth/supersonic/backend/mediaprovider"
|
||||
"github.com/dweymouth/supersonic/player"
|
||||
"github.com/dweymouth/supersonic/player/mpv"
|
||||
"github.com/dweymouth/supersonic/sharedutil"
|
||||
"github.com/dweymouth/supersonic/ui/controller"
|
||||
"github.com/dweymouth/supersonic/ui/layouts"
|
||||
@@ -41,7 +42,7 @@ type nowPlayingPageState struct {
|
||||
pool *util.WidgetPool
|
||||
conf *backend.NowPlayingPageConfig
|
||||
pm *backend.PlaybackManager
|
||||
p *player.Player
|
||||
p *mpv.Player
|
||||
canRate bool
|
||||
}
|
||||
|
||||
@@ -51,7 +52,7 @@ func NewNowPlayingPage(
|
||||
pool *util.WidgetPool,
|
||||
conf *backend.NowPlayingPageConfig,
|
||||
pm *backend.PlaybackManager,
|
||||
p *player.Player, // TODO: once other player backends are supported (eg uPnP), refactor
|
||||
p *mpv.Player, // TODO: once other player backends are supported (eg uPnP), refactor
|
||||
canRate bool,
|
||||
) *NowPlayingPage {
|
||||
a := &NowPlayingPage{nowPlayingPageState: nowPlayingPageState{
|
||||
|
||||
@@ -13,6 +13,7 @@ import (
|
||||
"github.com/dweymouth/supersonic/backend"
|
||||
"github.com/dweymouth/supersonic/backend/mediaprovider"
|
||||
"github.com/dweymouth/supersonic/player"
|
||||
"github.com/dweymouth/supersonic/player/mpv"
|
||||
"github.com/dweymouth/supersonic/sharedutil"
|
||||
"github.com/dweymouth/supersonic/ui/dialogs"
|
||||
"github.com/dweymouth/supersonic/ui/util"
|
||||
@@ -474,7 +475,7 @@ func (c *Controller) ShowSettingsDialog(themeUpdateCallbk func(), themeFiles map
|
||||
devs, err := c.App.Player.ListAudioDevices()
|
||||
if err != nil {
|
||||
log.Printf("error listing audio devices: %v", err)
|
||||
devs = []player.AudioDevice{{Name: "auto", Description: "Autoselect device"}}
|
||||
devs = []mpv.AudioDevice{{Name: "auto", Description: "Autoselect device"}}
|
||||
}
|
||||
|
||||
bands := c.App.Player.Equalizer().BandFrequencies()
|
||||
@@ -491,7 +492,7 @@ func (c *Controller) ShowSettingsDialog(themeUpdateCallbk func(), themeFiles map
|
||||
dlg.OnThemeSettingChanged = themeUpdateCallbk
|
||||
dlg.OnEqualizerSettingsChanged = func() {
|
||||
// currently we only have one equalizer type
|
||||
eq := c.App.Player.Equalizer().(*player.ISO15BandEqualizer)
|
||||
eq := c.App.Player.Equalizer().(*mpv.ISO15BandEqualizer)
|
||||
eq.Disabled = !c.App.Config.LocalPlayback.EqualizerEnabled
|
||||
eq.EQPreamp = c.App.Config.LocalPlayback.EqualizerPreamp
|
||||
copy(eq.BandGains[:], c.App.Config.LocalPlayback.GraphicEqualizerBands)
|
||||
|
||||
@@ -10,7 +10,7 @@ import (
|
||||
"unicode"
|
||||
|
||||
"github.com/dweymouth/supersonic/backend"
|
||||
"github.com/dweymouth/supersonic/player"
|
||||
"github.com/dweymouth/supersonic/player/mpv"
|
||||
"github.com/dweymouth/supersonic/ui/layouts"
|
||||
myTheme "github.com/dweymouth/supersonic/ui/theme"
|
||||
"github.com/dweymouth/supersonic/ui/util"
|
||||
@@ -37,7 +37,7 @@ type SettingsDialog struct {
|
||||
OnEqualizerSettingsChanged func()
|
||||
|
||||
config *backend.Config
|
||||
audioDevices []player.AudioDevice
|
||||
audioDevices []mpv.AudioDevice
|
||||
themeFiles map[string]string // filename -> displayName
|
||||
promptText *widget.RichText
|
||||
|
||||
@@ -49,7 +49,7 @@ type SettingsDialog struct {
|
||||
// TODO: having this depend on the player package for the AudioDevice type is kinda gross. Refactor.
|
||||
func NewSettingsDialog(
|
||||
config *backend.Config,
|
||||
audioDeviceList []player.AudioDevice,
|
||||
audioDeviceList []mpv.AudioDevice,
|
||||
themeFileList map[string]string,
|
||||
equalizerBands []string,
|
||||
clientDecidesScrobble bool,
|
||||
|
||||
Reference in New Issue
Block a user