WIP: feat: add "Play next" MenuItem

This commit is contained in:
Tanguy Rossel
2024-04-04 08:39:14 +02:00
parent 914636e91f
commit 63bdfb5f87
9 changed files with 81 additions and 41 deletions
+10 -10
View File
@@ -100,27 +100,27 @@ func (p *PlaybackManager) OnPlaying(cb func()) {
}
// Loads the specified album into the play queue.
func (p *PlaybackManager) LoadAlbum(albumID string, appendToQueue bool, shuffle bool) error {
func (p *PlaybackManager) LoadAlbum(albumID string, insertQueueMode InsertQueueMode, shuffle bool) error {
album, err := p.engine.sm.Server.GetAlbum(albumID)
if err != nil {
return err
}
return p.LoadTracks(album.Tracks, appendToQueue, shuffle)
return p.LoadTracks(album.Tracks, insertQueueMode, shuffle)
}
// Loads the specified playlist into the play queue.
func (p *PlaybackManager) LoadPlaylist(playlistID string, appendToQueue bool, shuffle bool) error {
func (p *PlaybackManager) LoadPlaylist(playlistID string, insertQueueMode InsertQueueMode, shuffle bool) error {
playlist, err := p.engine.sm.Server.GetPlaylist(playlistID)
if err != nil {
return err
}
return p.LoadTracks(playlist.Tracks, appendToQueue, shuffle)
return p.LoadTracks(playlist.Tracks, insertQueueMode, shuffle)
}
// Load tracks into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *PlaybackManager) LoadTracks(tracks []*mediaprovider.Track, appendToQueue, shuffle bool) error {
return p.engine.LoadTracks(tracks, appendToQueue, shuffle)
func (p *PlaybackManager) LoadTracks(tracks []*mediaprovider.Track, insertQueueMode InsertQueueMode, shuffle bool) error {
return p.engine.LoadTracks(tracks, insertQueueMode, shuffle)
}
// Replaces the play queue with the given set of tracks.
@@ -131,7 +131,7 @@ func (p *PlaybackManager) UpdatePlayQueue(tracks []*mediaprovider.Track) error {
}
func (p *PlaybackManager) PlayAlbum(albumID string, firstTrack int, shuffle bool) error {
if err := p.LoadAlbum(albumID, false, shuffle); err != nil {
if err := p.LoadAlbum(albumID, Replace, shuffle); err != nil {
return err
}
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
@@ -141,7 +141,7 @@ func (p *PlaybackManager) PlayAlbum(albumID string, firstTrack int, shuffle bool
}
func (p *PlaybackManager) PlayPlaylist(playlistID string, firstTrack int, shuffle bool) error {
if err := p.LoadPlaylist(playlistID, false, shuffle); err != nil {
if err := p.LoadPlaylist(playlistID, Replace, shuffle); err != nil {
return err
}
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
@@ -155,7 +155,7 @@ func (p *PlaybackManager) PlayTrack(trackID string) error {
if err != nil {
return err
}
p.LoadTracks([]*mediaprovider.Track{tr}, false, false)
p.LoadTracks([]*mediaprovider.Track{tr}, Replace, false)
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}
@@ -186,7 +186,7 @@ func (p *PlaybackManager) fetchAndPlayTracks(fetchFn func() ([]*mediaprovider.Tr
if songs, err := fetchFn(); err != nil {
log.Printf("error fetching tracks: %s", err.Error())
} else {
p.LoadTracks(songs, false, false)
p.LoadTracks(songs, Replace, false)
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}