fixed stopAfterCurrent bug
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@@ -339,11 +339,6 @@ func (p *playbackEngine) Stop() error {
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func (p *playbackEngine) SetStopAfterCurrent(stopAfterCurrent bool) {
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p.stopAfterCurrent = stopAfterCurrent
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if p.stopAfterCurrent {
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p.setNextTrack(-1) // clear next playing track from internal player, if any
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} else if p.loopMode != LoopNone || p.nowPlayingIdx < len(p.playQueue)-1 {
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p.needToSetNextTrack = true // need to restore next track to internal player queue
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}
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}
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func (p *playbackEngine) Pause() error {
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@@ -868,7 +863,7 @@ func (p *playbackEngine) handleTimePosUpdate(seeked bool) {
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meta = np.Metadata()
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}
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isNearEnd := meta.Type != mediaprovider.MediaItemTypeRadioStation && s.TimePos > meta.Duration.Seconds()-10
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if p.needToSetNextTrack && !p.stopAfterCurrent && isNearEnd {
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if p.needToSetNextTrack && isNearEnd {
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p.needToSetNextTrack = false
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p.setNextTrack(p.nextPlayingIndex())
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}
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