diff --git a/ui/browsing/playlistpage.go b/ui/browsing/playlistpage.go index 898228d..b77c8d1 100644 --- a/ui/browsing/playlistpage.go +++ b/ui/browsing/playlistpage.go @@ -249,7 +249,6 @@ func NewPlaylistPageHeader(page *PlaylistPage) *PlaylistPageHeader { a.page.pm.LoadTracks(a.page.tracks, false, false) a.page.pm.PlayFromBeginning() }) - // TODO: find way to pad shuffle svg rather than using a space in the label string shuffleBtn := widget.NewButtonWithIcon("Shuffle", myTheme.ShuffleIcon, func() { a.page.pm.LoadTracks(a.page.tracks, false /*append*/, true /*shuffle*/) a.page.pm.PlayFromBeginning() diff --git a/ui/controller/controller.go b/ui/controller/controller.go index 7146004..88f59ca 100644 --- a/ui/controller/controller.go +++ b/ui/controller/controller.go @@ -366,8 +366,6 @@ func (c *Controller) DoConnectToServerWorkflow(server *backend.ServerConfig) { } func (m *Controller) PromptForLoginAndConnect() { - // TODO: this will need to be rewritten a bit when we support multi servers - // need to make sure the intended server is first in the list passed to NewLoginDialog d := dialogs.NewLoginDialog(m.App.Config.Servers, m.App.ServerManager.GetServerPassword) pop := widget.NewModalPopUp(d, m.MainWindow.Canvas()) d.OnSubmit = func(server *backend.ServerConfig, password string) {