Merge pull request #196 from adamantike/fix/scrobble-track-when-removed-from-queue
Scrobble playing track when removed from queue
This commit is contained in:
@@ -60,8 +60,7 @@ func NewPlaybackManager(
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if tracknum >= int64(len(pm.playQueue)) {
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if tracknum >= int64(len(pm.playQueue)) {
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return
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return
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}
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}
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pm.checkScrobble(pm.playTimeStopwatch.Elapsed())
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pm.checkScrobble()
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pm.playTimeStopwatch.Reset()
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if pm.player.GetStatus().State == player.Playing {
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if pm.player.GetStatus().State == player.Playing {
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pm.playTimeStopwatch.Start()
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pm.playTimeStopwatch.Start()
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}
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}
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@@ -76,8 +75,7 @@ func NewPlaybackManager(
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})
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})
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p.OnStopped(func() {
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p.OnStopped(func() {
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pm.playTimeStopwatch.Stop()
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pm.playTimeStopwatch.Stop()
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pm.checkScrobble(pm.playTimeStopwatch.Elapsed())
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pm.checkScrobble()
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pm.playTimeStopwatch.Reset()
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pm.stopPollTimePos()
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pm.stopPollTimePos()
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pm.doUpdateTimePos()
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pm.doUpdateTimePos()
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pm.invokeOnSongChangeCallbacks()
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pm.invokeOnSongChangeCallbacks()
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@@ -248,11 +246,15 @@ func (p *PlaybackManager) RemoveTracksFromQueue(trackIDs []string) {
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newQueue := make([]*mediaprovider.Track, 0, len(p.playQueue)-len(trackIDs))
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newQueue := make([]*mediaprovider.Track, 0, len(p.playQueue)-len(trackIDs))
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rmCount := 0
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rmCount := 0
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idSet := sharedutil.ToSet(trackIDs)
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idSet := sharedutil.ToSet(trackIDs)
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isPlayingTrackRemoved := false
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for i, tr := range p.playQueue {
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for i, tr := range p.playQueue {
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if _, ok := idSet[tr.ID]; ok {
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if _, ok := idSet[tr.ID]; ok {
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// removing this track
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// removing this track
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// TODO: if we are removing the currently playing track,
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if i == p.NowPlayingIndex() {
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// we need to scrobble it if it played for more than the scrobble threshold
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isPlayingTrackRemoved = true
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// If we are removing the currently playing track, we need to scrobble it
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p.checkScrobble()
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}
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if err := p.player.RemoveTrackAt(i - rmCount); err == nil {
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if err := p.player.RemoveTrackAt(i - rmCount); err == nil {
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rmCount++
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rmCount++
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} else {
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} else {
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@@ -268,8 +270,9 @@ func (p *PlaybackManager) RemoveTracksFromQueue(trackIDs []string) {
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p.playQueue = newQueue
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p.playQueue = newQueue
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p.nowPlayingIdx = p.player.GetStatus().PlaylistPos
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p.nowPlayingIdx = p.player.GetStatus().PlaylistPos
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// fire on song change callbacks in case the playing track was removed
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// fire on song change callbacks in case the playing track was removed
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// TODO: only call this if the playing track actually was removed
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if isPlayingTrackRemoved {
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p.invokeOnSongChangeCallbacks()
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p.invokeOnSongChangeCallbacks()
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}
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}
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}
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// Stop playback and clear the play queue.
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// Stop playback and clear the play queue.
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@@ -289,10 +292,11 @@ func (p *PlaybackManager) SetReplayGainOptions(config ReplayGainConfig) {
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}
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}
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// call BEFORE updating p.nowPlayingIdx
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// call BEFORE updating p.nowPlayingIdx
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func (p *PlaybackManager) checkScrobble(playDur time.Duration) {
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func (p *PlaybackManager) checkScrobble() {
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if !p.scrobbleCfg.Enabled || len(p.playQueue) == 0 || p.nowPlayingIdx < 0 {
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if !p.scrobbleCfg.Enabled || len(p.playQueue) == 0 || p.nowPlayingIdx < 0 {
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return
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return
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}
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}
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playDur := p.playTimeStopwatch.Elapsed()
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if playDur.Seconds() < 0.1 || p.curTrackTime < 0.1 {
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if playDur.Seconds() < 0.1 || p.curTrackTime < 0.1 {
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return
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return
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}
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}
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@@ -306,6 +310,7 @@ func (p *PlaybackManager) checkScrobble(playDur time.Duration) {
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p.lastScrobbled = song
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p.lastScrobbled = song
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go p.sm.Server.Scrobble(song.ID, true)
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go p.sm.Server.Scrobble(song.ID, true)
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}
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}
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p.playTimeStopwatch.Reset()
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}
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}
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func (p *PlaybackManager) sendNowPlayingScrobble() {
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func (p *PlaybackManager) sendNowPlayingScrobble() {
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