add system tray + close to tray support (no settigs UI yet)

This commit is contained in:
Drew Weymouth
2023-04-06 19:15:11 -07:00
parent 198110d1dc
commit 8086262a8b
3 changed files with 42 additions and 3 deletions
+31 -1
View File
@@ -40,7 +40,8 @@ type MainWindow struct {
BrowsingPane *browsing.BrowsingPane
BottomPanel *BottomPanel
container *fyne.Container
haveSystemTray bool
container *fyne.Container
}
var (
@@ -54,6 +55,9 @@ func NewMainWindow(fyneApp fyne.App, appName, appVersion string, app *backend.Ap
BrowsingPane: browsing.NewBrowsingPane(app),
}
if app.Config.Application.EnableSystemTray {
m.SetupSystemTrayMenu(appName, fyneApp)
}
m.Controller = &controller.Controller{
AppVersion: appVersion,
MainWindow: m.Window,
@@ -123,6 +127,32 @@ func NewMainWindow(fyneApp fyne.App, appName, appVersion string, app *backend.Ap
return m
}
func (m *MainWindow) SetupSystemTrayMenu(appName string, fyneApp fyne.App) {
if desk, ok := fyneApp.(desktop.App); ok {
menu := fyne.NewMenu(appName,
fyne.NewMenuItem("Play/Pause", func() {
m.App.Player.PlayPause()
}),
fyne.NewMenuItem("Previous", func() {
m.App.Player.SeekBackOrPrevious()
}),
fyne.NewMenuItem("Next", func() {
m.App.Player.SeekNext()
}),
fyne.NewMenuItemSeparator(),
fyne.NewMenuItem("Show", func() {
m.Show()
}))
desk.SetSystemTrayMenu(menu)
desk.SetSystemTrayIcon(res.ResAppicon250Png)
m.haveSystemTray = true
}
}
func (m *MainWindow) HaveSystemTray() bool {
return m.haveSystemTray
}
func (m *MainWindow) ShowNewVersionDialog(appName, versionTag string) {
contentStr := fmt.Sprintf("A new version of %s (%s) is available",
appName, versionTag)