keep hanging DLNA player from hanging Supersonic when quitting/switching players
This commit is contained in:
@@ -139,6 +139,7 @@ func (p *PlaybackManager) CurrentRemotePlayer() *RemotePlaybackDevice {
|
||||
}
|
||||
|
||||
func (p *PlaybackManager) SetRemotePlayer(rp *RemotePlaybackDevice) error {
|
||||
p.cmdQueue.Clear()
|
||||
if rp == nil {
|
||||
if err := p.engine.SetPlayer(p.localPlayer); err != nil {
|
||||
return err
|
||||
|
||||
Reference in New Issue
Block a user