diff --git a/ui/widgets/tracklist.go b/ui/widgets/tracklist.go index e40e55a..105c089 100644 --- a/ui/widgets/tracklist.go +++ b/ui/widgets/tracklist.go @@ -576,12 +576,6 @@ func (t *TrackRow) Update(tr *subsonic.Child, rowNum int) { } // Render favorite column - // TODO: right now the only way for the favorite status to change while the tracklist is visible - // is by the user clicking on the heart icon in the favorites column - // If this changes in the future (e.g. context menu entry on tracklist), then we will - // need better state management/onChanged notif so we know to re-render the column - // (maybe update the Starred field directly on the track struct and issue a Refresh call - - // like we do to update the now playing value when scrobbles happen) if tr.Starred.IsZero() { t.isFavorite = false t.favorite.Objects[0].(*TappableIcon).Resource = res.ResHeartOutlineInvertPng