Merge pull request #867 from dweymouth/fix/no-playback-on-restore

Prevent scrobbling and short playback artifacts when loading the app with previous track paused
This commit is contained in:
Drew Weymouth
2026-03-05 07:06:40 -08:00
committed by GitHub
5 changed files with 118 additions and 16 deletions
+1 -5
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@@ -683,11 +683,7 @@ func (a *App) LoadSavedPlayQueue() error {
} }
if playQueue.TrackIndex >= 0 && playQueue.TrackIndex < len(playQueue.Tracks) { if playQueue.TrackIndex >= 0 && playQueue.TrackIndex < len(playQueue.Tracks) {
// TODO: This isn't ideal but doesn't seem to cause an audible play-for-a-split-second artifact a.PlaybackManager.LoadTrackPaused(playQueue.TrackIndex, playQueue.TimePos)
a.PlaybackManager.PlayTrackAt(playQueue.TrackIndex)
a.PlaybackManager.Pause()
time.Sleep(100 * time.Millisecond) // MPV seek fails if run quickly after
a.PlaybackManager.SeekSeconds(playQueue.TimePos)
} }
return nil return nil
+13
View File
@@ -30,6 +30,8 @@ const (
cmdLoadRadioStation // arg: *mediaprovider.RadioStation, arg2: InsertQueueMode cmdLoadRadioStation // arg: *mediaprovider.RadioStation, arg2: InsertQueueMode
cmdForceRestartPlayback cmdForceRestartPlayback
cmdLoadTrackPaused // arg: int (idx), arg2: float64 (startTime)
) )
type playbackCommand struct { type playbackCommand struct {
@@ -185,6 +187,17 @@ func (c *playbackCommandQueue) SetQueueState(tracks []*mediaprovider.Track, queu
c.cmdAvailable.Signal() c.cmdAvailable.Signal()
} }
func (c *playbackCommandQueue) LoadTrackPaused(idx int, startTime float64) {
c.mutex.Lock()
c.queue = append(c.queue, playbackCommand{
Type: cmdLoadTrackPaused,
Arg: idx,
Arg2: startTime,
})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *playbackCommandQueue) addCommand(command playbackCommand) { func (c *playbackCommandQueue) addCommand(command playbackCommand) {
c.mutex.Lock() c.mutex.Lock()
c.queue = append(c.queue, command) c.queue = append(c.queue, command)
+65 -2
View File
@@ -93,6 +93,11 @@ type playbackEngine struct {
pendingPlayerChange bool pendingPlayerChange bool
pendingPlayerChangeStatus player.Status pendingPlayerChangeStatus player.Status
// set when restoring session state: track is conceptually loaded+paused
// but MPV hasn't been touched yet; cleared on Continue or playTrackAt
pendingLoadPaused bool
pendingLoadStartTime float64
// Whether we need to set the next track on the Player // Whether we need to set the next track on the Player
// before the current track completes (normally when 10 seconds remain // before the current track completes (normally when 10 seconds remain
// in the time pos polling function) // in the time pos polling function)
@@ -191,9 +196,13 @@ func (p *playbackEngine) SetPlayer(pl player.BasePlayer) error {
needToUnpause := false needToUnpause := false
stat := p.CurrentPlayer().GetStatus() stat := p.CurrentPlayer().GetStatus()
if p.pendingPlayerChange { if p.pendingPlayerChange || p.pendingLoadPaused {
stat.State = player.Paused stat.State = player.Paused
} }
if p.pendingLoadPaused {
stat.TimePos = p.pendingLoadStartTime
stat.Duration = p.curTrackDuration
}
switch stat.State { switch stat.State {
case player.Stopped: case player.Stopped:
@@ -301,10 +310,40 @@ func (p *playbackEngine) PlayTrackAt(idx int) error {
return p.playTrackAt(idx, 0) return p.playTrackAt(idx, 0)
} }
// loadTrackPaused sets up engine state as if the track at idx is loaded and
// paused at startTime, firing UI/OS-integration callbacks, but does NOT touch
// the underlying player. Call Continue() to actually begin playback.
func (p *playbackEngine) loadTrackPaused(idx int, startTime float64) error {
if l := p.getPlayQueueLength(); idx < 0 || idx >= l {
return fmt.Errorf("track index (%d) out of range (0-%d)", idx, l)
}
p.nowPlayingIdx = idx
nowPlaying := p.getPlayQueueItemAt(idx)
_, p.isRadio = nowPlaying.(*mediaprovider.RadioStation)
p.wasStopped = false
p.alreadyScrobbled = false
p.curTrackDuration = nowPlaying.Metadata().Duration.Seconds()
p.pendingLoadPaused = true
p.pendingLoadStartTime = startTime
// Pre-generate the waveform image for the paused track using the same hook
// that normally pre-generates waveforms for the upcoming track.
for _, cb := range p.onBeforeSongChange {
cb(nowPlaying)
}
p.invokeOnSongChangeCallbacks()
p.invokeNoArgCallbacks(p.onPaused)
p.handleTimePosUpdate(false)
p.handleNextTrackUpdated()
return nil
}
func (p *playbackEngine) playTrackAt(idx int, startTime float64) error { func (p *playbackEngine) playTrackAt(idx int, startTime float64) error {
if l := p.getPlayQueueLength(); idx < 0 || idx >= l { if l := p.getPlayQueueLength(); idx < 0 || idx >= l {
return fmt.Errorf("track index (%d) out of range (0-%d)", idx, l) return fmt.Errorf("track index (%d) out of range (0-%d)", idx, l)
} }
p.pendingLoadPaused = false
// scrobble current track if needed // scrobble current track if needed
p.checkScrobble() p.checkScrobble()
p.alreadyScrobbled = true p.alreadyScrobbled = true
@@ -315,7 +354,10 @@ func (p *playbackEngine) playTrackAt(idx int, startTime float64) error {
// Gets the curently playing media item, if any. // Gets the curently playing media item, if any.
func (p *playbackEngine) NowPlaying() mediaprovider.MediaItem { func (p *playbackEngine) NowPlaying() mediaprovider.MediaItem {
if p.nowPlayingIdx < 0 || p.getPlayQueueLength() == 0 || p.player.GetStatus().State == player.Stopped { if p.nowPlayingIdx < 0 || p.getPlayQueueLength() == 0 {
return nil
}
if !p.pendingLoadPaused && p.player.GetStatus().State == player.Stopped {
return nil return nil
} }
return p.getPlayQueueItemAt(p.nowPlayingIdx) return p.getPlayQueueItemAt(p.nowPlayingIdx)
@@ -395,6 +437,13 @@ func (p *playbackEngine) SetShuffle(shuffle bool) {
} }
func (p *playbackEngine) PlaybackStatus() PlaybackStatus { func (p *playbackEngine) PlaybackStatus() PlaybackStatus {
if p.pendingLoadPaused {
return PlaybackStatus{
State: player.Paused,
TimePos: p.pendingLoadStartTime,
Duration: p.curTrackDuration,
}
}
stat := p.pendingPlayerChangeStatus stat := p.pendingPlayerChangeStatus
if !p.pendingPlayerChange { if !p.pendingPlayerChange {
stat = p.CurrentPlayer().GetStatus() stat = p.CurrentPlayer().GetStatus()
@@ -466,6 +515,11 @@ func (p *playbackEngine) IsSeeking() bool {
} }
func (p *playbackEngine) Stop() error { func (p *playbackEngine) Stop() error {
if p.pendingLoadPaused {
p.pendingLoadPaused = false
p.pendingLoadStartTime = 0
p.handleOnStopped()
}
return p.player.Stop(false) return p.player.Stop(false)
} }
@@ -478,6 +532,15 @@ func (p *playbackEngine) Pause() error {
} }
func (p *playbackEngine) Continue() error { func (p *playbackEngine) Continue() error {
if p.pendingLoadPaused {
p.pendingLoadPaused = false
// Use pendingTrackChangeNum so handleOnTrackChange doesn't advance nowPlayingIdx.
// Set alreadyScrobbled so it doesn't try to scrobble the not-yet-played track.
p.pendingTrackChangeNum = p.nowPlayingIdx
p.alreadyScrobbled = true
return p.setTrack(p.nowPlayingIdx, false, p.pendingLoadStartTime)
}
if p.pendingPlayerChange { if p.pendingPlayerChange {
p.pendingPlayerChange = false p.pendingPlayerChange = false
return p.playTrackAt(p.nowPlayingIdx, p.pendingPlayerChangeStatus.TimePos) return p.playTrackAt(p.nowPlayingIdx, p.pendingPlayerChangeStatus.TimePos)
+35 -8
View File
@@ -45,7 +45,8 @@ type PlaybackManager struct {
wfmImageJobs [3]*WaveformImageJob wfmImageJobs [3]*WaveformImageJob
// whether autoplay tracks are currently being fetched/enqueued // whether autoplay tracks are currently being fetched/enqueued
pendingAutoplay bool pendingAutoplay bool
wasLoadTrackPaused bool
} }
type RemotePlaybackDevice struct { type RemotePlaybackDevice struct {
@@ -115,18 +116,31 @@ func (p *PlaybackManager) addOnTrackChangeHook() {
}) })
p.engine.onBeforeSongChange = append(p.engine.onBeforeSongChange, func(item mediaprovider.MediaItem) { p.engine.onBeforeSongChange = append(p.engine.onBeforeSongChange, func(item mediaprovider.MediaItem) {
if p.engine.playbackCfg.UseWaveformSeekbar { if item == nil || !p.engine.playbackCfg.UseWaveformSeekbar {
if p.wfmGen != nil && item != nil && item.Metadata().Type == mediaprovider.MediaItemTypeTrack { return
if _, ok := p.findWfmImageJob(item.Metadata().ID, true); !ok { }
// start generating waveform image for next-up track if p.wfmGen != nil && item.Metadata().Type == mediaprovider.MediaItemTypeTrack {
p.addWfmImageJob(p.wfmGen.StartWaveformGeneration(item.(*mediaprovider.Track))) if _, ok := p.findWfmImageJob(item.Metadata().ID, true); !ok {
} // start generating waveform image for next-up track
p.addWfmImageJob(p.wfmGen.StartWaveformGeneration(item.(*mediaprovider.Track)))
} }
} }
if p.isLoadTrackPaused() {
// we need to call handleWaveformImageSongChange to ensure the waveform image is updated
// for the track that is loaded paused when starting the app
p.handleWaveformImageSongChange(item)
p.wasLoadTrackPaused = true
}
}) })
p.OnSongChange(func(item mediaprovider.MediaItem, _ *mediaprovider.Track) { p.OnSongChange(func(item mediaprovider.MediaItem, _ *mediaprovider.Track) {
p.handleWaveformImageSongChange(item) if p.wasLoadTrackPaused {
// if the song change was triggered by LoadTrackPaused when starting the app,
// we already called handleWaveformImageSongChange in the onBeforeSongChange hook above
p.wasLoadTrackPaused = false
} else {
p.handleWaveformImageSongChange(item)
}
if runtime.GOOS != "windows" { if runtime.GOOS != "windows" {
return return
@@ -510,6 +524,17 @@ func (p *PlaybackManager) PlayTrackAt(idx int) {
p.cmdQueue.PlayTrackAt(idx) p.cmdQueue.PlayTrackAt(idx)
} }
// LoadTrackPaused sets up engine state as if the track at idx is loaded and
// paused at startTime, updating the UI and OS media integrations, without
// starting MPV. Call Continue (or PlayPause) to begin actual playback.
func (p *PlaybackManager) LoadTrackPaused(idx int, startTime float64) {
p.cmdQueue.LoadTrackPaused(idx, startTime)
}
func (p *PlaybackManager) isLoadTrackPaused() bool {
return p.engine.pendingLoadPaused
}
func (p *PlaybackManager) PlayRandomSongs(genreName string) error { func (p *PlaybackManager) PlayRandomSongs(genreName string) error {
return p.fetchAndPlayTracks(func() ([]*mediaprovider.Track, error) { return p.fetchAndPlayTracks(func() ([]*mediaprovider.Track, error) {
tr, err := p.engine.sm.Server.GetRandomTracks(genreName, p.appCfg.EnqueueBatchSize) tr, err := p.engine.sm.Server.GetRandomTracks(genreName, p.appCfg.EnqueueBatchSize)
@@ -895,6 +920,8 @@ func (p *PlaybackManager) runCmdQueue(ctx context.Context) {
c.Arg.(*mediaprovider.RadioStation), c.Arg.(*mediaprovider.RadioStation),
c.Arg2.(InsertQueueMode), c.Arg2.(InsertQueueMode),
) )
case cmdLoadTrackPaused:
logIfErr("LoadTrackPaused", p.engine.loadTrackPaused(c.Arg.(int), c.Arg2.(float64)))
case cmdForceRestartPlayback: case cmdForceRestartPlayback:
if mpv, ok := p.engine.CurrentPlayer().(*mpv.Player); ok { if mpv, ok := p.engine.CurrentPlayer().(*mpv.Player); ok {
log.Println("Force-restarting MPV playback") log.Println("Force-restarting MPV playback")
+4 -1
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@@ -47,7 +47,10 @@ func NewBottomPanel(pm *backend.PlaybackManager, im *backend.ImageManager, contr
pm.OnPaused(util.FyneDoFunc(func() { bp.Controls.SetPlaying(false) })) pm.OnPaused(util.FyneDoFunc(func() { bp.Controls.SetPlaying(false) }))
pm.OnPlaying(util.FyneDoFunc(func() { bp.Controls.SetPlaying(true) })) pm.OnPlaying(util.FyneDoFunc(func() { bp.Controls.SetPlaying(true) }))
pm.OnStopped(util.FyneDoFunc(func() { bp.Controls.SetPlaying(false) })) pm.OnStopped(util.FyneDoFunc(func() {
bp.Controls.SetPlaying(false)
bp.Controls.UpdatePlayTime(0, 0)
}))
bp.NowPlaying = widgets.NewNowPlayingCard() bp.NowPlaying = widgets.NewNowPlayingCard()
bp.NowPlaying.ShowAlbumYear = cfg.AlbumsPage.ShowYears bp.NowPlaying.ShowAlbumYear = cfg.AlbumsPage.ShowYears