typo
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@@ -610,7 +610,7 @@ func (a *App) SavePlayQueueIfEnabled() {
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SavePlayQueue(a.ServerManager.ServerID.String(), a.PlaybackManager.GetActivePlayQueue(), a.PlaybackManager, path.Join(a.configDir, savedQueueFile), queueServer)
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if a.Config.Playback.Shuffle {
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// if shuffle
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// save the unshuffeled queue to enable unshuffling on restarting supersonic
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// save the unshuffled queue to enable unshuffling on restarting supersonic
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// save the shuffled queue again to enable checking if the playQueue was changed server side on start up
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// both files are just saved locally
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