very WIP - proof of concept for waveform seekbar
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@@ -0,0 +1,235 @@
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package backend
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import (
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"context"
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"errors"
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"image"
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"image/color"
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"io"
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"math"
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"os"
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"path/filepath"
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"github.com/go-audio/audio"
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"github.com/go-audio/wav"
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"github.com/supersonic-app/go-mpv"
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)
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type WaveformData struct {
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Peak [1024]byte
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RMS [1024]byte
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}
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type WaveformImage = image.NRGBA
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func NewWaveformImage() *WaveformImage {
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return image.NewNRGBA(image.Rect(0, 0, 1024, 32))
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}
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func GenerateWaveformImage(data *WaveformData, imgbuf *WaveformImage, c color.Color) {
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centerY := imgbuf.Rect.Dy() / 2 // 16
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top := centerY - 1
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bottom := centerY
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// Convert the input color to RGBA
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r, g, b, _ := c.RGBA()
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opaqueColor := color.NRGBA{
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R: uint8(r >> 8),
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G: uint8(g >> 8),
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B: uint8(b >> 8),
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A: 255,
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}
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translucentColor := color.NRGBA{
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R: uint8(r >> 8),
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G: uint8(g >> 8),
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B: uint8(b >> 8),
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A: 128, // 50% opacity
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}
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for x := 0; x < 1024; x++ {
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rms := float64(data.RMS[x]) / 255.0
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peak := float64(data.Peak[x]) / 255.0
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rmsPixels := int(rms * 16)
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peakPixels := int((peak - rms) * 16)
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// Always draw at least 2 center pixels
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setPixel(imgbuf, x, top, opaqueColor)
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setPixel(imgbuf, x, bottom, opaqueColor)
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// Draw RMS pixels (solid)
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for i := 1; i <= rmsPixels; i++ {
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setPixel(imgbuf, x, top-i, opaqueColor)
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setPixel(imgbuf, x, bottom+i, opaqueColor)
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}
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// Draw Peak extension (translucent)
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for i := 1; i <= peakPixels; i++ {
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setPixel(imgbuf, x, top-rmsPixels-i, translucentColor)
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setPixel(imgbuf, x, bottom+rmsPixels+i, translucentColor)
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}
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}
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}
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func GetWaveformDataForFile(ctx context.Context, fpath string) (*WaveformData, error) {
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dir := filepath.Dir(fpath)
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transcodeFile := filepath.Join(dir, filepath.Base(fpath)+"_waveform.wav")
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err := convertToWav(ctx, fpath, transcodeFile)
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if err != nil {
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return nil, err
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}
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f, err := os.Open(transcodeFile)
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if err != nil {
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return nil, err
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}
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defer f.Close()
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defer os.Remove(transcodeFile)
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decoder := wav.NewDecoder(f)
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if !decoder.IsValidFile() {
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return nil, errors.New("invalid wav file")
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}
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dur, err := decoder.Duration()
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if err != nil {
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return nil, err
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}
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format := decoder.Format()
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totalSamples := format.SampleRate * int(dur.Milliseconds()) / 1000
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samplesPerChunk := totalSamples / 1024
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if err := decoder.FwdToPCM(); err != nil {
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return nil, err
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}
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buf := &audio.IntBuffer{Data: make([]int, 4096)}
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data := &WaveformData{}
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curChunk := 0
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chunkSamples := make([]float32, 0, samplesPerChunk)
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for {
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n, err := decoder.PCMBuffer(buf)
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if n == 0 || err == io.EOF {
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break
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}
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if err != nil {
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return data, err
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}
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// Process samples
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for i := 0; i < n; i += format.NumChannels {
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sum := 0
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for c := 0; c < format.NumChannels; c++ {
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sum += buf.Data[i+c]
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}
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avg := float64(sum) / float64(format.NumChannels)
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// TODO: this assumes 16 bit
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sample := float32(avg / float64(1<<15)) // Normalize to [-1, 1]
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chunkSamples = append(chunkSamples, sample)
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if len(chunkSamples) >= samplesPerChunk {
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if curChunk < 1024 {
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peak, rms := computePeakAndRMS(chunkSamples)
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data.Peak[curChunk] = float32ToByte(peak)
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data.RMS[curChunk] = float32ToByte(rms)
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}
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curChunk++
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chunkSamples = chunkSamples[:0]
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if curChunk >= 1024 {
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break
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}
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}
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}
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}
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// Optionally fill the last chunk if it's partially filled
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if curChunk < 1024 && len(chunkSamples) > 0 {
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peak, rms := computePeakAndRMS(chunkSamples)
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data.Peak[curChunk] = float32ToByte(peak)
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data.RMS[curChunk] = float32ToByte(rms)
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}
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return data, nil
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}
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func computePeakAndRMS(chunk []float32) (peak float32, rms float32) {
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var sumSquares float64
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peak = 0.0
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for _, v := range chunk {
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abs := float32(math.Abs(float64(v)))
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if abs > peak {
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peak = abs
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}
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sumSquares += float64(v * v)
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}
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rms = float32(math.Sqrt(sumSquares / float64(len(chunk))))
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return
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}
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func float32ToByte(val float32) byte {
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if val > 1.0 {
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val = 1.0
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}
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if val < 0.0 {
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val = 0.0
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}
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return byte(val * 255)
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}
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func convertToWav(ctx context.Context, inPath, outPath string) error {
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m := mpv.Create()
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m.SetOptionString("video", "no")
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m.SetOptionString("audio-display", "no")
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m.SetOptionString("terminal", "no")
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m.SetOptionString("idle", "yes")
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m.SetOptionString("ao-pcm-file", outPath)
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m.SetOptionString("ao", "pcm")
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m.SetOption("volume", mpv.FORMAT_INT64, 100)
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// no need to preserve full sample resolution just for waveform image
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// let's make less data to process and smaller on-disk file
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m.SetOption("audio-samplerate", mpv.FORMAT_INT64, 22050)
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m.SetOptionString("audio-channels", "mono")
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m.SetOptionString("audio-format", "s16")
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if err := m.Initialize(); err != nil {
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return err
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}
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m.Command([]string{"loadfile", inPath, "replace"})
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//log.Println("generating wav file from %s using MPV", inPath)
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return mpvWaitForIdle(ctx, m)
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}
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func setPixel(img *image.NRGBA, x, y int, c color.NRGBA) {
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if x < 0 || x >= img.Bounds().Dx() || y < 0 || y >= img.Bounds().Dy() {
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return
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}
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offset := img.PixOffset(x, y)
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img.Pix[offset+0] = c.R
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img.Pix[offset+1] = c.G
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img.Pix[offset+2] = c.B
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img.Pix[offset+3] = c.A
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}
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func mpvWaitForIdle(ctx context.Context, m *mpv.Mpv) error {
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for {
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select {
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case <-ctx.Done():
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return ctx.Err()
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default:
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ia := m.GetPropertyString("idle-active")
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if ia == "yes" || ia == "true" {
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return nil
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}
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// use small timeout to allow detecting ctx expiry
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// without too much delay
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e := m.WaitEvent(0.1 /*timeout seconds*/)
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if e.Event_Id == mpv.EVENT_IDLE {
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return nil
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}
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}
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}
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}
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