slightly lengthen animation
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@@ -281,7 +281,7 @@ func (a *NowPlayingPage) onImageLoaded(img image.Image, err error) {
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evenFrame := true
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anim := canvas.NewColorRGBAAnimation(
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a.background.StartColor, c, 50*time.Millisecond, func(c color.Color) {
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a.background.StartColor, c, 75*time.Millisecond, func(c color.Color) {
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// reduce fps to reduce mem allocations
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if evenFrame {
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a.background.StartColor = c
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