pre-cache next two files in queue; TODO - use them
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@@ -46,13 +46,14 @@ type RemotePlaybackDevice struct {
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func NewPlaybackManager(
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ctx context.Context,
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s *ServerManager,
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c *AudioCache,
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p player.BasePlayer,
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playbackCfg *PlaybackConfig,
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scrobbleCfg *ScrobbleConfig,
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transcodeCfg *TranscodingConfig,
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appCfg *AppConfig,
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) *PlaybackManager {
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e := NewPlaybackEngine(ctx, s, p, playbackCfg, scrobbleCfg, transcodeCfg)
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e := NewPlaybackEngine(ctx, s, c, p, playbackCfg, scrobbleCfg, transcodeCfg)
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q := NewCommandQueue()
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pm := &PlaybackManager{
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engine: e,
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