handle stop properly when pendingLoadPaused
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@@ -511,7 +511,11 @@ func (p *playbackEngine) IsSeeking() bool {
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}
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func (p *playbackEngine) Stop() error {
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p.pendingLoadPaused = false
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if p.pendingLoadPaused {
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p.pendingLoadPaused = false
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p.pendingLoadStartTime = 0
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p.handleOnStopped()
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}
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return p.player.Stop(false)
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}
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