load full queue state on start
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@@ -75,7 +75,7 @@ func New(app *backend.App, appVersion string, mainWindow fyne.Window) *Controlle
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c.initVisualizations()
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c.App.PlaybackManager.OnQueueChange(util.FyneDoFunc(func() {
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if c.popUpQueue != nil {
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c.popUpQueueList.SetItems(c.App.PlaybackManager.GetPlayQueue())
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c.popUpQueueList.SetItems(c.App.PlaybackManager.GetActivePlayQueue())
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}
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}))
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c.App.PlaybackManager.OnSongChange(func(track mediaprovider.MediaItem, _ *mediaprovider.Track) {
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@@ -192,7 +192,7 @@ func (m *Controller) ShowPopUpPlayQueue() {
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if m.popUpQueue == nil {
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m.popUpQueueList = widgets.NewPlayQueueList(m.App.ImageManager, false)
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m.popUpQueueList.Reorderable = true
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m.popUpQueueList.SetItems(m.App.PlaybackManager.GetPlayQueue())
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m.popUpQueueList.SetItems(m.App.PlaybackManager.GetActivePlayQueue())
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m.ConnectPlayQueuelistActions(m.popUpQueueList)
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title := widget.NewRichTextWithText(lang.L("Play Queue"))
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