prepare for 0.12.0 release and add Mac ARM Github workflow
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# This workflow will build a golang project
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# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-go
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name: Build Mac arm64
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on:
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push:
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branches: [ "main" ]
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pull_request:
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branches: [ "main" ]
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jobs:
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build:
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runs-on: macos-14
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steps:
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- uses: actions/checkout@v3
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- name: Set up Xcode
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uses: maxim-lobanov/setup-xcode@v1
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with:
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xcode-version: latest
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- name: Set up Go
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uses: actions/setup-go@v4
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with:
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go-version: '1.21'
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- name: Install Dependencies
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run: brew install --force mpv && brew install --force dylibbundler
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- name: Setup path
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run: export C_INCLUDE_PATH=/usr/local/include:/opt/homebrew/include:$C_INCLUDE_PATH && export LIBRARY_PATH=/usr/local/lib:/opt/homebrew/lib:$LIBRARY_PATH
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- name: Build
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run: CGO_CFLAGS="-I/usr/local/include -I/opt/homebrew/include" CGO_LDFLAGS="-L/usr/local/lib -L/opt/homebrew/lib" go build
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- name: Install Fyne tool
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run: go install fyne.io/fyne/v2/cmd/fyne@latest
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- name: Package app bundles
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run: >
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make package_macos &&
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make bundledeps_macos_homebrew &&
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make zip_macos
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- name: Upload package
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uses: actions/upload-artifact@v3
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with:
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name: Supersonic.zip
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path: Supersonic.zip
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@@ -1,7 +1,7 @@
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# This workflow will build a golang project
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# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-go
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name: Build Mac OS
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name: Build Mac x64
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on:
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push:
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