actually correct slice capacity this time
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@@ -210,7 +210,7 @@ func (l *peakMeterRenderer) Refresh() {
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func (l *peakMeterRenderer) Objects() []fyne.CanvasObject {
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func (l *peakMeterRenderer) Objects() []fyne.CanvasObject {
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if l.objects == nil {
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if l.objects == nil {
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l.objects = make([]fyne.CanvasObject, 0, 8+len(l.rulerLines))
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l.objects = make([]fyne.CanvasObject, 0, 2*len(l.rulerLines) + 8)
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for i := range l.rulerLines {
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for i := range l.rulerLines {
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l.objects = append(l.objects, &l.rulerLines[i], &l.rulerLabels[i])
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l.objects = append(l.objects, &l.rulerLines[i], &l.rulerLabels[i])
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}
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}
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