add stop after current check to pop up queue
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@@ -27,6 +27,7 @@ import (
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"fyne.io/fyne/v2/container"
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"fyne.io/fyne/v2/dialog"
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"fyne.io/fyne/v2/lang"
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"fyne.io/fyne/v2/layout"
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"fyne.io/fyne/v2/theme"
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"fyne.io/fyne/v2/widget"
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)
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@@ -57,6 +58,7 @@ type Controller struct {
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popUpQueue *widget.PopUp
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popUpQueueList *widgets.PlayQueueList
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stopAfterCurrent *widget.Check
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popUpQueueLastUsed int64
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escapablePopUp fyne.CanvasObject
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haveModal bool
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@@ -195,7 +197,11 @@ func (m *Controller) ShowPopUpPlayQueue() {
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title := widget.NewRichTextWithText(lang.L("Play Queue"))
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title.Segments[0].(*widget.TextSegment).Style.Alignment = fyne.TextAlignCenter
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title.Segments[0].(*widget.TextSegment).Style.TextStyle.Bold = true
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ctr := container.NewBorder(title, nil, nil, nil,
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m.stopAfterCurrent = widget.NewCheck(lang.L("Stop after current track"), func(b bool) {
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m.App.PlaybackManager.SetStopAfterCurrent(b)
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})
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bottomRow := container.NewHBox(layout.NewSpacer(), m.stopAfterCurrent)
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ctr := container.NewBorder(title, bottomRow, nil, nil,
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container.NewPadded(m.popUpQueueList),
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)
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m.popUpQueue = widget.NewPopUp(ctr, m.MainWindow.Canvas())
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@@ -224,6 +230,7 @@ func (m *Controller) ShowPopUpPlayQueue() {
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fynetooltip.DestroyPopUpToolTipLayer(m.popUpQueue)
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m.popUpQueue = nil
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m.popUpQueueList = nil
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m.stopAfterCurrent = nil
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m.popUpQueueLastUsed = 0
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t.Stop()
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return
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@@ -252,6 +259,7 @@ func (m *Controller) ShowPopUpPlayQueue() {
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))
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pop.Resize(size)
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popUpQueueList.ScrollToNowPlaying() // must come after resize
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m.stopAfterCurrent.SetChecked(m.App.PlaybackManager.IsStopAfterCurrent())
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pop.ShowAtPosition(fyne.NewPos(
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canvasSize.Width-size.Width-10,
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canvasSize.Height-size.Height-100,
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