don't use audio cache to pre-download files if not using waveform seekbar
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+6
-4
@@ -144,11 +144,13 @@ func StartupApp(appName, displayAppName, appVersion, appVersionTag, latestReleas
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a.ServerManager = NewServerManager(appName, appVersion, a.Config, !portableMode && a.Config.Application.EnablePasswordStorage)
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a.ImageManager = NewImageManager(a.bgrndCtx, a.ServerManager, cacheDir)
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ac, err := NewAudioCache(a.bgrndCtx, a.ServerManager, filepath.Join(cacheDir, "audio"))
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if err != nil {
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log.Printf("failed to create audio cache: %s", err.Error())
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if a.Config.Playback.UseWaveformSeekbar {
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ac, err := NewAudioCache(a.bgrndCtx, a.ServerManager, filepath.Join(cacheDir, "audio"))
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if err != nil {
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log.Printf("failed to create audio cache: %s", err.Error())
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}
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a.AudioCache = ac
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}
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a.AudioCache = ac
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a.PlaybackManager = NewPlaybackManager(a.bgrndCtx, a.ServerManager, a.AudioCache, a.LocalPlayer, &a.Config.Playback, &a.Config.Scrobbling, &a.Config.Transcoding, &a.Config.Application)
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a.Config.Application.MaxImageCacheSizeMB = clamp(a.Config.Application.MaxImageCacheSizeMB, 1, 500)
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a.ImageManager.SetMaxOnDiskCacheSizeBytes(int64(a.Config.Application.MaxImageCacheSizeMB) * 1_048_576)
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