Revert "refactor play count update to be cleaner, code-wise"

This reverts commit cd52a893d4, which introduced a regression.
Pages with a tracklist may not have the same in-memory model of the track,
so it is necessary to directly inform them of play count updates.
This commit is contained in:
Drew Weymouth
2023-02-21 17:43:06 -08:00
parent cd52a893d4
commit d9ec269191
8 changed files with 36 additions and 28 deletions
+16 -9
View File
@@ -145,6 +145,19 @@ func (t *Tracklist) SetNowPlaying(trackID string) {
t.list.Refresh()
}
func (t *Tracklist) IncrementPlayCount(track *subsonic.Child) {
if track == nil {
return
}
for _, tr := range t.Tracks {
if tr.ID == track.ID {
tr.PlayCount += 1
t.Refresh()
return
}
}
}
func (t *Tracklist) SelectAll() {
t.selectionMgr.SelectAll()
t.Refresh()
@@ -347,7 +360,8 @@ func NewTrackRow(tracklist *Tracklist, playingIcon fyne.CanvasObject) *TrackRow
}
func (t *TrackRow) Update(tr *subsonic.Child, isPlaying bool, rowNum int) {
if tr.ID != t.trackID {
if tr.ID != t.trackID || isPlaying != t.isPlaying || tr.PlayCount != t.playCount {
t.isPlaying = isPlaying
t.trackID = tr.ID
t.playCount = tr.PlayCount
@@ -362,15 +376,7 @@ func (t *TrackRow) Update(tr *subsonic.Child, isPlaying bool, rowNum int) {
t.year.Segments[0].(*widget.TextSegment).Text = strconv.Itoa(tr.Year)
t.plays.Segments[0].(*widget.TextSegment).Text = strconv.Itoa(int(tr.PlayCount))
t.bitrate.Segments[0].(*widget.TextSegment).Text = strconv.Itoa(tr.BitRate)
}
if tr.PlayCount != t.playCount {
t.playCount = tr.PlayCount
t.plays.Segments[0].(*widget.TextSegment).Text = strconv.Itoa(int(tr.PlayCount))
}
if isPlaying != t.isPlaying {
t.isPlaying = isPlaying
t.name.Segments[0].(*widget.TextSegment).Style.TextStyle.Bold = isPlaying
t.artist.Segments[0].(*widget.TextSegment).Style.TextStyle.Bold = isPlaying
t.album.Segments[0].(*widget.TextSegment).Style.TextStyle.Bold = isPlaying
@@ -378,6 +384,7 @@ func (t *TrackRow) Update(tr *subsonic.Child, isPlaying bool, rowNum int) {
t.year.Segments[0].(*widget.TextSegment).Style.TextStyle.Bold = isPlaying
t.plays.Segments[0].(*widget.TextSegment).Style.TextStyle.Bold = isPlaying
t.bitrate.Segments[0].(*widget.TextSegment).Style.TextStyle.Bold = isPlaying
if isPlaying {
t.container.Objects[1].(*fyne.Container).Objects[0] = container.NewCenter(t.playingIcon)
} else {