Fix #397: use different context menu for Play Queue and Related lists

This commit is contained in:
Drew Weymouth
2024-06-08 11:25:45 -07:00
parent 6ae4269114
commit e3dc2e3079
4 changed files with 139 additions and 55 deletions
+85 -42
View File
@@ -35,31 +35,35 @@ type PlayQueueList struct {
DisableSharing bool
// user action callbacks
OnAddToPlaylist func(trackIDs []string)
OnSetFavorite func(trackIDs []string, fav bool)
OnSetRating func(trackIDs []string, rating int)
OnRemoveFromQueue func(itemIDs []string)
OnDownload func(tracks []*mediaprovider.Track, downloadName string)
OnShare func(tracks []*mediaprovider.Track)
OnShowArtistPage func(artistID string)
OnPlayTrackAt func(idx int)
OnReorderItems func(itemIDs []string, op sharedutil.TrackReorderOp)
OnPlayItemAt func(idx int)
OnPlaySelection func(items []mediaprovider.MediaItem, shuffle bool)
OnPlaySelectionNext func(items []mediaprovider.MediaItem)
OnAddToQueue func(items []mediaprovider.MediaItem)
OnAddToPlaylist func(trackIDs []string)
OnSetFavorite func(trackIDs []string, fav bool)
OnSetRating func(trackIDs []string, rating int)
OnRemoveFromQueue func(itemIDs []string)
OnDownload func(tracks []*mediaprovider.Track, downloadName string)
OnShare func(tracks []*mediaprovider.Track)
OnShowArtistPage func(artistID string)
OnReorderItems func(itemIDs []string, op sharedutil.TrackReorderOp)
list *FocusList
menu *widget.PopUpMenu // ctx menu for when only tracks are selected
radiosMenu *widget.PopUpMenu // ctx menu for when selection contains radios
ratingSubmenu *fyne.MenuItem
shareMenuItem *fyne.MenuItem
useNonQueueMenu bool
menu *widget.PopUpMenu // ctx menu for when only tracks are selected
radiosMenu *widget.PopUpMenu // ctx menu for when selection contains radios
ratingSubmenu *fyne.MenuItem
shareMenuItem *fyne.MenuItem
nowPlayingID string
colLayout *layouts.ColumnsLayout
list *FocusList
colLayout *layouts.ColumnsLayout
tracksMutex sync.RWMutex
items []*util.TrackListModel
}
func NewPlayQueueList(im *backend.ImageManager) *PlayQueueList {
p := &PlayQueueList{}
func NewPlayQueueList(im *backend.ImageManager, useNonQueueMenu bool) *PlayQueueList {
p := &PlayQueueList{useNonQueueMenu: useNonQueueMenu}
p.ExtendBaseWidget(p)
// #, Cover, Title/Artist, Time
@@ -164,8 +168,8 @@ func (t *PlayQueueList) onArtistTapped(artistID string) {
}
func (p *PlayQueueList) onPlayTrackAt(idx int) {
if p.OnPlayTrackAt != nil {
p.OnPlayTrackAt(idx)
if p.OnPlayItemAt != nil {
p.OnPlayItemAt(idx)
}
}
@@ -233,6 +237,12 @@ func (p *PlayQueueList) ensureTracksMenu() {
if p.menu != nil {
return
}
var menuItems []*fyne.MenuItem
if p.useNonQueueMenu {
menuItems = append(menuItems, p.createQueueActionMenuItems()...)
menuItems = append(menuItems, fyne.NewMenuItemSeparator())
}
playlist := fyne.NewMenuItem("Add to playlist...", func() {
if p.OnAddToPlaylist != nil {
p.OnAddToPlaylist(p.selectedItemIDs())
@@ -268,31 +278,36 @@ func (p *PlayQueueList) ensureTracksMenu() {
p.OnSetRating(p.selectedItemIDs(), rating)
}
})
remove := fyne.NewMenuItem("Remove from queue", func() {
if p.OnRemoveFromQueue != nil {
p.OnRemoveFromQueue(p.selectedItemIDs())
}
})
remove.Icon = theme.ContentRemoveIcon()
reorder := util.NewReorderTracksSubmenu(func(tro sharedutil.TrackReorderOp) {
if p.OnReorderItems != nil {
p.OnReorderItems(p.selectedItemIDs(), tro)
}
})
menuItems = append(menuItems,
playlist,
download,
p.shareMenuItem,
fyne.NewMenuItemSeparator(),
favorite,
unfavorite,
p.ratingSubmenu,
)
if !p.useNonQueueMenu {
remove := fyne.NewMenuItem("Remove from queue", func() {
if p.OnRemoveFromQueue != nil {
p.OnRemoveFromQueue(p.selectedItemIDs())
}
})
remove.Icon = theme.ContentRemoveIcon()
reorder := util.NewReorderTracksSubmenu(func(tro sharedutil.TrackReorderOp) {
if p.OnReorderItems != nil {
p.OnReorderItems(p.selectedItemIDs(), tro)
}
})
menuItems = append(menuItems,
fyne.NewMenuItemSeparator(),
remove,
reorder)
}
p.menu = widget.NewPopUpMenu(
fyne.NewMenu("",
playlist,
download,
p.shareMenuItem,
fyne.NewMenuItemSeparator(),
favorite,
unfavorite,
p.ratingSubmenu,
fyne.NewMenuItemSeparator(),
reorder,
remove,
),
fyne.NewMenu("", menuItems...),
fyne.CurrentApp().Driver().CanvasForObject(p),
)
}
@@ -318,6 +333,34 @@ func (p *PlayQueueList) ensureRadiosMenu() {
)
}
func (p *PlayQueueList) createQueueActionMenuItems() []*fyne.MenuItem {
play := fyne.NewMenuItem("Play", func() {
if p.OnPlaySelection != nil {
p.OnPlaySelection(p.selectedItems(), false)
}
})
play.Icon = theme.MediaPlayIcon()
shuffle := fyne.NewMenuItem("Shuffle", func() {
if p.OnPlaySelection != nil {
p.OnPlaySelection(p.selectedItems(), true)
}
})
shuffle.Icon = myTheme.ShuffleIcon
playNext := fyne.NewMenuItem("Play next", func() {
if p.OnPlaySelection != nil {
p.OnPlaySelectionNext(p.selectedItems())
}
})
playNext.Icon = myTheme.PlayNextIcon
add := fyne.NewMenuItem("Add to queue", func() {
if p.OnPlaySelection != nil {
p.OnAddToQueue(p.selectedItems())
}
})
add.Icon = theme.ContentAddIcon()
return []*fyne.MenuItem{play, shuffle, playNext, add}
}
func (t *PlayQueueList) selectedItems() []mediaprovider.MediaItem {
t.tracksMutex.RLock()
defer t.tracksMutex.RUnlock()