Merge pull request #481 from dweymouth/playback-cmd-queue

Prep for Jukebox mode - add queue to accumulate playback commands
This commit is contained in:
Drew Weymouth
2024-09-11 17:01:06 -07:00
committed by GitHub
14 changed files with 588 additions and 232 deletions
+1 -3
View File
@@ -377,9 +377,7 @@ func (a *App) LoadSavedPlayQueue() error {
return nil
}
if err := a.PlaybackManager.LoadTracks(queue.Tracks, Replace, false); err != nil {
return err
}
a.PlaybackManager.LoadTracks(queue.Tracks, Replace, false)
if queue.TrackIndex >= 0 && queue.TrackIndex < len(queue.Tracks) {
// TODO: This isn't ideal but doesn't seem to cause an audible play-for-a-split-second artifact
a.PlaybackManager.PlayTrackAt(queue.TrackIndex)
+20 -27
View File
@@ -9,16 +9,16 @@ import (
)
type PlaybackHandler interface {
PlayPause() error
Stop() error
Pause() error
Continue() error
SeekBackOrPrevious() error
SeekNext() error
SeekSeconds(float64) error
SeekBySeconds(float64) error
PlayPause()
Stop()
Pause()
Continue()
SeekBackOrPrevious()
SeekNext()
SeekSeconds(float64)
SeekBySeconds(float64)
Volume() int
SetVolume(int) error
SetVolume(int)
}
type IPCServer interface {
@@ -57,14 +57,12 @@ func (s *serverImpl) createHandler() http.Handler {
w.WriteHeader(http.StatusNotFound)
w.Write([]byte("The given path is not valid"))
})
m.HandleFunc(PingPath, s.makeSimpleEndpointHandler(func() error { return nil }))
m.HandleFunc(ShowPath, s.makeSimpleEndpointHandler(func() error {
m.HandleFunc(PingPath, s.makeSimpleEndpointHandler(func() {}))
m.HandleFunc(ShowPath, s.makeSimpleEndpointHandler(func() {
s.showFn()
return nil
}))
m.HandleFunc(QuitPath, s.makeSimpleEndpointHandler(func() error {
m.HandleFunc(QuitPath, s.makeSimpleEndpointHandler(func() {
s.quitFn()
return nil
}))
m.HandleFunc(PlayPath, s.makeSimpleEndpointHandler(s.pbHandler.Continue))
m.HandleFunc(PausePath, s.makeSimpleEndpointHandler(s.pbHandler.Pause))
@@ -77,7 +75,8 @@ func (s *serverImpl) createHandler() http.Handler {
m.HandleFunc(VolumePath, func(w http.ResponseWriter, r *http.Request) {
v := r.URL.Query().Get("v")
if vol, err := strconv.Atoi(v); err == nil {
s.writeSimpleResponse(w, s.pbHandler.SetVolume(vol))
s.pbHandler.SetVolume(vol)
s.writeOK(w)
} else {
s.writeErr(w, err)
}
@@ -85,31 +84,25 @@ func (s *serverImpl) createHandler() http.Handler {
return m
}
func (s *serverImpl) makeSimpleEndpointHandler(f func() error) func(http.ResponseWriter, *http.Request) {
func (s *serverImpl) makeSimpleEndpointHandler(f func()) func(http.ResponseWriter, *http.Request) {
return func(w http.ResponseWriter, r *http.Request) {
s.writeSimpleResponse(w, f())
f()
s.writeOK(w)
}
}
func (s *serverImpl) makeFloatEndpointHandler(f func(float64) error, queryParam string) func(http.ResponseWriter, *http.Request) {
func (s *serverImpl) makeFloatEndpointHandler(f func(float64), queryParam string) func(http.ResponseWriter, *http.Request) {
return func(w http.ResponseWriter, r *http.Request) {
v := r.URL.Query().Get(queryParam)
if val, err := strconv.ParseFloat(v, 64); err == nil {
s.writeSimpleResponse(w, f(val))
f(val)
s.writeOK(w)
} else {
s.writeErr(w, err)
}
}
}
func (s *serverImpl) writeSimpleResponse(w http.ResponseWriter, err error) {
if err == nil {
s.writeOK(w)
} else {
s.writeErr(w, err)
}
}
func (s *serverImpl) writeOK(w http.ResponseWriter) (int, error) {
var r Response
b, err := json.Marshal(&r)
+7 -2
View File
@@ -298,11 +298,16 @@ type JukeboxProvider interface {
JukeboxStop() error
JukeboxSeek(idx, seconds int) error
JukeboxClear() error
JukeboxSet(trackID string) error
JukeboxAdd(trackID string) error
JukeboxRemove(idx int) error
JukeboxSetVolume(vol int) error
JukeboxGetStatus() (*JukeboxStatus, error)
// Performs a Clear followed by an Add to set the queue
// to contain a single track
JukeboxSet(trackID string) error
// Sets the volume of the jukebox player (0-100)
JukeboxSetVolume(vol int) error
}
type JukeboxStatus struct {
+3 -1
View File
@@ -1,6 +1,7 @@
package subsonic
import (
"fmt"
"strconv"
"github.com/dweymouth/supersonic/backend/mediaprovider"
@@ -24,8 +25,9 @@ func (s *subsonicMediaProvider) JukeboxClear() error {
}
func (s *subsonicMediaProvider) JukeboxSetVolume(vol int) error {
v := float64(vol) / 100
_, err := s.client.JukeboxControl("setGain",
map[string]string{"gain": strconv.Itoa(vol)})
map[string]string{"gain": fmt.Sprintf("%0.2f", v)})
return err
}
+16 -10
View File
@@ -150,46 +150,51 @@ func (m *MPRISHandler) SupportedMimeTypes() ([]string, error) {
// OrgMprisMediaPlayer2PlayerAdapter implementation
func (m *MPRISHandler) Next() error {
return m.pm.SeekNext()
m.pm.SeekNext()
return nil
}
func (m *MPRISHandler) Previous() error {
return m.pm.SeekBackOrPrevious()
m.pm.SeekBackOrPrevious()
return nil
}
func (m *MPRISHandler) Pause() error {
if m.pm.PlayerStatus().State == player.Playing {
return m.pm.PlayPause()
m.pm.PlayPause()
}
return nil
}
func (m *MPRISHandler) PlayPause() error {
return m.pm.PlayPause()
m.pm.PlayPause()
return nil
}
func (m *MPRISHandler) Stop() error {
return m.pm.Stop()
m.pm.Stop()
return nil
}
func (m *MPRISHandler) Play() error {
switch m.pm.PlayerStatus().State {
case player.Paused:
return m.pm.PlayPause()
m.pm.PlayPause()
case player.Stopped:
return m.pm.PlayFromBeginning()
m.pm.PlayFromBeginning()
}
return nil
}
func (m *MPRISHandler) Seek(offset types.Microseconds) error {
// MPRIS seek command is relative to current position
return m.pm.SeekBySeconds(microsecondsToSeconds(offset))
m.pm.SeekBySeconds(microsecondsToSeconds(offset))
return nil
}
func (m *MPRISHandler) SetPosition(trackId string, position types.Microseconds) error {
if m.curTrackPath == trackId {
return m.pm.SeekSeconds(microsecondsToSeconds(position))
m.pm.SeekSeconds(microsecondsToSeconds(position))
}
return nil
}
@@ -297,7 +302,8 @@ func (m *MPRISHandler) Volume() (float64, error) {
}
func (m *MPRISHandler) SetVolume(v float64) error {
return m.pm.SetVolume(int(v * 100))
m.pm.SetVolume(int(v * 100))
return nil
}
func (m *MPRISHandler) Position() (int64, error) {
+222
View File
@@ -0,0 +1,222 @@
package backend
import (
"slices"
"sync"
"github.com/dweymouth/supersonic/backend/mediaprovider"
)
type playbackCommandType int
const (
cmdStop playbackCommandType = iota
cmdContinue
cmdPause
cmdPlayTrackAt // arg: int
cmdSeekSeconds // arg: float64
cmdSeekFwdBackN // arg: int
cmdVolume // arg: int
cmdLoopMode // arg: LoopMode
cmdStopAndClearPlayQueue
cmdUpdatePlayQueue // arg: []mediaprovider.MediaItem
cmdRemoveTracksFromQueue // arg: []int
// arg: []mediaprovider.MediaItem
// arg2: InsertMode
// arg3: bool (shuffle)
cmdLoadItems
cmdLoadRadioStation // arg: *mediaprovider.RadioStation, arg2: InsertQueueMode
)
type playbackCommand struct {
Type playbackCommandType
Arg any
Arg2 any
Arg3 any
}
// playbackCommandQueue is a queue to accumulate player commands from the UI
// commands are processed by the playback engine as fast as they can, but if
// more commands arrive before the player can respond to them, they will queue up
// and some commands may coalesce together (e.g. multiple volume commands into just one)
type playbackCommandQueue struct {
mutex sync.Mutex
queue []playbackCommand
cmdAvailable *sync.Cond
nextChan chan playbackCommand
}
func NewCommandQueue() *playbackCommandQueue {
c := &playbackCommandQueue{}
c.nextChan = make(chan playbackCommand)
c.cmdAvailable = sync.NewCond(&c.mutex)
go c.chanWriter()
return c
}
func (c *playbackCommandQueue) C() <-chan playbackCommand {
return c.nextChan
}
func (c *playbackCommandQueue) Stop() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop},
playbackCommand{Type: cmdStop})
}
func (c *playbackCommandQueue) Continue() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop},
playbackCommand{Type: cmdContinue})
}
func (c *playbackCommandQueue) Pause() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop},
playbackCommand{Type: cmdPause})
}
func (c *playbackCommandQueue) PlayTrackAt(idx int) {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop, cmdPlayTrackAt},
playbackCommand{Type: cmdPlayTrackAt, Arg: idx})
}
func (c *playbackCommandQueue) StopAndClearPlayQueue() {
c.filterCommandsAndAdd([]playbackCommandType{cmdContinue, cmdPause, cmdStop, cmdStopAndClearPlayQueue},
playbackCommand{Type: cmdStopAndClearPlayQueue})
}
func (c *playbackCommandQueue) SetVolume(vol int) {
c.filterCommandsAndAdd([]playbackCommandType{cmdVolume},
playbackCommand{Type: cmdVolume, Arg: vol})
}
func (c *playbackCommandQueue) SetLoopMode(mode LoopMode) {
c.filterCommandsAndAdd([]playbackCommandType{cmdLoopMode},
playbackCommand{Type: cmdLoopMode, Arg: mode})
}
func (c *playbackCommandQueue) SeekSeconds(s float64) {
c.filterCommandsAndAdd([]playbackCommandType{cmdSeekSeconds},
playbackCommand{Type: cmdSeekSeconds, Arg: s})
}
func (c *playbackCommandQueue) SeekNext() {
c.seekBackOrFwd(1)
}
func (c *playbackCommandQueue) SeekBackOrPrevious() {
c.seekBackOrFwd(-1)
}
func (c *playbackCommandQueue) UpdatePlayQueue(items []mediaprovider.MediaItem) {
c.filterCommandsAndAdd([]playbackCommandType{cmdUpdatePlayQueue},
playbackCommand{Type: cmdUpdatePlayQueue, Arg: items})
}
func (c *playbackCommandQueue) RemoveItemsFromQueue(idxs []int) {
c.mutex.Lock()
c.queue = append(c.queue, playbackCommand{
Type: cmdRemoveTracksFromQueue,
Arg: idxs,
})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *playbackCommandQueue) LoadRadioStation(radio *mediaprovider.RadioStation, insertMode InsertQueueMode) {
c.mutex.Lock()
c.queue = append(c.queue, playbackCommand{
Type: cmdLoadRadioStation,
Arg: radio,
Arg2: insertMode,
})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *playbackCommandQueue) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) {
c.mutex.Lock()
c.queue = append(c.queue, playbackCommand{
Type: cmdLoadItems,
Arg: items,
Arg2: insertQueueMode,
Arg3: shuffle,
})
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *playbackCommandQueue) filterCommandsAndAdd(excludeTypes []playbackCommandType, command playbackCommand) {
c.mutex.Lock()
j := 0
for _, cmd := range c.queue {
if slices.Contains(excludeTypes, cmd.Type) {
continue
}
c.queue[j] = cmd
j++
}
c.queue = c.queue[:j]
c.queue = append(c.queue, command)
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *playbackCommandQueue) seekBackOrFwd(direction int) {
// find the index of the last seekBackOrFwd command
// in the queue that can be coalesced with this one
lastIdx := -1
c.mutex.Lock()
done := false
for i := len(c.queue) - 1; i >= 0 && !done; i-- {
cmd := c.queue[i]
switch cmd.Type {
case cmdSeekFwdBackN:
lastIdx = i
case cmdRemoveTracksFromQueue, cmdLoadItems, cmdPlayTrackAt,
cmdLoadRadioStation, cmdUpdatePlayQueue, cmdStopAndClearPlayQueue:
// any queue-modifying command means we can't coalesce any
// more seekFwdBackN commands before here
done = true
}
}
if lastIdx == -1 {
// no coalescable seekFwdBackN commands, just append new one
c.queue = append(c.queue, playbackCommand{Type: cmdSeekFwdBackN, Arg: direction})
} else {
newQueue := make([]playbackCommand, 0, len(c.queue))
// copy over all cmds past the first coalescable idx
newQueue = append(newQueue, c.queue[0:lastIdx]...)
n := direction
for i := lastIdx; i < len(c.queue); i++ {
if cmd := c.queue[i]; cmd.Type == cmdSeekFwdBackN {
// coalesce this cmd with the new one
n += cmd.Arg.(int)
} else {
// copy over other non-seekFwdBackN command
newQueue = append(newQueue, cmd)
}
}
newQueue = append(newQueue, playbackCommand{
Type: cmdSeekFwdBackN,
Arg: n,
})
c.queue = newQueue
}
c.mutex.Unlock()
c.cmdAvailable.Signal()
}
func (c *playbackCommandQueue) chanWriter() {
for {
c.mutex.Lock()
for len(c.queue) == 0 {
c.cmdAvailable.Wait()
}
cmd := c.queue[0]
copy(c.queue, c.queue[1:])
c.queue = c.queue[:len(c.queue)-1]
c.mutex.Unlock()
c.nextChan <- cmd
}
}
+50 -15
View File
@@ -48,11 +48,12 @@ type playbackEngine struct {
latestTrackPosition float64 // cleared by checkScrobble
callbacksDisabled bool
playQueue []mediaprovider.MediaItem
nowPlayingIdx int
isRadio bool
wasStopped bool // true iff player was stopped before handleOnTrackChange invocation
loopMode LoopMode
playQueue []mediaprovider.MediaItem
nowPlayingIdx int
isRadio bool
wasStopped bool // true iff player was stopped before handleOnTrackChange invocation
noIncrementNextTrackChange bool // true iff the nowPlayingIndex should not be incremente don the next onTrackChange
loopMode LoopMode
// to pass to onSongChange listeners; clear once listeners have been called
lastScrobbled *mediaprovider.Track
@@ -119,8 +120,12 @@ func (p *playbackEngine) PlayTrackAt(idx int) error {
if idx < 0 || idx >= len(p.playQueue) {
return errors.New("track index out of range")
}
p.nowPlayingIdx = idx - 1
return p.setTrack(idx, false)
p.noIncrementNextTrackChange = true
err := p.setTrack(idx, false)
if err == nil {
p.nowPlayingIdx = idx
}
return err
}
// Gets the curently playing media item, if any.
@@ -183,6 +188,22 @@ func (p *playbackEngine) SeekBackOrPrevious() error {
return p.PlayTrackAt(p.nowPlayingIdx - 1)
}
func (p *playbackEngine) SeekFwdBackN(n int) error {
idx := p.nowPlayingIdx
if n < 0 && p.player.GetStatus().TimePos > 3 {
n += 1 // first seek back is just seek to beginning of current
}
if n == 0 || (idx == 0 && n < 0) {
return p.player.SeekSeconds(0) // seek back in current song
}
lastIdx := len(p.playQueue) - 1
if idx == lastIdx && n > 0 {
return nil // already on last track, nothing to seek next to
}
newIdx := minInt(lastIdx, maxInt(0, idx+n))
return p.PlayTrackAt(newIdx)
}
// Seek to given absolute position in the current track by seconds.
func (p *playbackEngine) SeekSeconds(sec float64) error {
if p.isRadio {
@@ -213,14 +234,14 @@ func (p *playbackEngine) Continue() error {
// Load items into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *playbackEngine) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) error {
newItems := p.deepCopyMediaItemSlice(items)
newItems := deepCopyMediaItemSlice(items)
return p.doLoaditems(newItems, insertQueueMode, shuffle)
}
// Load tracks into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *playbackEngine) LoadTracks(tracks []*mediaprovider.Track, insertQueueMode InsertQueueMode, shuffle bool) error {
newTracks := p.copyTrackSliceToMediaItemSlice(tracks)
newTracks := copyTrackSliceToMediaItemSlice(tracks)
return p.doLoaditems(newTracks, insertQueueMode, shuffle)
}
@@ -279,7 +300,6 @@ func (p *playbackEngine) LoadRadioStation(radio *mediaprovider.RadioStation, ins
func (p *playbackEngine) StopAndClearPlayQueue() {
changed := len(p.playQueue) > 0
p.player.Stop()
p.doUpdateTimePos(false)
p.playQueue = nil
p.nowPlayingIdx = -1
if changed {
@@ -288,7 +308,7 @@ func (p *playbackEngine) StopAndClearPlayQueue() {
}
func (p *playbackEngine) GetPlayQueue() []mediaprovider.MediaItem {
return p.deepCopyMediaItemSlice(p.playQueue)
return deepCopyMediaItemSlice(p.playQueue)
}
// Any time the user changes the favorite status of a track elsewhere in the app,
@@ -315,7 +335,7 @@ func (p *playbackEngine) OnTrackRatingChanged(id string, rating int) {
// Does not stop playback if the currently playing track is in the new queue,
// but updates the now playing index to point to the first instance of the track in the new queue.
func (p *playbackEngine) UpdatePlayQueue(items []mediaprovider.MediaItem) error {
newQueue := p.deepCopyMediaItemSlice(items)
newQueue := deepCopyMediaItemSlice(items)
newNowPlayingIdx := -1
if p.nowPlayingIdx >= 0 {
nowPlayingID := p.playQueue[p.nowPlayingIdx].Metadata().ID
@@ -433,12 +453,13 @@ func (p *playbackEngine) handleOnTrackChange() {
if p.player.GetStatus().State == player.Playing {
p.playTimeStopwatch.Start()
}
if p.wasStopped || p.loopMode != LoopOne {
if !p.noIncrementNextTrackChange && (p.wasStopped || p.loopMode != LoopOne) {
p.nowPlayingIdx++
if p.loopMode == LoopAll && p.nowPlayingIdx == len(p.playQueue) {
p.nowPlayingIdx = 0 // wrapped around
}
}
p.noIncrementNextTrackChange = false
nowPlaying := p.playQueue[p.nowPlayingIdx]
_, isRadio := nowPlaying.(*mediaprovider.RadioStation)
p.isRadio = isRadio
@@ -591,7 +612,7 @@ func (p *playbackEngine) sendNowPlayingScrobble() {
// creates a deep copy of the track info so that we can maintain our own state
// (play count increases, favorite, and rating) without messing up other views' track models
func (p *playbackEngine) deepCopyMediaItemSlice(tracks []mediaprovider.MediaItem) []mediaprovider.MediaItem {
func deepCopyMediaItemSlice(tracks []mediaprovider.MediaItem) []mediaprovider.MediaItem {
newTracks := make([]mediaprovider.MediaItem, len(tracks))
for i, tr := range tracks {
newTracks[i] = tr.Copy()
@@ -599,7 +620,7 @@ func (p *playbackEngine) deepCopyMediaItemSlice(tracks []mediaprovider.MediaItem
return newTracks
}
func (p *playbackEngine) copyTrackSliceToMediaItemSlice(tracks []*mediaprovider.Track) []mediaprovider.MediaItem {
func copyTrackSliceToMediaItemSlice(tracks []*mediaprovider.Track) []mediaprovider.MediaItem {
newTracks := make([]mediaprovider.MediaItem, len(tracks))
for i, tr := range tracks {
newTracks[i] = tr.Copy()
@@ -668,3 +689,17 @@ func (p *playbackEngine) doUpdateTimePos(seeked bool) {
cb(s.TimePos, duration, seeked)
}
}
func minInt(a, b int) int {
if a < b {
return a
}
return b
}
func maxInt(a, b int) int {
if a > b {
return a
}
return b
}
+108 -54
View File
@@ -2,7 +2,6 @@ package backend
import (
"context"
"errors"
"log"
"math/rand"
@@ -13,7 +12,8 @@ import (
// A high-level MediaProvider-aware playback engine, serves as an
// intermediary between the frontend and various Player backends.
type PlaybackManager struct {
engine *playbackEngine
engine *playbackEngine
cmdQueue *playbackCommandQueue
}
func NewPlaybackManager(
@@ -23,9 +23,14 @@ func NewPlaybackManager(
scrobbleCfg *ScrobbleConfig,
transcodeCfg *TranscodingConfig,
) *PlaybackManager {
return &PlaybackManager{
engine: NewPlaybackEngine(ctx, s, p, scrobbleCfg, transcodeCfg),
e := NewPlaybackEngine(ctx, s, p, scrobbleCfg, transcodeCfg)
q := NewCommandQueue()
pm := &PlaybackManager{
engine: e,
cmdQueue: q,
}
go pm.runCmdQueue(ctx)
return pm
}
func (p *PlaybackManager) CurrentPlayer() player.BasePlayer {
@@ -106,7 +111,8 @@ func (p *PlaybackManager) LoadAlbum(albumID string, insertQueueMode InsertQueueM
if err != nil {
return err
}
return p.LoadTracks(album.Tracks, insertQueueMode, shuffle)
p.LoadTracks(album.Tracks, insertQueueMode, shuffle)
return nil
}
// Loads the specified playlist into the play queue.
@@ -115,26 +121,28 @@ func (p *PlaybackManager) LoadPlaylist(playlistID string, insertQueueMode Insert
if err != nil {
return err
}
return p.LoadTracks(playlist.Tracks, insertQueueMode, shuffle)
p.LoadTracks(playlist.Tracks, insertQueueMode, shuffle)
return nil
}
// Load tracks into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *PlaybackManager) LoadTracks(tracks []*mediaprovider.Track, insertQueueMode InsertQueueMode, shuffle bool) error {
return p.engine.LoadTracks(tracks, insertQueueMode, shuffle)
func (p *PlaybackManager) LoadTracks(tracks []*mediaprovider.Track, insertQueueMode InsertQueueMode, shuffle bool) {
items := copyTrackSliceToMediaItemSlice(tracks)
p.cmdQueue.LoadItems(items, insertQueueMode, shuffle)
}
// Load items into the play queue.
// If replacing the current queue (!appendToQueue), playback will be stopped.
func (p *PlaybackManager) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) error {
return p.engine.LoadItems(items, insertQueueMode, shuffle)
func (p *PlaybackManager) LoadItems(items []mediaprovider.MediaItem, insertQueueMode InsertQueueMode, shuffle bool) {
p.cmdQueue.LoadItems(items, insertQueueMode, shuffle)
}
// Replaces the play queue with the given set of tracks.
// Does not stop playback if the currently playing track is in the new queue,
// but updates the now playing index to point to the first instance of the track in the new queue.
func (p *PlaybackManager) UpdatePlayQueue(items []mediaprovider.MediaItem) error {
return p.engine.UpdatePlayQueue(items)
func (p *PlaybackManager) UpdatePlayQueue(items []mediaprovider.MediaItem) {
p.cmdQueue.UpdatePlayQueue(items)
}
func (p *PlaybackManager) PlayAlbum(albumID string, firstTrack int, shuffle bool) error {
@@ -144,7 +152,8 @@ func (p *PlaybackManager) PlayAlbum(albumID string, firstTrack int, shuffle bool
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainAlbum)
}
return p.PlayTrackAt(firstTrack)
p.PlayTrackAt(firstTrack)
return nil
}
func (p *PlaybackManager) PlayPlaylist(playlistID string, firstTrack int, shuffle bool) error {
@@ -154,7 +163,8 @@ func (p *PlaybackManager) PlayPlaylist(playlistID string, firstTrack int, shuffl
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}
return p.PlayTrackAt(firstTrack)
p.PlayTrackAt(firstTrack)
return nil
}
func (p *PlaybackManager) PlayTrack(trackID string) error {
@@ -166,13 +176,14 @@ func (p *PlaybackManager) PlayTrack(trackID string) error {
if p.engine.replayGainCfg.Mode == ReplayGainAuto {
p.SetReplayGainMode(player.ReplayGainTrack)
}
return p.PlayFromBeginning()
p.PlayFromBeginning()
return nil
}
func (p *PlaybackManager) ShuffleArtistAlbums(artistID string) {
artist, err := p.engine.sm.Server.GetArtist(artistID)
if err != nil {
log.Printf(err.Error())
log.Printf("failed to get artist: %v\n", err)
return
}
if len(artist.Albums) == 0 {
@@ -196,7 +207,7 @@ func (p *PlaybackManager) ShuffleArtistAlbums(artistID string) {
func (p *PlaybackManager) PlayArtistDiscography(artistID string, shuffleTracks bool) {
tr, err := p.engine.sm.Server.GetArtistTracks(artistID)
if err != nil {
log.Printf(err.Error())
log.Printf("failed to get artist tracks: %v\n", err)
return
}
p.LoadTracks(tr, Replace, shuffleTracks)
@@ -210,12 +221,12 @@ func (p *PlaybackManager) PlayArtistDiscography(artistID string, shuffleTracks b
p.PlayFromBeginning()
}
func (p *PlaybackManager) PlayFromBeginning() error {
return p.engine.PlayTrackAt(0)
func (p *PlaybackManager) PlayFromBeginning() {
p.cmdQueue.PlayTrackAt(0)
}
func (p *PlaybackManager) PlayTrackAt(idx int) error {
return p.engine.PlayTrackAt(idx)
func (p *PlaybackManager) PlayTrackAt(idx int) {
p.cmdQueue.PlayTrackAt(idx)
}
func (p *PlaybackManager) PlayRandomSongs(genreName string) {
@@ -231,12 +242,12 @@ func (p *PlaybackManager) PlaySimilarSongs(id string) {
}
func (p *PlaybackManager) LoadRadioStation(station *mediaprovider.RadioStation, queueMode InsertQueueMode) {
p.engine.LoadRadioStation(station, queueMode)
p.cmdQueue.LoadRadioStation(station, queueMode)
}
func (p *PlaybackManager) PlayRadioStation(station *mediaprovider.RadioStation) error {
func (p *PlaybackManager) PlayRadioStation(station *mediaprovider.RadioStation) {
p.LoadRadioStation(station, Replace)
return p.PlayFromBeginning()
p.PlayFromBeginning()
}
func (p *PlaybackManager) fetchAndPlayTracks(fetchFn func() ([]*mediaprovider.Track, error)) {
@@ -268,12 +279,12 @@ func (p *PlaybackManager) OnTrackRatingChanged(id string, rating int) {
}
func (p *PlaybackManager) RemoveTracksFromQueue(idxs []int) {
p.engine.RemoveTracksFromQueue(idxs)
p.cmdQueue.RemoveItemsFromQueue(idxs)
}
// Stop playback and clear the play queue.
func (p *PlaybackManager) StopAndClearPlayQueue() {
p.engine.StopAndClearPlayQueue()
p.cmdQueue.StopAndClearPlayQueue()
}
func (p *PlaybackManager) SetReplayGainOptions(config ReplayGainConfig) {
@@ -289,17 +300,16 @@ func (p *PlaybackManager) SetReplayGainMode(mode player.ReplayGainMode) {
func (p *PlaybackManager) SetNextLoopMode() {
switch p.engine.loopMode {
case LoopNone:
p.engine.SetLoopMode(LoopAll)
p.cmdQueue.SetLoopMode(LoopAll)
case LoopAll:
p.engine.SetLoopMode(LoopOne)
p.cmdQueue.SetLoopMode(LoopOne)
case LoopOne:
p.engine.SetLoopMode(LoopNone)
p.cmdQueue.SetLoopMode(LoopNone)
}
}
func (p *PlaybackManager) SetLoopMode(loopMode LoopMode) {
p.engine.SetLoopMode(loopMode)
p.cmdQueue.SetLoopMode(loopMode)
}
func (p *PlaybackManager) GetLoopMode() LoopMode {
@@ -310,29 +320,29 @@ func (p *PlaybackManager) PlayerStatus() player.Status {
return p.engine.PlayerStatus()
}
func (p *PlaybackManager) SetVolume(vol int) error {
return p.engine.SetVolume(vol)
func (p *PlaybackManager) SetVolume(vol int) {
p.cmdQueue.SetVolume(vol)
}
func (p *PlaybackManager) Volume() int {
return p.engine.CurrentPlayer().GetVolume()
}
func (p *PlaybackManager) SeekNext() error {
return p.engine.SeekNext()
func (p *PlaybackManager) SeekNext() {
p.cmdQueue.SeekNext()
}
func (p *PlaybackManager) SeekBackOrPrevious() error {
return p.engine.SeekBackOrPrevious()
func (p *PlaybackManager) SeekBackOrPrevious() {
p.cmdQueue.SeekBackOrPrevious()
}
// Seek to given absolute position in the current track by seconds.
func (p *PlaybackManager) SeekSeconds(sec float64) error {
return p.engine.SeekSeconds(sec)
func (p *PlaybackManager) SeekSeconds(sec float64) {
p.cmdQueue.SeekSeconds(sec)
}
// Seek by given relative position in the current track by seconds.
func (p *PlaybackManager) SeekBySeconds(sec float64) error {
func (p *PlaybackManager) SeekBySeconds(sec float64) {
status := p.engine.PlayerStatus()
target := status.TimePos + sec
if target < 0 {
@@ -340,40 +350,84 @@ func (p *PlaybackManager) SeekBySeconds(sec float64) error {
} else if target > status.Duration {
target = status.Duration
}
return p.engine.SeekSeconds(target)
p.cmdQueue.SeekSeconds(target)
}
// Seek to a fractional position in the current track [0..1]
func (p *PlaybackManager) SeekFraction(fraction float64) error {
func (p *PlaybackManager) SeekFraction(fraction float64) {
if fraction < 0 {
fraction = 0
} else if fraction > 1 {
fraction = 1
}
target := p.engine.curTrackDuration * fraction
return p.engine.SeekSeconds(target)
p.cmdQueue.SeekSeconds(target)
}
func (p *PlaybackManager) Stop() error {
return p.engine.Stop()
func (p *PlaybackManager) Stop() {
p.cmdQueue.Stop()
}
func (p *PlaybackManager) Pause() error {
return p.engine.Pause()
func (p *PlaybackManager) Pause() {
p.cmdQueue.Pause()
}
func (p *PlaybackManager) Continue() error {
return p.engine.Continue()
func (p *PlaybackManager) Continue() {
p.cmdQueue.Continue()
}
func (p *PlaybackManager) PlayPause() error {
func (p *PlaybackManager) PlayPause() {
switch p.engine.PlayerStatus().State {
case player.Playing:
return p.engine.Pause()
p.Pause()
case player.Paused:
return p.engine.Continue()
p.Continue()
case player.Stopped:
return p.engine.PlayTrackAt(0)
p.PlayTrackAt(0)
}
}
func (p *PlaybackManager) runCmdQueue(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
case c := <-p.cmdQueue.C():
switch c.Type {
case cmdStop:
p.engine.Stop()
case cmdContinue:
p.engine.Continue()
case cmdPause:
p.engine.Pause()
case cmdPlayTrackAt:
p.engine.PlayTrackAt(c.Arg.(int))
case cmdSeekSeconds:
p.engine.SeekSeconds(c.Arg.(float64))
case cmdSeekFwdBackN:
p.engine.SeekFwdBackN(c.Arg.(int))
case cmdVolume:
p.engine.SetVolume(c.Arg.(int))
case cmdLoopMode:
p.engine.SetLoopMode(c.Arg.(LoopMode))
case cmdStopAndClearPlayQueue:
p.engine.StopAndClearPlayQueue()
case cmdUpdatePlayQueue:
p.engine.UpdatePlayQueue(c.Arg.([]mediaprovider.MediaItem))
case cmdRemoveTracksFromQueue:
p.engine.RemoveTracksFromQueue(c.Arg.([]int))
case cmdLoadItems:
p.engine.LoadItems(
c.Arg.([]mediaprovider.MediaItem),
c.Arg2.(InsertQueueMode),
c.Arg3.(bool),
)
case cmdLoadRadioStation:
p.engine.LoadRadioStation(
c.Arg.(*mediaprovider.RadioStation),
c.Arg2.(InsertQueueMode),
)
}
}
}
return errors.New("unreached - invalid player state")
}
+82 -56
View File
@@ -1,6 +1,8 @@
package jukebox
import (
"time"
"github.com/dweymouth/supersonic/backend/mediaprovider"
"github.com/dweymouth/supersonic/backend/player"
)
@@ -12,25 +14,27 @@ const (
)
type JukeboxPlayer struct {
player.BasePlayerCallbackImpl
provider mediaprovider.JukeboxProvider
state int // stopped, playing, paused
volume int
seeking bool
numTracks int
state int // stopped, playing, paused
volume int
seeking bool
curTrack int
curTrackDuration float64
startTrackTime float64
startedAtUnixSecs float64
curTrack int
queueLength int
curTrackDuration float64
startTrackTime float64
startedAtUnixMilli int64
nextTrackTimer *time.Timer
}
func (j *JukeboxPlayer) SetVolume(vol int) error {
go func() {
if err := j.provider.JukeboxSetVolume(vol); err == nil {
j.volume = vol
}
}()
if err := j.provider.JukeboxSetVolume(vol); err != nil {
return err
}
j.volume = vol
return nil
}
@@ -38,26 +42,16 @@ func (j *JukeboxPlayer) GetVolume() int {
return j.volume
}
func (j *JukeboxPlayer) PlayTrackAt(idx int) error {
go func() {
if err := j.provider.JukeboxSeek(idx, 0); err == nil {
j.curTrack = idx
j.Continue()
}
}()
return nil
}
func (j *JukeboxPlayer) Continue() error {
if j.state == playing {
return nil
}
go func() {
if err := j.provider.JukeboxStart(); err != nil {
return
}
j.state = playing
}()
if err := j.startAndUpdateTime(); err != nil {
return err
}
j.state = playing
j.InvokeOnPlaying()
return nil
}
@@ -65,12 +59,12 @@ func (j *JukeboxPlayer) Pause() error {
if j.state != playing {
return nil
}
go func() {
if err := j.provider.JukeboxStop(); err != nil {
return
}
j.state = paused
}()
if err := j.provider.JukeboxStop(); err != nil {
return err
}
// TODO: calculate paused at time
j.state = paused
j.InvokeOnPaused()
return nil
}
@@ -78,38 +72,53 @@ func (j *JukeboxPlayer) Stop() error {
if j.state == stopped {
return nil
}
go func() {
if err := j.provider.JukeboxStop(); err != nil {
return
}
j.state = stopped
}()
if err := j.provider.JukeboxStop(); err != nil {
return err
}
j.state = stopped
j.InvokeOnStopped()
return nil
}
func (j *JukeboxPlayer) SeekPrevious() error {
track := j.curTrack
if track > 0 {
track = j.curTrack - 1
func (j *JukeboxPlayer) PlayTrack(track *mediaprovider.Track) error {
if err := j.provider.JukeboxSet(track.ID); err != nil {
return err
}
return j.PlayTrackAt(track)
j.startTrackTime = 0
if err := j.startAndUpdateTime(); err != nil {
return err
}
j.curTrack = 0
j.queueLength = 1
j.curTrackDuration = float64(track.Duration)
return nil
}
func (j *JukeboxPlayer) SeekNext() error {
track := j.curTrack
if track >= j.numTracks {
return nil
func (j *JukeboxPlayer) SetNextTrack(track *mediaprovider.Track) error {
// we need to replace the last track in the queue, remove it first
if j.curTrack < j.queueLength-1 {
if err := j.provider.JukeboxRemove(j.curTrack + 1); err != nil {
return err
}
j.queueLength -= 1
}
return j.PlayTrackAt(track + 1)
// append the new track to the queue
if err := j.provider.JukeboxAdd(track.ID); err != nil {
return err
}
j.queueLength += 1
return nil
}
func (j *JukeboxPlayer) SeekSeconds(secs float64) error {
j.seeking = true
go func() {
j.provider.JukeboxSeek(j.curTrack, int(secs))
j.seeking = false
}()
return nil
err := j.provider.JukeboxSeek(j.curTrack, int(secs))
j.seeking = false
j.InvokeOnSeek()
return err
}
func (j *JukeboxPlayer) IsSeeking() bool {
@@ -130,3 +139,20 @@ func (j *JukeboxPlayer) GetStatus() player.Status {
State: state,
}
}
func (j *JukeboxPlayer) startAndUpdateTime() error {
beforeStart := time.Now()
if err := j.provider.JukeboxStart(); err != nil {
return err
}
afterStart := time.Now()
// assume track started playing at (ie has been playing for)
// half the round-trip latency
j.startedAtUnixMilli = time.Now().Add(-afterStart.Sub(beforeStart)).UnixMilli()
return nil
}
func (j *JukeboxPlayer) handleNextTrack() {
}
+9 -59
View File
@@ -7,8 +7,8 @@ import (
"math"
"strconv"
"github.com/supersonic-app/go-mpv"
"github.com/dweymouth/supersonic/backend/player"
"github.com/supersonic-app/go-mpv"
)
// Error returned by many Player functions if called before the player has not been initialized.
@@ -50,6 +50,8 @@ var _ player.URLPlayer = (*Player)(nil)
// Player encapsulates the mpv instance and provides functions
// to control it and to check its status.
type Player struct {
player.BasePlayerCallbackImpl
mpv *mpv.Mpv
initialized bool
vol int
@@ -66,13 +68,6 @@ type Player struct {
peaksEnabled bool
bgCancel context.CancelFunc
// callbacks
onPaused []func()
onStopped []func()
onPlaying []func()
onSeek []func()
onTrackChange []func()
}
// Returns a new player.
@@ -403,33 +398,6 @@ func (p *Player) IsSeeking() bool {
return p.seeking && p.status.State == player.Playing
}
// Registers a callback which is invoked when the player transitions to the Paused state.
func (p *Player) OnPaused(cb func()) {
p.onPaused = append(p.onPaused, cb)
}
// Registers a callback which is invoked when the player transitions to the Stopped state.
func (p *Player) OnStopped(cb func()) {
p.onStopped = append(p.onStopped, cb)
}
// Registers a callback which is invoked when the player transitions to the Playing state.
func (p *Player) OnPlaying(cb func()) {
p.onPlaying = append(p.onPlaying, cb)
}
// Registers a callback which is invoked whenever a seek event occurs.
func (p *Player) OnSeek(cb func()) {
p.onSeek = append(p.onSeek, cb)
}
// Registers a callback which is invoked when the currently playing track changes,
// or when playback begins at any time from the Stopped state.
// Callback is invoked with the index of the currently playing track (zero-based).
func (p *Player) OnTrackChange(cb func()) {
p.onTrackChange = append(p.onTrackChange, cb)
}
// Destroy the player.
func (p *Player) Destroy() {
if p.bgCancel != nil {
@@ -466,23 +434,11 @@ func (p *Player) GetPeaks() (float64, float64, float64, float64) {
func (p *Player) setState(s player.State) {
switch {
case s == player.Playing && p.status.State != player.Playing:
defer func() {
for _, cb := range p.onPlaying {
cb()
}
}()
defer p.InvokeOnPlaying()
case s == player.Paused && p.status.State != player.Paused:
defer func() {
for _, cb := range p.onPaused {
cb()
}
}()
defer p.InvokeOnPaused()
case s == player.Stopped && p.status.State != player.Stopped:
defer func() {
for _, cb := range p.onStopped {
cb()
}
}()
defer p.InvokeOnStopped()
}
p.status.State = s
}
@@ -523,21 +479,15 @@ func (p *Player) eventHandler(ctx context.Context) {
p.seeking = false
}
case mpv.EVENT_SEEK:
for _, cb := range p.onSeek {
cb()
}
p.InvokeOnSeek()
case mpv.EVENT_FILE_LOADED:
p.curPlaylistPos, _ = p.getInt64Property("playlist-pos")
if p.status.State == player.Paused {
// seek while paused switches to a new file
// mpv does not fire seek event in this case
for _, cb := range p.onSeek {
cb()
}
}
for _, cb := range p.onTrackChange {
cb()
p.InvokeOnSeek()
}
p.InvokeOnTrackChange()
case mpv.EVENT_IDLE:
p.status.Duration = 0
p.status.TimePos = 0
+65
View File
@@ -82,3 +82,68 @@ func (r ReplayGainMode) String() string {
return "no"
}
}
type BasePlayerCallbackImpl struct {
onPaused []func()
onStopped []func()
onPlaying []func()
onSeek []func()
onTrackChange []func()
}
// Registers a callback which is invoked when the player transitions to the Paused state.
func (p *BasePlayerCallbackImpl) OnPaused(cb func()) {
p.onPaused = append(p.onPaused, cb)
}
// Registers a callback which is invoked when the player transitions to the Stopped state.
func (p *BasePlayerCallbackImpl) OnStopped(cb func()) {
p.onStopped = append(p.onStopped, cb)
}
// Registers a callback which is invoked when the player transitions to the Playing state.
func (p *BasePlayerCallbackImpl) OnPlaying(cb func()) {
p.onPlaying = append(p.onPlaying, cb)
}
// Registers a callback which is invoked whenever a seek event occurs.
func (p *BasePlayerCallbackImpl) OnSeek(cb func()) {
p.onSeek = append(p.onSeek, cb)
}
// Registers a callback which is invoked when the currently playing track changes,
// or when playback begins at any time from the Stopped state.
// Callback is invoked with the index of the currently playing track (zero-based).
func (p *BasePlayerCallbackImpl) OnTrackChange(cb func()) {
p.onTrackChange = append(p.onTrackChange, cb)
}
func (p *BasePlayerCallbackImpl) InvokeOnPaused() {
for _, cb := range p.onPaused {
cb()
}
}
func (p *BasePlayerCallbackImpl) InvokeOnPlaying() {
for _, cb := range p.onPlaying {
cb()
}
}
func (p *BasePlayerCallbackImpl) InvokeOnStopped() {
for _, cb := range p.onStopped {
cb()
}
}
func (p *BasePlayerCallbackImpl) InvokeOnSeek() {
for _, cb := range p.onSeek {
cb()
}
}
func (p *BasePlayerCallbackImpl) InvokeOnTrackChange() {
for _, cb := range p.onTrackChange {
cb()
}
}
+1 -1
View File
@@ -106,7 +106,7 @@ func NewBottomPanel(pm *backend.PlaybackManager, im *backend.ImageManager, contr
pm.OnLoopModeChange(bp.AuxControls.SetLoopMode)
pm.OnVolumeChange(bp.AuxControls.VolumeControl.SetVolume)
bp.AuxControls.VolumeControl.OnSetVolume = func(v int) {
_ = pm.SetVolume(v)
pm.SetVolume(v)
}
bp.AuxControls.OnChangeLoopMode(func() {
pm.SetNextLoopMode()
+1 -1
View File
@@ -158,7 +158,7 @@ func (c *Controller) ConnectPlayQueuelistActions(list *widgets.PlayQueueList) {
}
list.OnAddToPlaylist = c.DoAddTracksToPlaylistWorkflow
list.OnPlayItemAt = func(tracknum int) {
_ = c.App.PlaybackManager.PlayTrackAt(tracknum)
c.App.PlaybackManager.PlayTrackAt(tracknum)
}
list.OnShowArtistPage = func(artistID string) {
c.NavigateTo(ArtistRoute(artistID))
+3 -3
View File
@@ -241,13 +241,13 @@ func (m *MainWindow) SetupSystemTrayMenu(appName string, fyneApp fyne.App) {
if desk, ok := fyneApp.(desktop.App); ok {
menu := fyne.NewMenu(appName,
fyne.NewMenuItem(fmt.Sprintf("%s/%s", lang.L("Play"), lang.L("Pause")), func() {
_ = m.App.PlaybackManager.PlayPause()
m.App.PlaybackManager.PlayPause()
}),
fyne.NewMenuItem(lang.L("Previous"), func() {
_ = m.App.PlaybackManager.SeekBackOrPrevious()
m.App.PlaybackManager.SeekBackOrPrevious()
}),
fyne.NewMenuItem(lang.L("Next"), func() {
_ = m.App.PlaybackManager.SeekNext()
m.App.PlaybackManager.SeekNext()
}),
fyne.NewMenuItemSeparator(),
fyne.NewMenuItem(lang.L("Volume")+" +10%", func() {